Waterdeep: Dragon Heist Remix

Waterdeep: Dragon Heist Remix

The hook for this game will vary via module chosen.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 SEATS LEFT
$15.00

/ Session

Details

Weekly / Sunday - 1:00 AM UTC

Session Duration / 3–4 hours

1 / 5 Seats Filled

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Schedule

Meet your party members

1/5

About the adventure

Hey! I'm Clover (he/him). I've been running 5e games on Roll20 for nearly 7 years. For this campaign, I’ll be running an official 5e module with added homebrew to enhance or fix anything that feels dull or unfun. I’ve run most published modules—like *Tomb of Annihilation, Curse of Strahd, Icewind Dale, Mad Mage, Dragon Heist, and Turn of Fortune’s Wheel*—and have completed several long-term homebrew campaigns. You'll list your module preferences in the application, and we’ll decide on one together before or during Session 0. I own many of the published modules on Roll20 already, but I’m open to purchasing a new one with the first session’s payment. Sessions are Saturdays at 6 PM MST, usually lasting 4 hours and ending around 9–10 PM. We skip major holidays, and I’ll give advance notice if we need to cancel. Also available for those tired of the options of subclasses and feats given in the sourcebooks, I also have some 3rd Party Homebrew (from sources like Valda's Spire of Secrets, and Matt Colville) pre-approved and balanced for play, which I can send over to any interested applicants.

Meet the Game Master

5.0

(8)

3 years on StartPlaying

41 games hosted

Highly rated for: Sets the Mood, Creativity, Storytelling

About me

Hey! I'm Clover and I'm a DM mostly for D&D 5e. I've been running for about 7 years online and I'm excited to play D&D in addition to some other TTRPGS!

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Character creation

Creating your character

Character creation will be done during Session 0 as a group to make characters that fit together and would get along.

What to expect

Preparing for the session

Please have access to Discord, Roll20, and a quality microphone so that you will be able to access everything needed to play in the campaign. Please make sure you can routinely show up to the time listed, obviously real life happens but always try and shoot me a heads-up asap if you know you're going to miss as session. Please be willing to interact, roleplay, and communicate with your fellow players and myself, I don't mind quiet players but I do mind uninterested players and I'm always open to feedback if it feels like something isn't working. Don't be afraid to get into character! All of us at the table myself included try our best to get immersed and tell a fun story, so no pressure to feel like you need to be a professional voice actor or storyteller.

What Soul brings to the table

I love great visuals, so I make or source custom maps and include art for most major NPCs, locations, and items. I also use a music bot in our Discord for ambience and background music, and take advantage of Roll20's Dynamic Lighting for immersive exploration.

Homebrew rules

I use most of the common house rules that people may come across, such as bonus action potions, and allowing 1's on hit dice to be rerolled once.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Soul creates a safe table

Depending on the module as content varies, we can have a conversation during session 0 about Lines and Veils and any hard lines when it comes to campaign content.

Content warnings

Safety tools used

Frequently asked questions