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Heroes of the Prophecy (An Odyssey of the Dragonlords Campaign)

Heroes of the Prophecy (An Odyssey of the Dragonlords Campaign)

The world of Thylea is in peril. Titans walk the world and the Oath of Peace which has kept them from destroying mankind is almost at an end.

TYPE

Campaign

SYSTEM

Dungeons & Dragons 5e
Odyssey of the Dragonlords

LEVELS

1–20

EXPERIENCE

Open to all

AGE

18+
Warning: Game may not start today
It may be too close to this game's start time, or this game may have too few players to start today. This Game Master needs at least 1 hour to prepare for a new player to join and at least 3 players to start the game today. Joining now may not leave enough time to set you up.
About the adventure

You are a Hero of Prophecy! In a land where even the gods are bound by oaths and prophecies... At the dawn of time, a war between the gods and Titans left the world of Thylea forever changed. Thousands of years later, the first mortals arrived, carried by ship and dragon. The Dragonlords were the champions who overthrew the Titans 500 years ago and forged the Oath of Peace. But the power of the Oath has waned, and now the Titans seek vengeance. You are one of the heroes called by prophecy to end the conflict once and for all. Poets will sing of your deeds for centuries to come... if you survive. This is Odyssey of the Dragonlords. A campaign that will take characters from 1st level all the way to 20th level. It is inspired by Greek mythology. Many of those themes will be in this campaign.

Game style

Combat Heavy

Rule of Cool (RoC)

Game themes
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Sunday – 5:00 PM UTC

3 Hour Duration

0 / 6 Seats Filled

GAME MASTER

Chris

he/him

5.0

(19)

This game will begin once 3 players have joined

Each player will be charged when a session starts.

Meet the Game Master

5.0

(19)

Black
Teacher/Educator

2 years on StartPlaying

104 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

About me

Welcome to the Table—Leave Your Boring at the Door Let’s be clear: I like to have fun. The kind of fun that makes you say, “Wait... did we just ride a beholder like a rodeo bull and survive?” I’ve been around the gaming block more times than a bard's been kicked out of taverns. I've played just about every version of Dungeons & Dragons and a smattering of other systems, from high fantasy to "why is this pigeon carrying a gun?" Whatever the world, my goal is always the same—make it epic, make it cinematic, and for the love of dice, make it fun. Now, I’m all about the Rule of Cool. Want to parkour off a wyvern’s head while firing a crossbow upside down? If it makes sense and sounds awesome, hell yes, let's roll for it. But here’s the deal: Cool doesn't mean chaos. We still play by the rules—this isn’t a lawless wasteland. It's more like... a very stylish heist where the DM is the alarm system, and you're trying to outsmart me with flair and minimal property damage. Mostly. I welcome all kinds of players, from dice-slinging veterans to curious newbies who still think THAC0 is a brand of chip dip. But remember: this game isn’t about you steamrolling every scene like a caffeinated murderhobo with main character syndrome. We’re here to build a story together. Everyone gets a spotlight, everyone gets a say, and yes, even the guy who named his character “Blüdgør the Edgelord” gets a chance to shine. So buckle up, bring your best ideas, your worst puns, and your most questionable battle plans. If you’re ready to play hard, laugh harder, and maybe cry a little when the talking sword you adopted dies heroically, then welcome to my game. Let’s raise some hell—with a proper initiative roll, of course.

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Character creation
Creating your character

Characters will be created in Roll20 by following the Roll20 invite link you receive after joining the game on Start Playing Games. To create a character, you will select one of the character sheets provided on Roll20. I'm available to help if needed. Pre generated characters are also available. The following applies to all characters: - Characters will start at 1st level for this module. - All characters should use starting equipment for their class. On top of that, they will receive 100 gp to buy any other equipment that they would like. - Ability scores can be generated through Point Buy (Pathfinder Epic Fantasy Method). - Hit points must use fixed value (Max at 1st level and average at every level up). - All Wizards of the Coast published content is allowed. Homebrew and other third party content is *not* permitted in this game. - Multiclassing is allowed.

What to expect
Preparing for the session

The following are required: - a mic and the ability to hear other players. - an internet connection. - a laptop or computer - Roll20 free account (free) - Discord account (free) - Discord voice chat (free)

What Chris brings to the table

I'll be bringing game knowledge, a high-quality adventure and a safe place for you to play D&D 5e. I have run this campaign before and will be bringing an intimate knowledge of the setting to the game. I have a Roll20 Pro subscription to help make this game an immersive experience for everyone involved. I grant access through the campaign on Roll20 to content from most of the major WotC books as well as Odyssey of the Dragonlords. If there's something specific that you can't find let me know!

Equipment needed to play

Computer

Headphones

Internet

Microphone

Platforms used
Safety
How Chris creates a safe table

Once you join the game on Start Playing Games you'll receive a Roll20 invite to the game and a link to the Discord server. The rules for character creation are on the landing page of the game and on the Discord server or you could grab one of the pre generated characters. All characters will be made in Roll20 using the charactermancer. There are also pre generated characters if you would like to use one instead. This game is safe space for all players. Intolerance is not permitted in my games.

Content warnings
Alcohol Use
Violence
Slavery
Animal Death
Character Death
Safety tools used

Frequently asked questions