Land of Lycans | Roll20
Nine moons shape the beasts within us. In a world where lycanthropy is the norm, everything goes bump in the night.
About the adventure
In Velmire, the moons do more than light the night sky—they define what you are. Lycanthropy isn’t a curse whispered in taverns; it’s life. Entire societies shift beneath the influence of nine moons, each governing a different strain of the beast within—feline, avian, rodent, aquatic, even insectoid. Most learn to live with their transformations. Some suppress them. A few seek mastery. You are one of the Moonmarked—born under multiple lunar signs, gifted and cursed in equal measure. As the moons circle, combinations of full phases trigger strange effects: unstable transformations, prophetic dreams, or violent bloodlust. Most folk avoid traveling under certain skies. But something has shifted. The Shadow Moon, Umbrac, stirs. This campaign blends survival, identity, mystery, and transformation. You’ll explore a world built around lycanthropy: from moon-aligned guilds and cursed bloodlines to secret rites and dangerous lunar phenomena. Players must navigate shifting alliances, factional tensions, and their own inner beasts. Will you become Integrated—fully harmonized with your lycanthropic nature—or fall to your own frenzy. Gameplay Features 🌓 A unique moon-based lycanthropy system with deep transformation mechanics 🌕 Political intrigue and societal systems based on lunar alignment 🌑 A rich calendar-driven world with shifting lunar events and eclipses 🐾 Custom beasts, transformation paths, and moon-specific powers 🌗 Emphasis on identity, self-mastery, and the nature of control Session Style Roleplay-forward with strong narrative arcs Rule-of-cool encouraged where it serves story Custom content and world-specific rules explained clearly and accessibly.
Game style
Rule of Cool (RoC)
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
About me
Allow me to be your guide through the realms of imagination. I'm passionate about creating immersive and player-centric campaigns where your characters take center stage. In my games, it's not just about the plot; it's about your story. I believe that the heart of every great adventure lies in the characters and their personal journeys. I'm dedicated to weaving your backstories into the narrative, allowing your pasts to shape the present and future of our shared adventure. Your choices matter, and your character's growth is at the core of our storytelling. Whether you're a seasoned role-player or new to the world of tabletop RPGs, I'm committed to making your experience memorable and meaningful. What to Expect: Engaging narratives that evolve based on your character's history and choices. A collaborative storytelling experience where your ideas and backgrounds are valued. A friendly and inclusive atmosphere where everyone's voice is heard. A focus on character development, role-playing, and immersion. Book a Session: Ready to dive into an unforgettable adventure? Let's connect and start crafting your character's destiny. Feel free to message me if you have any questions or if you're ready to begin your tabletop RPG journey with me as your guide.
View Profile →Reviews (5)
Proficiencies
Players say this GM is great at:
World Builder
Visual Aid
Voices
[I'm new to reviewing in this field, so bear with me..(◕‿◕✿)] This GM is very well prepared and organized and can lead the game in a structured way where the players have all the freedom. He reacts very well to unforeseeable player actions ¬‿¬ and is quick on his feet for a flawless story flow. His in-game characters and different scenes and moods and atmospheres are masterfully played/acted out. Apart from that he also reacts eloquently to new players' questions and guides new players well - even in-Game without interrupting the flow of the story noticably. (。•̀ᴗ-)✧ I hope this helps giving you a picture of what you'll get yourself into with this guy..
this GM is perfect for both beginners and veterans. He know the rules and will help everyone to create the perfect character for them. The accurancy he put on giving each NPC interesting personality and appearance it's impressive, and nothing in the creation of the world and in the storytelling is left to chance, with great attention to detail, all accompanied by a good dose of ability to improvise in case of unexpected events.
This DM is great for players of all levels. If you are a beginner, he provides a safe environment for you to learn and really encourages and pushes to grow and be better; making learning easier and more fun. If you are experienced, his storytelling and worldbuilding provide a setting for you to create lived in and authentic characters for amazing roleplay and combat.
Playing DnD with him as GM has been awesome. As a beginner, I don't feel out of place at all. He came up with a cool fantasy elemental battle school setting with lots of diverse characters, and his visual aids are great. He also does a good job with character impersonations, like a funny pet raccoon, which adds a fun layer to our sessions. Overall, I'm really enjoying his campaign and are happy to learn more in each session.
Character creation
Creating your character
We will do character creation before session 0, and during session 0 we will establish connections between characters.
What to expect
Preparing for the session
You will need a microphone, a free roll20 account, and a free discord account.
What Randy brings to the table
As your GM, my priority is to create a story you’ll remember—and one that you feel a part of. This campaign isn’t just about surviving the world of Velmire; it’s about shaping it through the choices your character makes and how they wrestle with their own inner beast. Here’s what you can expect at my table: 🎭 Immersive Roleplay & Collaborative Storytelling I fully support deep character arcs, meaningful choices, and strong roleplay moments. Expect to face moral dilemmas, inner conflict, and opportunities to express who your character is beyond the sheet. I play NPCs with unique personalities and motives, and love when players invest in the social and emotional fabric of the world. ⚔️ Cinematic Combat with Tactical Depth Combat is meaningful, fast-paced, and narratively rich. I lean into cinematic descriptions and encourage creative solutions in battle. I use custom mechanics for transformations, lunar effects, and beast abilities to make lycanthropy feel unique and dangerous. Tactical players will find plenty to dig into, but the Rule of Cool is always on the table—especially when it elevates drama or character moments. 🌕 Homebrew with Clarity This campaign includes custom lycanthropy mechanics, lunar event tracking, and a unique transformation system. But don’t worry—I explain everything clearly and make sure you have easy reference tools. You’ll never be lost in the crunch. My goal is for mechanics to deepen immersion, not distract from it. 🛠️ Tools & Resources I Provide Quick-reference guides for your lycanthropic strain A lunar calendar tracking major events and eclipses Session recaps and narrative summaries Discord for out-of-game RP and community Optional visuals, maps, and art inspiration If you're looking for a game where you can unleash the beast, and leave your mark on a mythic world shaped by the moons, you've found your seat at the fire.
Homebrew rules
- Critical hit damage is max die damage plus your role. (Ex. with a Longsword that does 1d8+5. You deal 8 automatically, then roll and add 1d8+5), - Dying Breath, this is an optinoal mechanic where if you fall to 0 HP, instead of KO, you can choose to permanently die. But as a reaction you get one final turn and everything you do is a critical hit. - Lycanthropy rules are too complex to put here, but I will provide them once we field a full party - 1 gold is roughly equivalent to 1 USD. This makes it much easier on us all to conceptualize if for example, a room at the tavern is cheap (18gp = Bates Motel) or expensive (280gp = VIP room). Forget all other currency (cp, sp, pp) there's enough math in DnD already.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Randy creates a safe table
We will do a Session 0 with Lines and Viels to set the tone, and Stars and Wishes to keep the game being what you want.