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Vastation - Mage the Ascension
Detroit is a warzone of monsters, but the true enemy is Nothingness. An Architect of void wishes to erase the city. Will you save it or be deleted?
TYPE
SYSTEM
EXPERIENCE
AGE
$20.00
/ Session
Details
Weekly / Thursday – 3:00 AM UTC
Session Duration / 3 hours
2 / 5 Seats Filled
Report Adventure
About the adventure
You Awaken into a city already at war with itself. A perpetual fog, born of a necromantic ritual, shrouds a metropolis where vampires wage a bloody four-way Jyhad and werewolves fight a losing battle against spiritual decay. But what these creatures of the night fail to see is the true threat, a cancer not of the city's soul, but of its very existence. He is an Arch-Nephandus who styles himself "The Architect of Oblivion." He is not a conqueror or a corrupter. He is an eraser. He and his cult wish to systematically dissolve the fabric of Detroit into a perfect, silent void. His agents are everywhere: a beautiful, psychopathic assassin, a charismatic New Age guru, a turncoat priest, a ruthless CEO just to name a few—all working to unravel the threads of the city. As a new mage, you and your cabal are the unexpected glitch in the Architect's grand design. Your Awakening has given you access to the source code of a crumbling reality, the ability to bend the laws of a world that doesn't know it's ceasing to be. This is a chronicle of ascension against annihilation. To fight a being who wields nothingness, you must master the art of creation. You will navigate the treacherous alliances of the city's supernatural factions, journey into the strange depths of the Umbra, and back in time to the Victorian era, all the while racing to accumulate power before your world, your memories, and your very self are wiped from the timeline. This isn't a battle for Detroit's soul; it's a war for its right to exist. Can you become a master of reality in time to stop a master of void?
Game style
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
Less than a year on StartPlaying
311 games hosted
Highly rated for: Creativity, Knows the Rules, Inclusive
Average response time: 1 hour
Response rate: 55%
About me
Hold on, let me roll Persuasion first... now that that's done, hello! I am a former IT professional who now channels energy into sharing stories and fostering creativity and inclusivity in gaming. Over the years, I have guided hundreds of players through a variety of games, whether at my personal tables, as a Twitch streamer, or collaborating with TTRPG publishers like Onyx Path Publishing, Free League, Chaosium, Helmgast, and more. I've had the pleasure of introducing new players to exciting games at conventions and have both GM’d and participated in streams and podcasts in both North and South America. As a published writer of TTRPG content, I have also contributed to the development of mechanics for my own RPGs and various indie projects as well as writing professionally. I invite you to explore my reviews to see what others think, and I encourage you to try one of my games to experience the magic firsthand. I am committed to ensuring you have a fantastic experience!
View Profile →Character creation
Creating your character
We will discuss characters prior to and at session 0. There is no charge for this introductory session. I have a generous character creation process.
What to expect
Preparing for the session
All you need is a decent microphone and a desire for an amazing story!
What Tyler brings to the table
I will have the VTT ready with maps, artwork, handouts, and full ambient music. I will also have PDFs available for any players who need them.
Homebrew rules
I have a more generous character creation process. Everything else is Mage standard.
Equipment needed to play
Microphone
Platforms used
Safety
How Tyler creates a safe table
I have a Google form I will send you once you sign up that will very thoroughly go through lines and veils. I also use digital and/or messaged and/or held up on video X, N, & 0 cards. I am also available after each session for aftercare, as needed. At session 0 we will go over lines and veils that were filled out ahead of time (anonymously) so player expectations can be set.
Content warnings
Safety tools used