Shardlands:  A Daggerheart Campaign!

Shardlands: A Daggerheart Campaign!

In the Shattered Wilds, storms rage, livestock vanishes, and strange dreams speak of a cracked star. The Hollow Star whispers once more.

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$25.00

/ Session

Details

Weekly / Sunday - 12:00 AM UTC

Apr 19 / Session 19

Session Duration / 3–4 hours

4 / 5 Seats Filled

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Schedule

Sun, Apr 19 | 12:00 AM – Session 19

Sun, Apr 26 | 12:00 AM – Session 20

Meet your party members

4/5

About the adventure

The Shardlands is a realm born of ruin and mystery—a once-whole continent shattered by the Hollow Starfall, a cosmic cataclysm that struck the world 500 years ago. In the aftermath, lands now drift as floating shards, time flows unevenly across regions, and unstable planar rifts pulse with untamed energy. The gods who once watched over the world are gone—slain, scattered, or perhaps sleeping—and the magic they left behind is strange, volatile, and powerful beyond comprehension. Amid the wreckage, the people of the Shardlands endure. Ancient ruins whisper forgotten truths, and every fragment of land holds a piece of the past. Hope struggles against fear in a world where even power has a cost. Heroes rise not to restore what was, but to decide what will be. Their choices carry weight, not just for themselves, but for the very fabric of reality. Four powerful factions shape the future. The Dawnbearers, a knightly order, fight to preserve law and light in an unraveling world. The Hollowborn, mad or enlightened, follow the whispers of the Hollow Star and seek its return. The Guild of Iridescent Truth charts the mysteries of magic and time, hungry for knowledge. Meanwhile, the Verdant Accord believes the world is not ending—but changing—and that embracing the wild is the key to survival. In the Shardlands, every step forward echoes with the past, and every legacy comes at a price.

Game style

Rule of Cool (RoC)

Meet the Game Master
LGBTQ+
Veteran
Game Designer

4 years on StartPlaying

581 games hosted

Highly rated for: Storytelling, Creativity, World Builder

Average response time: Under 1 hour

Response rate: 100%

About me

Welcome, Adventurers. I’ve been running and playing tabletop RPGs for over 20 years, and what keeps me coming back is simple. I love creating stories with people. My goal at every table is to build a space where players feel comfortable, engaged, and excited to see what happens next. I focus on immersive, narrative-driven games supported by rich worldbuilding, dynamic NPCs, ambient music, and character-driven moments. Whether it’s a tense combat, a ridiculous bit of table shenanigans, or a scene that hits a little harder than expected, I aim to strike that balance between fun, freedom, and meaningful storytelling. Player agency is at the heart of how I run games. If you’ve got a wild idea, I’m probably going to find a way to make it work. I believe the best moments come from collaboration, creativity, and saying “yes” when it matters. I’ve run everything from complex systems like Exalted to lighter, more chaotic games like Goblin Quest, and I’m always excited to learn something new. If there’s a system or style you’re curious about, I’m happy to explore it with you. Whether you’re brand new to TTRPGs or a longtime player, you’ll find a welcoming table here. A place where stories connect, choices matter, and every session feels like part of something bigger.

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Character creation

Creating your character

- All players will work together during session 0 to create compelling characters. - Collaboration with other players to create meaningful story connections is highly encouraged.

What to expect

Preparing for the session

- Microphone needed - Headphones appreciated to avoid echo during game - Links to our Discord and relevant websites will be found in the preparation materials

What Jonny | Badger Den Games brings to the table

All the books and materials you will need! I enjoy using different voices to denote a variety of caricatures and making use of ambient sounds and music to help set the tone for the session. I don't expect players to use different character voices (but your welcome to) and all background music volume can be adjusted by the player to fit their comfort level. I am definitely a Rule of Cool GM but the rules are there for a reason and I will generally stay within reasonable bounds of them.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jonny | Badger Den Games creates a safe table

I encourage players to speak up during session 0 to freely voice any topics that you don't want in your game or areas that you wish handled carefully. Players can also send me a Lines and Veils document privately if they do not wish to speak openly about certain subjects. I will never reveal players private information for any reason.

Content warnings

Safety tools used

Frequently asked questions