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Remnants of Roth, Search of a Lost God
Enjoy a homebrew setting full of exploration, mystery, and political intrigue. Your party is tasked to search for the relics of a dead God.
About the adventure
Enjoy a game where the players get a say of what the adventure holds. We allow players to choose any race and any class, no restrictions (no flying races). Please choose characters that you will have fun with as your party starts out with the quest to collect the remnants of a dead God in order to stop the turmoil that has corrupted the land. A game fill with exploration through different countries and cultures, you will be faced with trials, ruins, political intrigue as the multiple countries are at the verge of war and you believe that reviving a lost God is the only way to wish things back into peaceful times. There is a mix of lighthearted jokes and through comedic roleplay, and sinister corruption hiding in the shadows that players would need to decide to use either diplomacy, stealth, or fight head on as you decide who to trust and what to do with the objectives brought before you.
Game themes
Meet the Game Master
4 years on StartPlaying
101 games hosted
Highly rated for: Sets the Mood, Storytelling, Creativity
About me
I have played for a total of 9 years and professionally DM for 4 years. With a mix of 5e, 4e, Pathfinder, Starfinder, Cthulhu, and Heroes Unlimited, all of them are great, fun games (some having more quirks than others.) My goals for a campaign are not to kill characters off, but push each person's immersion to their highest peak and enjoyment. I am a Storyteller. Painting a story around your chosen characters for a voted theme is my specialty. I use an equal amount of roleplay and creative puzzles, with a bit of combat every session. And I look forward to seeing how each group finishes an Arc, for it is rewarding to see the differences in each groups playthrough.
View Profile →Reviews (10)
Proficiencies
Players say this GM is great at:
Sets the Mood
Storytelling
Creativity
Incredible DM for beginners and veterans alike! I was a brand new player when I joined his Curse of Strahd campaign, and Anstle/Gladdish was patient, gave great advice, had a VERY solid grasp on 5e's rules, and now that we're at the end of our 6-month campaign I feel so much more confident as a player thanks to him. All of this on top of him being a truly phenomenal DM and storyteller! He masterfully wove our characters and their backstories into the already existing history of Barovia, and the NPCs he played felt alive. He uses Talespire for some campaigns, but ours was in Roll20. His maps were always well-prepared, his fights well-crafted, and he always had something ready to go in his back pocket for any of our shenanigans - including werewolf cart-chases, impromptu seances, giant fights, and blowing up multi-story buildings. He also had music for every scenario! More than anything else though, Anstle was a legitimately funny person and a joy to play with. If you ever get the chance to join one of his campaigns, I can promise you won't regret it! :)
In our thrilling adventures, Gladdish’s expertise shines, weaving captivating tales with intricate detail. With a deep understanding of the rules, Gladdish keeps us engaged in dynamic encounters, where every NPC and foe adds layers of intrigue, ensuring our journey is always filled with excitement.
Anstle allowed me to join his Curse of Strahd campaign about 2 months after they started. In one of our first combat sessions, he allowed my barbarian to use the terrain to cause 6d8 damage to an enemy. Twice. Anecdotes aside, Anstle is an outstanding Game master that focuses on making the story and atmosphere immersive while still being fun with goofs abound! His combining of Grim Hollow and Curse of Strahd made for very interesting choices and fun sidequests! As a huge fan of the rule of cool, Anstle was exactly the type of Game master whose table I love to be at.
I've been in 2 of Antsle's campaigns now (and a few short adventures/one shots) and it's great! He crafts great stories, great visuals, brings fun voices for NPCs, and works hard to ensure each character gets their time (in everyday RP and in the plot). He knows the rules, but theres always some allowance for "rule of cool." I'm sad I can only pick 3 of the tags below, because that's not enough.
Character creation
Creating your character
You may create one before or request help during session 0.
What to expect
Preparing for the session
No webcams needed, but a great mic, and a free account to the VTT voted for, and an eagerness to work together as a functional party
What Anstle brings to the table
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Homebrew rules
Most if not all homebrew and optional rules are voted on at session 0.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Anstle creates a safe table
Please discuss anything needed before session 0.