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Drakkenheim: Mist and Mourning

Drakkenheim: Mist and Mourning

Drakkenheim: Mist and Mourning is a grimdark Eberron campaign set in the ruined city of Metrol, where arcane mists twist magic, memories, and the dead

TYPE

Campaign

LEVELS

1–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$11.00

/ Session

Details

Weekly / Tuesday - 1:00 AM UTC

Dec 16 / Session 16

Session Duration / 2.5–3 hours

Campaign Length / 25–45 Sessions

5 / 5 Seats Filled

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Schedule

Tue, Dec 16 | 1:00 AM – Session 16

Tue, Dec 23 | 1:00 AM – Session 17

Tue, Dec 30 | 1:00 AM – Session 18

Tue, Jan 06 | 1:00 AM – Session 19

Tue, Jan 13 | 1:00 AM – Session 20

Tue, Jan 20 | 1:00 AM – Session 21

Tue, Jan 27 | 1:00 AM – Session 22

Tue, Feb 03 | 1:00 AM – Session 23

Tue, Feb 10 | 1:00 AM – Session 24

Tue, Feb 17 | 1:00 AM – Session 25

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

An Eberron reimagining of Dungeons of Drakkenheim, set in the arcane-scarred heart of Cyre. 🕯️ Five years ago, Cyre died. In a single, unspeakable moment, the Day of Mourning wiped a nation from the map. Now, in 998 YK, the ruined capital of Metrol festers beneath a veil of mist that warps magic, clouds memory, and refuses to let the dead rest. Teleportation fails. Divinations falter. The fog is thick, and the city... is alive. ⚔️ Factions wage a silent war beneath the shroud: 🛡️ Cyran veterans seeking redemption. 🔥 Silver Flame zealots hunting corruption. ⚙️ Cannith agents chasing lost war machines. ☠️ A twisted cult that worships the Mourning itself. ☠️ The mist does not forgive. Explore haunted ruins, forge uneasy alliances, survive mutations and madness, and unravel the truth behind the Mourning. But beware—the city remembers, and it has plans for those who enter. 📜 Level 1-13+ | Foundry VTT | Grimdark Eberron | Faction Intrigue | Mutation & Madness Themes | XP Campaign 🌫️ The fog is thick. The city calls. Will you answer?

Game style

Combat Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master
Hispanic/Latinx
Neurodivergent

3 years on StartPlaying

173 games hosted

Highly rated for: Creativity, Rule of Cool, Visual Aid

About me

I'm starting here at Start playing to broaden my experience. I have hosted games for my friends and family and want to host a higher amount of games with a plethora of characters. I try to work with my players in character creation, helping new players, homebrew, and improvising. If you have a reasonable homebrew, I'll usually allow it unless it doesn't make sense thematically.

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Character creation

Creating your character

- You will fill out a form and send it to me in discord. (Dndbeyond character link is not accepted, I am boycotting them). - Multiclassing and feats are accepted. - Variant human (Free Feat) is banned. (Alt. V. Human (Free Half Feat) in Discord - Current level is level 4 - Ability scores are selected with standard array +1 or point buy 28. (Explanation in Discord) - Tasha's Origin Customization is allowed (assign your racial ability score increases however you like) Use starting items from your class. Each player has 6 points to use towards what magic items or additional starting gold it wants for their character. The points work as follows. - 1 point for a common magic item or 500 gold. - 3 points for an uncommon magic item. (Armor allows you to get an uncommon version of your starting armor or armor you buy with gold.) *Reminder, Potions of Healing are 50 gp, Potions of Greater Healing are 250 gp*

What to expect

Preparing for the session

Players will need a good microphone, internet, a Discord account, some light reading of the GUIDE channels. Message me so I can send you an invite. Once you're in I'll add you to the campaign channels.

What Alejandro Vaca brings to the table

I bring to the (virtual) table: - a majority of WOTC Sourcebooks - Heliana's Guide to Monster Hunting - Caliya's Chronicle of Runes - Laserllama's homebrew, - custom maps - custom tokens. I provide players access to these resources on request. Everything I have you are allowed to use! I utilize a range of voices and I use ambient music. I encourage tactical combat! I try to stick to Rule of Cool, but might make exceptions.

Homebrew rules

- Heroic Inspiration and separate Session Inspiration. Session inspiration refills at the beginning of each session and does not roll over. - Drinking a potion as a bonus action - Modified Crits: Nat 20, 10 or above enemy AC - Variant Checks only if they make sense: Str (Performance), Int (Persuasion), Str (Stealth) - Initiative Rerolls: A bot will reroll initiative at the end of each round - Helping Requirement: must have a 3+ bonus to skill in order to help. - Delirium as currency Extra Systems: Crafting, Harvesting, Monster Trait Research

Equipment needed to play

Computer

Headphones

Internet

Microphone

Mobile Phone

Safety

How Alejandro Vaca creates a safe table

I will set a timer for the break to start 2 hours in. I try to end my sessions with Stars and Wishes.

Content warnings

Safety tools used

Frequently asked questions