Kidnap Heist. The Catch - NO casualties

Kidnap Heist. The Catch - NO casualties

You're hired by the thieves guild to kidnap a noble's heir. Any means are available for use - except: no killing anyone.

TYPE

One-Shot

LEVELS

2–6

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Once / Monday - 12:00 AM UTC

Jun 2

Session Duration / 3–5 hours

0 / 5 Seats Filled

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About the adventure

The Black Thorn Guild has been contracted to kidnap the heir to the noble house Blackwyck for unknown reasons. You suspect it's part of a plot to bring down one of the noble houses of the city of Travis. Your reasons for taking the job are your own, but the Guild has made it clear: No one must be killed on this mission. Considering House Blackwyck has their own trained guard staff, this may prove a problem. Your goal is to enter the Blackwyck mansion through the maze of tunnels beneath the city - without drowning, of course, because Travis is a city with streets of water. Can you pull off this caper?

Game style

Rule of Cool (RoC)

Dungeon Crawl

Meet the Game Master
Neurodivergent

Less than a year on StartPlaying

4 games hosted

Highly rated for: Creativity, Teacher, World Builder

About me

Looking for more than dungeon crawls and dice rolls? My tables focus on roleplay, character choices, and living worlds. I use distinct voices and strong NPC personalities to bring the story to life, while combat serves as a narrative tool to raise stakes and keep adventures exciting—without overshadowing the roleplay. Players shape the direction of the game. For example, I’ve offered groups a wide range of missions, some secretly interconnected, with clues scattered throughout. Choices ripple forward, weaving storylines together so that past decisions echo into future adventures. If you’re looking for a game where the world feels alive, where your decisions matter, and where roleplay and story drive the adventure, my table is the one for you.

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Character creation

Creating your character

You can create a character or use one I generated. Stats will be rolled and we'll start everyone at level 3. The standard player's handbook will work, but if you find a decent reference to something more obscure that's fine too.

What to expect

Preparing for the session

You'll need a microphone and discord. I have a dicebot. Creating a level 3 5E character is optional, I have some that are prepared.

What super radish brings to the table

I emphasize fun above all else. Combat is kept at a good pace, puzzles are not stupidly hard, and the narrative will have rich descriptions of the scenery. Expect any combat to be resolved without needing a map. This is a one-shot, we're focused on the theme of the adventure, not the one or two battles you'll be fighting. I'm good with accents and voices. Above all I believe fun is the key - Rule of Cool trumps all when it comes to these games for me.

Equipment needed to play

Microphone

Internet

Safety

How super radish creates a safe table

We can step back and talk about anything that is not in line with your idea of a good time. It's a game, after all.

Content warnings

Safety tools used

Frequently asked questions