Las Vegas by Night: Welcome to Sin City [BEGINNER FRIENDLY]

Las Vegas by Night: Welcome to Sin City [BEGINNER FRIENDLY]

In Vegas, power rules and blood flows. New or seasoned, drop in and survive a city of betrayal, ambition, and a hunger that never sleeps.

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
5 SEATS LEFT
$20.00

/ Session

Details

Once / Saturday - 12:30 AM UTC

Jul 26

Session Duration / 2–2.5 hours

1 / 6 Seats Filled

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Schedule

Meet your party members

1/6

About the adventure

Welcome to Sin City, where the lights never die... but something else always does. Beneath the neon glow of the Las Vegas Strip, a brutal cold war rages between Kindred factions vying for power, blood, and control. Vegas by Night: Welcome to Sin City invites you into a long-form chronicle of personal horror, political intrigue, and supernatural manipulation in a city where nothing is sacred and everyone has a price. This drop-in-friendly chronicle is designed for players who want a flexible and fun experience in the Vampire: the Masquerade universe. Whether you're a seasoned elder or a fresh-blooded neonate, you'll be caught in the web of rival coteries, Camarilla agendas, Anarch dreams, and stranger things hidden in the Mojave dark. Each session is a self-contained story, but every decision ripples through a living Las Vegas, one you help shape. Expect gritty social maneuvering, morally complex choices, and thematic tension drawn from the contrast between glittering illusion and decaying truth. You’ll attend undead soirees in casino catacombs, bribe corrupt city officials, make uneasy pacts with desert-dwelling horrors, and maybe even fight to build your legacy. Or you might vanish into the dust like so many before you. This game leans into a dark urban gothic tone with optional safety tools, narrative collaboration, and roleplay-forward sessions. Newcomers to V5 are welcome, and I’m happy to guide you through the mechanics. Each session rewards ambition and caution because in Vegas, the stakes are always high… and the house always hungers.

Game style

Roleplay Heavy

Sandbox / Open World

Meet the Game Master
LGBTQ+
BIMPOC
Black
Neurodivergent
Voice Actor

5 years on StartPlaying

203 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

About me

👋 Hi, I'm a beginner-friendly and INCLUSIVE game master ✏️ I'm a professional TTRPG writer (Modiphius & Wizards) 🏰 I run games for D&D in a Castle 🐲 I run ANIME-inspired games in an URBAN setting 📖 I co-own a publishing company (Bardhouse Media) 🎒 I am an instructor for TTRPG University We meet in a private channel via my publishing company's Discord. The games will be conducted via Discord as well.

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Character creation

Creating your character

Character creation will take place before your first session, though I also offer dedicated Session 0 slots for players who want hands-on help building their character. You’re also welcome to bring a pre-built character for approval, as long as it aligns with the chronicle’s themes of personal horror, political intrigue, and moral tension. All characters must be submitted for review before play to ensure narrative cohesion and balance within the ongoing story. We’re using the official Vampire: the Masquerade 5th Edition rules (V5). Most sourcebooks are welcome, including Chicago by Night, Anarch, Camarilla, and Cult of the Blood Gods. If you’re using content from supplements like Forbidden Religions, The Fall of London, or Player’s Guide, please check with me first. All characters begin as neonates—the lowest tier of Kindred—and start with standard V5 character generation rules: > Predator Types are required and play a big role in who your Kindred is. Choose one that fits your playstyle and backstory. > All characters receive 15 XP to reflect slight growth and experience in the city. I encourage players to focus on flawed, ambitious, and complicated Kindred. Vegas is a city of masks, vice, and shadow plays—your character doesn’t have to be powerful, but they should want something. Whether it’s status, security, revenge, or just survival, bring a clear desire to the table. That motivation will help shape how your character fits into the city’s ongoing narrative. We’ll go over safety tools (Lines & Veils, X/N/O cards) during onboarding. You’re welcome to explore dark or mature themes, but we’ll make sure it’s done with consent and care. You can build a solo character or join an existing coterie, but all PCs must have a clear tie to Las Vegas (even if they’ve just arrived). You’ll be asked 3 key questions during creation: 1. Why are you in Vegas now? 2. What are you trying to gain, escape, or control? 3. Who or what would destroy you if they had the chance? If you're new to V5, no worries—I'm happy to walk you through it step by step.

