Spore War: Into the Festering Heart of the Demon Lord's Fen
Save the elf realm! Unite the crowns, unleash your mythic power, and fulfill your destiny in the face of demon lord's fungal armies.
$25.00
/ Session
Details
Weekly / Monday - 11:00 PM UTC
May 4 / Session 39
Session Duration / 3–3.5 hours
Campaign Length / 40–50 Sessions
5 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
Deep in the wretched swamp that creeps along the elves' ancestral realm like a blight, the demon lord Treerazer gathers his strength. He watches. He waits. He probes at the boundaries of his blighted domain, where the elves sealed him away and thought him forever imprisoned. He beguiles his scattered cultists, infecting them with fungal parasites that bend them to his will. And now, he stands ready, set to unleash a fungal plague upon his captors and claim their ancestral lands as his own abyssal domain. Against the full power of a demon lord unleashed, no mortal power can survive. Yet, you are destined to face him. Renowned already as heroes of the realm, you've seized possession of a divine shard that sets you apart from ordinary adventurers. By the power of this shard, you'll rally the shining kingdoms against the demon lord's fungal forces, stiffening their resolve when courage fails them. And as the realms occupy the demon lord's forces, you'll slip through the gap and plunge into the heart of his realm, where the source of his power lurks. Whether your path will end in triumph or tragedy... your destiny calls you there. And it–and Treerazer–will not be denied in testing you to the utmost.
Game style
Rule of Cool (RoC)
Combat Heavy
Game themes
Meet the Game Master
3 years on StartPlaying
354 games hosted
Highly rated for: Inclusive, Creativity, Knows the Rules
About me
To you who join me at the table, welcome home! Through astronomy modeling to folklore research, amidst fraught years in game design school and software engineering, from comic stage plays to dramatic recitals... I've taken a twisting path to role-playing games. Each of these former roles has taught me invaluable lessons, which I bring to the table. Confidence in my ability to improvise character moments. A systematizing mind to design challenges that test characters to their limits. Technical aptitude to use virtual tabletops to their fullest. An instinct for tapping into characters' hidden motives and how they can elevate drama. And an abiding appreciation for the shared humanity that binds us all together. Let us weave new stories together, full of mirth and mischief, love and laughter, and no shortage of groan-inducing puns.
View Profile →Character creation
Creating your character
Prior to your first session, create a character of level and wealth matching the party in your game's Foundry server. I recommend a premium account on Pathbuilder (https://pathbuilder2e.com/), which supports character creation using the table's variant rules and allow for easy import into Foundry via the Pathmuncher module (https://foundryvtt.com/packages/pathmuncher). For detailed character creation options and restrictions, refer to the "Homebrew Rules" section. For information about the current party composition and any third-party rules the table has agreed to use, see the "Recruitment Notes" section. You're also welcome to use the game's dedicated character creation channel on Discord to propose builds and coordinate with other players, or to use the GM as a resource for answering questions or importing characters into the game server.
◆ Progress: Book 2, Chapter 3, party level 17. ◆ Party Composition ⋄⋄ Ayara Lostwind: elf bard (maestro) with demagogue's calling & godling destiny; dandy, rogue multiclass ⋄⋄ Crimsa Knoless: elf nephilim monk (wolf & wild winds stances) with thief's calling & eternal legend destiny; rogue multiclass, fighter multiclass, guardian multiclass ⋄⋄ Curt the Chirurgeon: kobold alchemist (chirurgeon) with artisan's calling & prophesied monarch destiny; Lepidstadt surgeon, medic ⋄⋄ Galadris Haldar: anadi druid (animal order w/ riding tarantula) with handler's calling & beast lord destiny; cavalier, wylderheart, acrobat ⋄⋄ Kemuel Gostwind: elf nephilim cleric (of Ketephys, warpriest) with sage's calling & mortal herald destiny; flexible spellcaster, investigator multiclass, fighter multiclass; exemplar multiclass ◆ Table prefers not to use non-Paizo material.
