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Eyes Sewn Shut [homebrew play-by-post]
You've been paid to transport a strange item to an outpost called Zerrát, it's wrapped in crimson cloth, sealed in wax, -it seems to be made of stone.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
Free
Details
Custom / Saturday - 10:00 PM UTC
Session Duration / 2–4 hours
Campaign Length / 5–9 Sessions
4 / 4 Seats Filled
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About the adventure
It's like one of the skalds tales- theres something strange about that thing wrapped in cloth. You can't bring yourself to close your eyes around it. The extent of what your patron told you was to bring it to Zerrát, that one of the Vehl would be more than willing to pay a great sum of hooks for it, and to never remove the wrappings. I need players to playtest a game I'm designing! This game is a homebrew play-by-post Non-medieval, speculative anthropology, with cultures designed from the ground up and esoteric magic systems. This is a game for storytellers. :) Those who are welcoming are themselves welcome!
Game themes
Meet the Game Master
Less than a year on StartPlaying
About me
I'm an Artist, writer, and worldbuilder. I've played mostly D&D5e (2014), but i did a gamma world one shot when I was like, 12 or so. I love niche and alternative TTRPGs. I would be honored to play something more niche than D&D. The Vast majority of my experience is with 5e, but I have at least a loose understanding of Tales from the loop, Pathfinder, Starfinder and Daggerheart. I am currently working on my own tabletop Roleplaying game; which is sort of a dark Fantasy speculative anthropology narrative game set in a dark, stone age / bronze age world where I've built cultures and lineages from the ground up, and there's plenty of weird esoteric magic to spare. I'm looking for people who would be willing to playtest my game over text (to see how comprehensive and legible the rules are.)
View Profile →Character creation
Creating your character
I'll send you a pdf of the rules as well as a pdf for character sheets, we'll discuss and workshop your character.
What to expect
Preparing for the session
You will need discord, as well as physical dice or some kind of dice roller. You should be willing to learn a new system, and to engage with lore and the world. Also: I really appreciate constructive criticism and feedback.
What Cascadian_Worldbuilder brings to the table
This is a lore-focused narrative game, worldbuilding is extremely important to the kind of game I run. I need creative players who are interested in lore, worldbuilding and narrative, and I need players who are willing to give good constructive criticism. The game system we will use is a work in progress, so much if what I need is playtesting. I tend to be fairly lenient when it comes to rules, but I think it's important we stick to some of them.
Homebrew rules
The entire game is homebrew. The best summary of rules I can give is that much of the game is based around a skill system, characters have multiple pools of health which represent presence, sanity and hull, and characters are represented by a number of symbols.
Equipment needed to play
Internet
Physical Dice
Mobile Phone
Computer
Platforms used
Safety
How Cascadian_Worldbuilder creates a safe table
Session zero will be used to establish lines and veils. If players express discomfort, I will do my best to accommodate
Content warnings
Safety tools used


