Trouble in Tethyr: A Level 1-20 (2014) Forgotten Realms Campaign

Trouble in Tethyr: A Level 1-20 (2014) Forgotten Realms Campaign

In the kingdom of Tethyr a conspiracy brews to unseat Queen Anais Rhindaun—and your next choice could crown a hero… or spark a civil war.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Advanced

AGE

18+
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1 SEAT LEFT
$25.00

/ Session

Details

Weekly / Friday - 12:00 AM UTC

Jan 30 / Session 24

Session Duration / 3 hours

Campaign Length / Up to 75 Sessions

4 / 5 Seats Filled

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Schedule

Fri, Jan 30 | 12:00 AM – Session 24

Fri, Feb 06 | 12:00 AM – Session 25

Fri, Feb 13 | 12:00 AM – Session 26

Fri, Feb 20 | 12:00 AM – Session 27

Fri, Feb 27 | 12:00 AM – Session 28

Fri, Mar 06 | 12:00 AM – Session 29

Thu, Mar 12 | 11:00 PM – Session 30

Thu, Mar 19 | 11:00 PM – Session 31

Meet your party members

4/5

About the adventure

In the sun-kissed lands of Tethyr, where courtly splendor masks festering scars of civil war, a shadow rises once more. The Rhindaun Restoration brought peace to a kingdom long torn apart, but the golden reign of Queen Anais Rhindaun is now balanced on a dagger’s edge. Whispers coil through the marble halls of Darromar’s palaces and the cobbled alleys of Zazesspur—whispers of betrayal, of forgotten bloodlines, of secret cabals plotting in candlelight. As noble houses jostle for power and foreign agents meddle from Amn, Calimshan, and beyond, the question on every tongue is the same: Will Tethyr endure… or bleed again? Espionage, lies, and high sorcery weave a tangled web beneath the silk-draped courts and lantern-lit streets. Assassins stalk the Rose Palace under illusions, spies pass secrets sealed with arcane glyphs, and traitors walk in masks of loyalty. From the hill country of Ithal Pass to the anarchic harbor districts of Myratma, ancient grudges and hidden ambitions boil over. The mysterious Circle of the Ninefold Vine claims to defend the crown—but are they guardians, or puppeteers? And who are the Crimson Veil, the faceless operatives whose symbol now marks the sites of treachery? Into this storm step the heroes: outcasts and lords, mages and sellswords, patriots and saboteurs. Whether they rise from the gutters of Saradush or the vineyards of Ithmong, each has a part to play in the game of blades and banners. Will they safeguard the fragile peace—or shatter the realm with secrets too dangerous to stay buried? What begins as a simple mission may draw them into conspiracies centuries in the making, tangled with the buried legacies of House Dambrath, the djinni-ruined lands of Calimshan, and relics of the Shoon Empire itself. The fate of Tethyr will not be decided in the throne room, but in the alleyways, council chambers, and haunted crypts where truth wears many faces. In a land where honor is currency and betrayal buys thrones, the line between hero and villain grows ever thinner. Choose your allegiance, trust with caution, and prepare to play the game where the prize is the soul of a kingdom.

Game style

Roleplay Heavy

Meet the Game Master

5.0

(10)

3 years on StartPlaying

112 games hosted

Highly rated for: Creativity, Knows the Rules, World Builder

About me

I have about 45 years of experience as a player in role playing games including D&D (all editions), Shadowrun and Call of Cthulhu. I have been a DM for over 30 years running D&D campaigns. I enjoy weaving your character concept into a campaign story line to make it a unique enriching experience.

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Character creation

Creating your character

During a personal session with me or at Session zero we will work on character creation and background. I use the following method. Players will roll 4d6 and drop the lost six times. If they are satisfied with that group of numbers, then they can assign them to their abilities. If their rolls are bad, I will allow them to instead use a 29-point-buy system to assign their scores.

What to expect

Preparing for the session

You should load the Fantasy Grounds Unity Demo version at the link: https://www.fantasygrounds.com/home/FantasyGroundsUnity.php When you connect to my game, all the books and modules you will need will be available. You will also need to have a Discord account. Once I have accepted you as a player I will provide the link ot my server.

What Vonwilli brings to the table

My games are about you creating a story with your characters. If you come up with an action or idea that fits the story but not necessarily the rules as written, I am open to letting you try it. We are here to have fun. Now that doesn't mean I will let anything happen, but I will allow you to convince me should be able to do it.

Homebrew rules

Drinking a potion is a bonus action.

Equipment needed to play

Computer

Internet

Microphone

Headphones

Safety

How Vonwilli creates a safe table

During Session 0, we will create characters but more importantly go over any no-go or uncomfortable areas for each player and the group as a whole.

Content warnings

Safety tools used

Frequently asked questions