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💎Crystals are Magic💎 - MLP/Frostpunk inspired game
💸Free s0 + s1💸 A village attacked. A failed barrier. Trace the footsteps. Chase the shadows. And uncover what lies at the heart of crystal.
$15.00
/ Session
Details
Weekly / Saturday - 6:30 PM UTC
Session Duration / 3.3–3.7 hours
5 / 5 Seats Filled
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Schedule
About the adventure
💸Free s0 + s1💸 🏳️🌈All-inclusive safe-space🏳️🌈 🌱Beginner Friendly🌱 I'm a novice in the MLP setting and community, but have been finding it really interesting to explore the world and its AUs with my so. And now —to learn and interact ever more with the hobby, and to create an alternate storyline all of my own— I'm starting this game! The plan is to have a 3-level introduction, and if the group is interested, continue to a ~12-level-spanning adventure around searching for a Crystal Mage, and eventually foiling King Sombra's attempt to found a kingdom. This AU is pre-Equestria, where the Windigo are much more of a threat to civilization, and the cold and separation between the kingdoms are a major theme. I'm going to be using base Pf2e rules (using skins for ponies, instead of modules), with the Free Archetype variant rule and a couple of houserules. If we have new players, we can start at 3, if more experienced ones, at 5, so the game is friendly to all experience levels! I'm more of an RP gal, but I like my combats tactical and my exploration free!
Game style
Roleplay Heavy
Sandbox / Open World
Game themes
Meet the Game Master
2 years on StartPlaying
19 games hosted
Highly rated for: Knows the Rules, Inclusive, Creativity
Average response time: 24+ hours
Response rate: 100%
About me
Hello~! You can call me Emy, I'm a Brazilian transfem GM adding up to 10+ years of experience! I started off with 5e and switched over to Pf2e ever since the playtest came out, and now I'm a huge advocate for the system! I speak fluent Portuguese and English, good Japanese and with a little effort I can go back to being almost-fluent in Spanish. I've also lived in Japan for a year, during which I GMed for a completely international group, in English! I was the always GM for a while, but started teaching and incentivizing my players to GM as well, so now I play as many groups as I GM (currently on 6 concurrent groups)! I love roleplaying, be it PCs or NPCs, and exploring the moral ramifications of actions. My favorite part of being a GM is developing settings and making permanent changes to the worlds with my players. My favorite part of being a player is setting up a character arc for my character with the GM and see them evolve as they go through the hurdles the GM prepared.
View Profile →Character creation
Creating your character
We're making characters after session 0, and I'll be available to help in every part of the process. Mechanicswise, - All pathfinder 2e ancestries are valid, and we'll skin them as the pony tribe you want, and I'm going to be lenient in allowing feats from other ancestries to better tell the character's story. - All classes are valid, and any reflavor of the existing classes is valid as long as it's consistent with the setting (for instance, I play an Inventor skin Exemplar, where the spark is the power core of the suit). - We'll be using Free Archetype, and no other variant rules (up for voting in session 0). - The game will start at level 3 or 5, depending on the group's experience with pf2e, and willingness. - Uncommon and Rare Items and Spells are allowed on a case-by-case basis, because some of them are too contextual for the adventure they come from, too weak or too strong.
What to expect
Preparing for the session
Just have a functioning internet connection with access to a browser (for foundry), an ok mic and either push-to-talk or a way to avoid background noises (for discord), and a willingness to play!
What Emy brings to the table
Usually Rules as Written, but I use the mechanics to tell a story and that's the most important part. We skin things, we change things, as long as we keep balance and fun in mind, and everyone agrees, I'm up to try. My roleplay is deep, voiced and immersive, and I use discord bots for BGM if the players want to keep them on. My combats aren't hard, but I like challenging my players to think and see if their builds are versatile enough to handle different types of foes, challenges, environments, and such. More info @ my introduction https://docs.google.com/document/d/1DU0pkt0OiQKFxPZvldXk_OWEtFogfImgtWHMHkflxbQ/edit?usp=sharing
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Emy creates a safe table
A session-long session 0 going over my style, everyone's preferences and expectations, any triggers and discomforts, along with anything that has to be discussed before game. Every session ends with a moment to realign expectations, give feedback for both the GM and the other players, so we're always aligned with what we like, want and expect. Scenes stop if any players asks for it to stop, anywhere, anytime, no questions asked. Player comfort and agency is of the highest importance.
Content warnings
Safety tools used


