Odyssey through Rond and Ream

Odyssey through Rond and Ream

A swashbuckling adventure with an ancient Greek twist. Forge your own path on this mythic odyssey.

TYPE

Campaign

EXPERIENCE

Open to all

AGE

18+
About the adventure

Adventure through the mythical lands of Rond and Ream. Make deals with squabbling gods. confront mythic beasts, and brave the vast oceans of antiquity. Engaging social encounters, challenging mysteries and fierce combat are on the table, where all players have the opportunity to develope their own stories. How this adventure plays out is up to you. With a large focus on your individual character arcs and growth, players' interactions and decisions will be at the forefront of this epic journey. So whatever type of player you are, I'd love to have you join me on this mythical adventure.

Game style

Rule of Cool (RoC)

Sandbox / Open World

Combat Heavy

3 NEEDED TO START
$22.00

/ Session

Details

Weekly / Sunday – 2:00 AM UTC

2.5–3.5 Hour Duration

0 / 6 Seats Filled

GAME MASTER

Nathan

he/him

5.0

(3)

This game will begin once 3 players have joined

Each player will be charged when a session starts.

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Meet the Game Master

5.0

(3)

Less than a year on StartPlaying

Highly rated for: Creativity, Teacher, World Builder

About me

I have been DMing for 7 years, and have run multiple campaigns with brand new players and experienced RPG veterans alike. My most recent campaign just finished after nearly 3 years reaching all the way from level 1 to level 20 and I am excited to start some new stories. I run all my campaigns in my own homebrew world with players' actions having lasting impacts on the story of the world. At the forefront of my worldbuilding I enjoy creating engaging social encounters with a diverse pool of npcs, as well as constructing dynamic combat that is centered around puzzle solving and co-operative decision making. Session 0 / character creation is free as this will be chance to vibe check and communicate. Ensuring that you have the best possible time in our campaign and collaborating together to achieve this is a priority of mine and I encourage any specific questions about my DM'ing style and the campaign setting.

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Reviews (3)

Proficiencies

Players say this GM is great at:

Creativity

Teacher

World Builder

Brian avatar

Brian

This was Session Zero -- Largely an "administrative" exercise for DM and players to gather, introduce, cover the ground rules, and wrap up any dangling details from character creation. Regarding the last, I'd rate this an exceptionally good experience, especially since I don't "build" PC but craft character. Nathan was very good to work with in this regard, providing context and "flavor" for class, sub-class, and racial options in his setting without narrowing their focus so tightly that individuality disappears.

kaine namonye avatar

kaine namonye

Have played with this DM for 7 years and counting now. A skilled story teller who manages to strike a balance between storytelling and creative control by the players. Though favoring a more grim setting he is able to acutely adapt to any playstyle and has never failed to suprise me with his versatility. His approval of hombrew elements from players as long as its balanced goes to prove this. No stranger to homebrew Nathan adds a whole books worth of additional spells including classes, subclasses, spells, items and feats.

Shais  avatar

Shais

Was a blast to play with, there was so much diversity in the characters we met to the combat encounters we faced. Dm was extremley chill and sessions always felt like there was more to explore/do. He also made a bunch of homebrew items/abilities for our characters as the campaign progessed which made it that much more fun.

Character creation
Creating your character

The first session will be free and will act as a session 0 and character creation where we can discuss everyone's expectations for the campaign as well as character goals and campaign style. I will help run you through character creation and work on integrating them into my world and the campaign. You can either use standard array or roll for stats. All characters will start at second level as it gives a bit more to work with than first level characters. I run my games on Roll20 so characters will be created and managed in roll 20. This should keep things simple, greatly assisting any newer players.

What to expect
Preparing for the session

I run my campaigns in Roll20 and use discord to communicate so having both a discord and Roll20 account are the main requirements as well as having a functional microphone. The only other major requirement is just be respectful, we are all here to have fun 😀.

What Nathan brings to the table

I have been DMing for 7 years and have had several multi year long campaigns with my most recently finished campaign lasting nearly 3 years going all the way from level 1 to level 20. I run my games on Roll20 so there will be interactable maps for most encounters. As well as other digital assets and aids to add to the game experience. I am proficient at a lot of different things which help quite a bit with DMing. I do my best with character voices and custom combat maps. I have several playlists of ambient music which I have been fine tuning over the years to set the perfect atmosphere. I also make heavy use of homebrewed items, abilities and monsters to keep the challenges and rewards tailored to the party. Player agency and impact is a core part of my DMing style. I have the one homebrewed world which all my campaigns all take place in and in which all my players' characters have had permanent impacts on. If you enjoy impactful character driven storytelling with a slightly more gamified and tailored experience then this is the game for you.

Equipment needed to play

Microphone

Internet

Safety
How Nathan creates a safe table

We are all adults here to have fun playing D&D, as such the last thing I want is to make someone genuinely upset and leave with a bad experience. D&D is a place to have fun and feel better about your week, not worse. The exact lines of the campaign will vary from group to group and will be established in session 0 but you can expect not to find anything worse than what you would encounter in Baldur's gate. The most important part of session 0 to me is to make sure we all vibe and want to take part in the same kind of story. Player agency is also extremely important to me and making sure you always feel like you have control and agency on what is happening is something I emphasise. I will always hang around for a while after a session to debrief and check in with everyone, if nothing else to discuss how they are feeling about the campaign and what they are excited for. And if for whatever reason you are uncomfortable with something whether it is proactively or reactively I am happy to step aside and help accommodate.

Content warnings
Alcohol Use
Blood
Classism
Cults
Death
Devils / Demons / Fiends
Illness
Murder
Prejudice
Safety tools used

Frequently asked questions