What to expect
Preparing for the session
For the best experience at my table, you'll need: ◆ Familiarity with the Player's Guide (https://downloads.paizo.com/SporeWar_PlayersGuide.pdf) ◆ Foundry Lightweight Client (https://flc.ruleplaying.com/) or a Chromium-based web browser ◆ A Discord account I also recommend: ◆ A mouse and discrete graphics card ◆ Headphones or earbuds ◆ A video camera ◆ A premium account on Pathbuilder (https://pathbuilder2e.com/) If you need any special accommodations for inclusion at my table, please reach out to me and I'll do my best to provide them.
What Saoirse, Veil Adept brings to the table
In my rendition of "Spore War", you can look forward to: 🌠 Mythic Power: Empowered by supernatural forces to seal away the demon lord that lurks among the nettle once and for all, you'll stand strong against extraordinary of power far beyond the ken of even storied heroes. Cleave your way through the mightiest foes, even as they grow back to cut you down, stronger than ever. 🌋 World-Shaking Destiny: Guided by your unique destiny, you'll rewrite the fate of all who look up to you–not just the elfin kingdom you defend, but also its allied realms that must band together to hold the demon's fungal armies at bay. All eyes fall on you to inspire them in their darkest hours, and to leave the mark of your destiny on the blighted land that threatens to swallow them up. 🌟 Immersion: Enjoy a premium VTT experience with sophisticated automation, varied soundtracks, and an extensive library of assets. You'll experience original and player-driven expansions to the adventure, presented with a professional polish to blend it seamlessly together with published content.
Homebrew rules
Character Advancement: By Milestone Starting Wealth: Per the Lump Sum column of the Treasure for New Characters table (https://2e.aonprd.com/Rules.aspx?ID=587), purchasing items of up to your character's level Variant Rules: ◆ Free Archetype (gain an extra archetype feat at even levels) ◆ Gradual Ability Boost (boost an attribute at most levels, rather than several at once at levels 5/10/15/20) ◆ Mythic Characters (https://2e.aonprd.com/Rules.aspx?ID=3321: characters gain additional feats for their mythic calling and mythic destiny separate track of mythic feats and callings and a pool of mythic points instead of hero points; these, in turn, grant the character power to defy death and perform mythic deeds far beyond the capabilities of normal adventurers) Uncommon/Rare Option Access: ◆ All options from the Player's Guide (https://downloads.paizo.com/SporeWar_PlayersGuide.pdf) ◆ All uncommon versatile heritages for the elf ancestry, and the aiuvarin heritage for all ancestries ◆ All classes, class archetypes, and multiclass archetypes ◆ All uncommon and/or mythic options from the following sources: ⋄⋄ Lost Omens: Shining Kingdoms ⋄⋄ War of Immortals ◆ Your choice of: ⋄⋄ One uncommon/rare ancestry or versatile heritage ⋄⋄ One uncommon/rare archetype ⋄⋄ One uncommon/rare alchemical formula, ritual, or spell ⋄⋄ All uncommon options from one chosen organization or home region ◆ Others with GM approval, typically because they fit the character's fiction Prohibited Character Options: ◆ Options whose edicts or anathemas run counter to waging war against a demon lord and their forces, such as: ⋄⋄ Worship of a god, demigod, pantheon, or covenant connected to fiends ⋄⋄ The Apocalypse Rider and Archfiend mythic callings ◆ Spoiler-marked options from "Spore War" ◆ Options prohibited on a case-by-case basis for breaking genre or causing problematic play patterns. In some cases, the GM can provide a more suitable replacement. Third-Party Character Options: In addition to Paizo-published character options, the GM has access to a selection of third-party character options: ◆ Paizo playtest materials for upcoming source books ◆ Ancestries from Roll for Combat's Battlezoo line of third-party sourcebooks So long as there is unanimous agreement from all players to introduce this material, the GM will make it available upon request. Check the adventure's recruiting notes for information on which third-party materials, if any, the table is using.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Saoirse, Veil Adept creates a safe table
Spore War generally presents action and adventure that abides by the Pathfinder Baseline guidelines set forth in Player Core (https://2e.aonprd.com/Rules.aspx?ID=2265). Fantasy body horror and warfare features prominently in this adventure path, as the heroes of an elfin kingdom face down demonic hordes capable of blighting the land and its inhabitants with fungal plague. If you're new to one of my tables, be sure to fill out my entrance survey (accessible through preparation materials), so that the table can account for your lines and veils in advance.
Content warnings
Safety tools used



