Sands of the Dead (Beginner Friendly)

Sands of the Dead (Beginner Friendly)

Undead have begun raising from graves and the recent dead. Their bite carries infection and spread. Many have fallen already, can you stop them?

TYPE

Campaign

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$10.00

/ Session

Details

Weekly / Sunday – 7:00 PM UTC

Campaign Length / 6–10 Sessions

3–4 Hour Duration

0 / 6 Seats Filled

About the adventure

Beginner Friendly and Session 0 is free. Session time and day are subject to change based on player needs. Survival Horror meets D&D. Infectious zombies have risen all over the isolated yet idyllic island of Tolwich. The sickness and attacks came quickly, too quickly for most to react. All boats on the island have either already escaped to sea or been sabotaged. What will you and other survivors do? Try to hold out until help arrives? Attempt to rebuild one of the damaged ships and escape? Discover the source of the undead plague and put an end to it?

Game style

Sandbox / Open World

Meet the Game Master
Neurodivergent
Game Designer

Less than a year on StartPlaying

Highly rated for: Creativity, Inclusive, Storytelling

About me

I like to design the game around what vibes best with the players and will build the plot around their interests. I'm quick with improv moments but still like to have an over all plot to things, making me more skilled at sandboxes than linear paths. You can expect a good mix of everything from absurd humor to visceral horror, occasionally in the same scene. Adventure and new companions await in my games. Come have a good time! Custom booking is available and the price subject to change based on what you're looking for!

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Character creation

Creating your character

Characters will start at lvl2, using either the 2014 or 2024 rules. I personally prefer and know the 2014 version better but don't mind either. We'll hold a session 0 and have a discord server for anything and everything Campaign related. I'll work with each player to build out their character. If you're a new player just let me know and I'll be happy to walk you through the process. Anything official is up for use. I don't mess with homebrew character options much. Character sheets will be hosted on roll20 but if you have a personal method, D&D beyond or a physical sheet, you can use that to track things. I'd just need the roll20 sheet and the personal method to match up.

What to expect

Preparing for the session

A mic is required, but a camera isn't. Personal choice to use a camera or not. You'll need roll20 and discord accounts as well.

What Dungeon Keeper Andy brings to the table

NPCs to love and loathe! I try to make npcs stand out with speech mannerisms, accents and a wide range of alignments. Each NPC with a speaking role (meaning anyone other than random survivors) each have a personality all their own. Music is usually played during sessions as well, general ambient tracks to fit the setting and/or situation. When running combat I like to make it a challenge but not overwhelming. Some monsters will play to the party's strengths while others will be included to prod at weaknesses. Combat is where I like to stick to rules the hardest but even then might bend on a few things here and there. Under no condition will sexual content be described or roleplayed.

Homebrew rules

Nearly all healing spells have double potency. Meaning Cure Wounds now does 2d8 and so on. (case by case basis, this does not apply to 2024 rules) Reroll 1s and 2s on hit die increases. If you roll a 2 twice in a row you've gotta keep it. If a new, Official, class option or spell or feat or anything comes out that fits your character better than what was chosen at the time feel free to switch out for it, just let me know you're going to do it. Lay on Hands is a Bonus Action During a Short Rest, characters with a Prepared Spells list can change out Prepared spells with any other spell they have available of the same level. Spell Scrolls can be used by anyone. They are tools like any other. Stored Saves: At the start of each session all players roll 4d20. The results of those rolls are put onto a list. On occasion during the session the DM might consult that lit of rolls for hidden saves. These will only be for saves/checks that the player character otherwise wouldn't be aware of. An example as to what this is for: An NPC has slipped poison into a player character's food without their knowledge. I'll then roll 1d4 while looking at the list and picks one of the stored saves based on the d4 roll. Checks the PC's con save and if the PC succeeded, they'll never know the attempt was made. If they fail...well they'll know in the usual way. I also sometimes use stored saves if I can't decide on who to target with an attack/effect.

Equipment needed to play

Computer

Microphone

Internet

Platforms used
Safety

How Dungeon Keeper Andy creates a safe table

Any concerns, limits or anything else that might come to mind during session 0. From there a list will be posted for anyone to see at any time. Any player can also come to me at any time for any reason.

Content warnings

Safety tools used

Frequently asked questions