Tyler
he/him
5.0
(37)
Timezone
Language
Identity
About Tyler
🎲 “Hold on, let me roll Persuasion first… success!” Hello, I’m Tyler — a storyteller, designer, and lifelong gamer with decades of experience behind the screen. My players describe me as Immersive, Supportive, and Masterful. I’ve guided hundreds of players through unforgettable games at conventions, on streams and podcasts, and in home campaigns across North and South America. I’ve collaborated with publishers like Onyx Path, Free League, Chaosium, and Helmgast, and I’m also a published writer and designer with credits in both indie and professional TTRPG projects. Whether it’s your first session or your hundredth, my goal is always the same: create a safe, inclusive space where your story matters. I invite you to explore my reviews and join a game to see why so many players return to my tables again and again.
At a glance
1 year on StartPlaying
478 games hosted
Highly rated for: Creativity, Knows the Rules, Sets the Mood
Average response time: 16 hours
Response rate: 80%
Featured Prompts
I became a GM because
I became a GM because games like Kult, World of Darkness, and Call of Cthulhu felt like living novels. I wanted to guide Mulder & Scully through conspiracies, Clive Barker heroes through nightmares, and make you laugh, shiver, cringe, and care — to have the story stick with you long past the end.
I got started GMing...
I got started GMing when I was a teenager, being pulled into the World of Darkness and D&D, and pulling friends into adventures in the loft at my house. What began as a way to tell stories together grew into a lifelong passion for weaving suspense, laughter, and unforgettable moments at the table.
The three words my players would use to describe me are...
Immersive, Supportive, Masterful
How Tyler runs games
My games focus on deep immersion, collaborative storytelling, and player-driven narratives. Expect rich worlds, dramatic twists, and characters who feel alive — all woven together to spotlight your story. At my table: Safety and inclusivity come first. “Failing forward” is the rule: setbacks create drama, not dead ends. I’m not your adversary — I’m your guide. My job is to bring the world and NPCs to life while making sure you shine. Choices have consequences. Horror, mystery, and risk bring weight to every decision, balanced with respect and aftercare. If you’re looking for cinematic immersion, supportive guidance, and masterful storytelling — you’ll feel right at home here.
Featured Prompts
If my games were Movies they'd be directed by...
My games would be directed by David Fincher for the tension, Guillermo del Toro for the atmosphere, and Denis Villeneuve for the scope and mystery. At least, I'd like to think so. And sometimes, a little James Wan to surprise everyone.
My games focus on...
My games focus on immersion, impactful player decisions, and character-driven storytelling. Every secret matters, every choice ripples outward, and the world reacts to you in ways that feel cinematic and alive.
Rules are...
Rules are the framework, not the cage. I respect the system, but story and drama come first. If the dice don’t tell a good tale, I’ll make sure the narrative does.
Tyler's ideal table
My ideal table is one where players embrace roleplay, lean into their characters’ secrets and flaws, and work together to tell unforgettable stories. I love it when a player takes bold risks — whether that’s uncovering hidden truths, making dramatic choices, or simply staying true to their character in difficult moments. I aim for a vibe that’s immersive, collaborative, and cinematic — the kind of experience that feels like you’re living inside a gripping novel or TV series you want to come back to week after week. Everyone deserves spotlight time, and I make sure each player has meaningful moments to shine. My table is not the place for rules-lawyering, toxic play, or treating the game like a competition. It is also not a place to exclude anyone. We’re here to build something extraordinary together.
Featured Prompts
I am for a vibe that's...
I aim for a vibe that’s immersive, collaborative, and cinematic — equal parts eerie, thrilling, and fun, like stepping into a good novel or TV show you want to binge.
I love it when a player
I love it when a player leans into flaws and inner motivations. That’s where the best drama, surprises, and memorable character moments come alive.
My table is not the place for...
My table is not the place for rules-lawyering, toxic play, or competition. We’re here to tell powerful stories together, not to “win.”
Tyler's Preferences
Systems
Game Mechanics
Themes
Game style
Roleplay Heavy
Theater of the Mind
Rule of Cool (RoC)
Sandbox / Open World
Puzzle / Mystery Focused