Image by Lee Carroll
Waterdeep & Dungeon of the Mad Mage | Political Intrigue | 2014
Dive into a campaign that blends the political intrigue of Waterdeep: Dragon Heist with the perilous depths of Dungeon of the Mad Mage.
About the adventure
Calling All Roleplayers and Lovers of Intrigue! Step into the bustling streets and shadowed halls of Waterdeep: Dragon Heist, where political schemes, masked lords, and hidden treasures await. This campaign merges the rich urban intrigue of Dragon Heist with the deep, deadly descent of Dungeon of the Mad Mage, offering a seamless blend of high-society drama and classic dungeon delving. As a player, you'll have access to a richly detailed campaign wiki—crafted specifically for this game—including guides to the city's wards, customs, and laws; lore entries on nearly every notable location in Waterdeep; and deep background profiles on all 72 noble houses of the city. Whether you're a social schemer or a dungeon delver, this campaign invites you to explore the full breadth of what Waterdeep has to offer. --- To all those who seek fame, fortune, glory, the thrill of adventure, or answers to the mysteries of the Realm - I, famed explorer Volothamp Geddarm, invite to you to join me in the fantastical City of Splendors, for a job of utmost importance! The grandeur and majesty of Waterdeep, unrivaled in the North will - without exception - exceed your every expectation. Any who inquire will be generously compensated for their time, and a handsome reward will be given to any and all who complete my quest. Interested parties will find me at the Yawning Portal Inn and Tavern on the first day of Ches! -Volothamp Geddarm --- For more information on DM Rebecca and the host of amenities I provide, please visit: www.dmrebecca.ca
Meet the Game Master
2 years on StartPlaying
159 games hosted
Highly rated for: Creativity, Knows the Rules, Inclusive
About me
I am a level 28 DM who has been hosting TTRPG games for 10 years. My hobbies include hosting D&D campaigns, playing board games, learning about new technology, and baking. Learn More At: www.dmrebecca.ca
View Profile →Reviews (9)
Proficiencies
Players say this GM is great at:
Creativity
Knows the Rules
Inclusive
I've been playing TTRPGs since 3rd edition, and Rebecca's campaign has absolutely been one of the most consistent and consistently fun games I've ever been in. Rebecca maintains a really friendly, inclusive space. Her table is always hysterical, the games run smoothly, and she's willing to roll with her party (even when we're absolutely insane). My only complaint is that I'm not the biggest fan of Fantasy Grounds, which is Rebecca's VTT of choice at the time of writing. Based on my rolls over the course of this campaign, I'm pretty sure the enmity is mutual. In short - if you're comfortable working with Fantasy Grounds, I don't think you could find a better DM than Rebecca!
DM Rebecca is so good that Startplaying doesn't have enough tags to properly portray her awesomeness. #Promptness and follows schedule 5 stars #Knows the platform 5 stars #Knows the game system rules 4.5 stars #Availability and communication outside game 5 stars DM Rebecca adds so much to published adventures, so well and so seemlessly, that I don't know what is in the published adventure and what isn't. I recommend her for both new players and players who might already be familiar with the specific adventure.
As a seasoned player, I've had the pleasure of embarking on many Dungeons & Dragons adventures, I can affirm that DM Rebecca's storytelling is outstanding. Each session demonstrates her skill in creating complex stories that perfectly integrate a clear structure with spontaneous elements. What really distinguishes her, however, is her infectious enthusiasm and sense of fun. To sum up, DM Rebecca represents all the traits of a remarkable DM: engaging, supportive, inclusive, well-informed, and above all, tremendously enjoyable. For a memorable gaming adventure, look no further!
Character creation
Creating your character
- Characters will begin the adventure at level 1 - Players will have access to all official 5E content - Point Buy will be used for stats - I will meet with everyone individually to help begin character creation where needed - We will be finalizing our characters and introducing ourselves during Session 0
What to expect
Preparing for the session
🎧🎤 - A working mic/headset is required 💻- Fantasy Grounds Unity Demo installed (the free demo is all that is needed, I will provide all content and an Ultimate License) 📲- We will be using Discord for communication and voice chat, please have an account set up. https://discord.com/ 📜- Kanka will be utilized for campaign lore and collaborative note taking purposes. https://kanka.io/
What DM Rebecca brings to the table
All official published D&D 5E content, a Fantasy Grounds Unity Ultimate License and all needed content, 10 years of experience as a DM, a central player adventure portal including note taking software, thousands of maps, supplements and additional content sources and a welcoming environment! This campaign in particular features access to a richly detailed campaign wiki—crafted specifically for this game—including guides to the city's wards, customs, and laws; lore entries on nearly every notable location in Waterdeep; and deep background profiles on all 72 noble houses of the city.
Homebrew rules
Use of optional Flanking rule Potion's are a Bonus Action
Equipment needed to play
Computer
Headphones
Microphone
Internet
Platforms used
Safety
How DM Rebecca creates a safe table
Players can expect a detailed player narrative driven adventure from 1st to 20th level! This adventure is very detailed in world building and is heavy on lore and RP. - Our Lines and Veils can be found here: www.dmrebecca.ca/lv.html - Our Code of Conduct can be found here: www.dmrebecca.ca/coc.html - I am always available on Discord for any questions, concerns or discussion - Session 0 will be free for all players I have a very relaxed DM style and am always happy to adjust for the further enjoyment of my players!