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Pathfinder 2e: Abomination Vaults - Megadungeon Mayhem in Otari!
Strange lights from Gauntlight ruin awaken a buried evil. Descend into the Abomination Vaults before its darkness swallows the world above.
$25.00
/ Session
Details
Weekly / Friday – 8:30 PM UTC
Jul 18 / Session 4
3–3.5 Hour Duration
3 / 5 Seats Filled
Schedule
About the adventure
Beginner Friendly! I welcome new and veteran players alike. New to Pathfinder or Foundry? I’ll walk you through the ropes. Delve into Golarion’s most infamous megadungeon in this thrilling Pathfinder 2e campaign! In Abomination Vaults, you’ll explore the haunted depths beneath the ruined Gauntlight lighthouse, just outside the seaside town of Otari. What begins as a routine monster hunt spirals into a dark mystery with cosmic consequences. This campaign mixes tense dungeon crawling, rich roleplay, and deadly tactical combat. Whether you're new to Pathfinder or a seasoned adventurer, this game is an excellent opportunity to explore a structured, level 1–11 campaign full of unique challenges and discoveries. Roleplay is encouraged, survival is not guaranteed, and glory is waiting to be earned.
Game style
Dungeon Crawl
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
2 years on StartPlaying
1498 games hosted
Highly rated for: Creativity, Knows the Rules, Storytelling
Average response time: Under 1 hour
Response rate: 100%
About me
I always loved creating fascinating stories and situations for player characters to react and solve. My promise is that sessions will be engaging, intense, and dramatic, as we experience the stories of the world and our characters unfold before our eyes. Writing this after doing over 40 sessions for SPG. I first got into DMing for DnD for family and friends, eventually branching out to online communities. While I maintain those sessions I also was curious if I could make a living out of being a DM as all of the players I DMed for showed enthusiastic support and eagerness for each and every session. Branching out to SPG I started with just a single session, and they loved it. Then when Dragonlance released I put out a few more sessions that wouldn't conflict with my work schedule and with all of their enthusiastic love, support and encouragement for me as a DM and for the stories we tell as well as their eagerness for next session "Is it (session day) yet?" I decided to try to make this silly hobby a full time job. I would not be doing this without the massive amount of support and encouragement from my players. With that, I would like to invite you to join our community. I have been making stories with systems similar to DnD since I was in Highschool. When I started playing DnD and eventually gained the confidence to become a DM in every game I was in my players kept asking me to extend the session length, even upwards of lasting the whole day. Then when I learned people have made a living doing this I decided to reach out to StartPlayGames and see what I can add to this community!
View Profile →Character creation
Creating your character
Level: 1st or if in progress, same level as party. Books Allowed: Core Rulebook + all official PF2e material (APG, Guns & Gears, etc.) with GM approval *Uncommon: Message me to confirm, I'll probably say Yes *Rare: Message me to confirm, I'll probably say No Character Creation Timing: Before/During Session 0/Before Session 1 (optional character building help session offered) Stat Generation: Standard PF2e point buy. Free Archetype: Yes (to help players feel more unique and capable)
Looking for more players! We are starting at level 2 as we previously completed Menace under Otari Party is comprised of: Champion Ranger Bard
What to expect
Preparing for the session
Foundry VTT (for all sessions, hosted by GM) Discord (voice, no webcam required) Pathbuilder 2e (for character creation)
What Count Camerox brings to the table
Foundry VTT: Fully set up with dynamic lighting, walls, tokens, and automation for conditions, initiative, and effects. Custom Tokens & Maps: Enhanced dungeon layouts and visuals, plus ambient soundscapes. Character Support: Pre-gens available or help building a character in Pathbuilder/Foundry. Rule of Cool balanced with RAW**: I favor rule consistency but lean toward narrative freedom when it’s fun or cinematic. Immersive GMing: Expect NPC voices, thematic music, interactive environments, and tactical, movement-driven combat encounters. Accessibility: I’ll explain mechanics as they come up and offer summaries during long sessions or after breaks.
Equipment needed to play
Microphone
Internet
Computer
Platforms used
Safety
How Count Camerox creates a safe table
Session 0 Topics: We’ll discuss character concepts, party dynamics, tone, Lines and Veils, and expectations around playstyle and pacing. Aftercare: After each session, I’ll check in via Discord or a quick 5-minute cooldown in voice chat to ensure everyone is feeling okay and give space for players to decompress or ask question Open Door Policy: Players can leave or step away from a session at any time, no explanations needed. You’re never locked in. Bleed Awareness: We'll acknowledge that sometimes feelings from characters or situations can spill over into real life. Players are encouraged to check in with themselves and each other—no shame, just care. Aftercare: At the end of each session, we’ll take 5–10 minutes for optional debrief. This is a time to discuss what you enjoyed, what hit hard, or what you'd prefer differently next time. You can also message me privately at any time. Stars & Wishes: A short wrap-up ritual where players can highlight things they loved (Stars) and express hopes for future sessions (Wishes). This helps shape the game around what brings joy to the group.
Content warnings
Safety tools used