What to expect

Preparing for the session

1. Join the Discord Server: All game coordination, scheduling, safety tools, and downtime roleplay take place on the Bardhouse Discord server. After booking, you'll receive an invite link. Please join at least 1 day before your game so we can assign your roles, review rules, and onboard you properly. 2 Character Submission: Create your character using Vampire: the Masquerade 5th Edition rules (V5). Submit your character sheet at least 24 hours before your session. Need help? Book a Session 0 or contact me directly. I’m happy to assist new players with character creation! 3. Hardware Requirements: A mic and stable internet connection are required. A webcam is optional, but encouraged for a more cinematic and social roleplay experience.

What Jayden King brings to the table

As your Storyteller, I bring a cinematic, theatrical, and character-driven experience to every session of Vegas by Night: Welcome to Sin City. Expect a moody, neon-drenched atmosphere with dynamic scenes, morally complex NPCs, and story arcs that evolve based on your choices. Character Voices & Roleplay-Focused Scenes: I use distinct character voices, body language, and emotional depth to bring Las Vegas’ undead society to life. Whether it’s a manipulative Ventrue prince, a desperate Thin-Blood hustler, or a Nosferatu whispering from the shadows, each NPC feels like a real presence in the world. Ambient Sounds, Music, and Visuals: Sessions feature ambient music, soundscapes, and thematic soundtracks to heighten the experience. I use scene art, handouts, and other resources to give more sensory input. Narrative Collaboration & Consequences: This chronicle thrives on collaborative storytelling. Your character’s ambitions, flaws, and decisions matter. I lean into the Rule of Cool when it enhances drama, but I honor V5’s mechanics where tension and consequence are core to the scene. Feeding, frenzy, and social rolls carry weight here. Complex Choices & Political Intrigue: Combat is rare, tactical, and deadly. Most challenges are social, psychological, or strategic. Expect backroom deals, factional tension, and personal horror as your Kindred navigates alliances and betrayals in a city where even your friends have knives behind their backs. Support for All Experience Levels: New to Vampire? I’ve got you covered. I provide clear rules explanations, cheat sheets, and guidance through the system and setting. Experienced player? You’ll find layers of intrigue and opportunities to leave your mark on the city’s fate.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jayden King creates a safe table

Player safety, comfort, and consent are top priorities in Vegas by Night: Welcome to Sin City. This chronicle explores dark and mature themes (personal horror, power struggles, and moral decay), but it will always be done with care, communication, and respect for player boundaries. Lines & Veils Document: All players will receive a Lines and Veils form during onboarding (via Google Form or Discord message) and may update it at any time. This allows you to anonymously list content you want excluded (Lines), handled off-screen (Veils), or discussed before use. X, N, and O Cards: We use the X, N, and O system in chat-based format (via Discord or private message during play). Players are also welcome to signal verbally or visually on camera if they prefer. > X = Stop (scene fades or changes immediately) > N = Needs a Shift (intensity or direction should change) > O = Everything's OK (used to check in and confirm comfort) I’ll also do periodic verbal check-ins if scenes involve emotional or intense content. Aftercare & Support: At the end of each session, we’ll have 5–10 minutes of decompression time: > Check-ins about scene intensity > Opportunities to ask questions or clarify character direction > Space to step away, share reactions, or simply cool down Players are welcome to message me privately after sessions if they ever feel uncertain, triggered, or uncomfortable. I take all concerns seriously and am committed to maintaining a welcoming, inclusive table.

Content warnings

Safety tools used

Frequently asked questions