Vaesen RPG: The Silver of the Sea – Nordic Horror One-Shot
A grieving widow calls for help from a remote Nordic village. The sea sings with sorrow, and something ancient stirs beneath the waves.
About the adventure
About the Adventure: You receive a letter from an old friend in the village of Målö. Her husband, a respected fisherman, has vanished without a trace. Strange happenings plague the coastline: dead fish floating ashore, eerie lights at sea, and voices calling from the waves. Locals whisper about "something in the water" — and you are the Society's only hope to uncover the truth. This is a one-shot scenario for Vaesen: Nordic Horror Roleplaying, set in mythic 19th-century Scandinavia. In The Silver of the Sea, players investigate the mysterious forces tormenting the village, confront a sorrowful sea spirit, and face the weight of human desperation against ancient power. Tone: Gothic horror, folklore investigation, atmospheric and emotional.
Game style
Roleplay Heavy
Game themes
Meet the Game Master
2 years on StartPlaying
20 games hosted
Highly rated for: Storytelling, Knows the Rules, Sets the Mood
Average response time: 13 hours
Response rate: 100%
About me
Hello everyone! Greetings from Greece! I've been delving into the world of roleplaying games for over 15 years now, with around 10 years of experience as a Game Master. While my heart remains true to the timeless allure of DnD 3.5 edition, I've also developed a fondness for running Cthulhu, Savage Worlds, and I'm always eager to explore new systems. My passion lies in fostering immersive roleplay, orchestrating epic battles, and crafting captivating adventures that leave players on the edge of their seats. As a business owner, I cherish the flexibility of my schedule, allowing me to delve into professional gameplay experiences for the sheer joy of it, while seeking players who are equally devoted to character development and the intricate tales that unfold. Beyond the gaming realm, I find solace in horseback riding, and I've also found myself drawn to the world of arts, wearing the hats of both a singer and an occasional actor. Initially, my journey into acting was motivated by a desire to enhance my skills as a Dungeon Master. However, my profound love for the arts, including playing the piano and professional singing, has led me to embrace the world of theater, where I've actively participated in numerous productions. Looking forward to connecting with fellow enthusiasts and weaving unforgettable stories together!
View Profile →Reviews (11)
Proficiencies
Players say this GM is great at:
Storytelling
Knows the Rules
Sets the Mood
Antigoni runs a great, inclusive, engaging campaign. I love how she keeps the story moving along, and continually checks in with each player so that everyone feels like they have a seat at the table. Her command of game mechanics is solid, RAW, any questions or ambiguity are quickly resolved. Story elements are carefully woven together. Finally, Roll20 is like a second language to her, there is no waiting, no fumbling around, the game progresses seamlessly.
Antigoni is a wonderful DM. I am currently playing Age of Worms with her, and she has put a lot of thought into the world and the characters within it, making each interaction feel significant for the character you cherish so much and are bringing into the game. I am only a month and 3 levels into the game and I can already tell that this is the type of campaign and DM style that forever DMs, such as myself, are always searching for. I highly recommend playing in one of Antigoni's games if you get the chance to
I have been playing with Antigoni for over a decade so I might be a bit biased - but then again she has avoided joining the endless piles of the GMs I don't play with... so that has to count for something :P Antigoni's GM style if more focused on the narrative, the story telling and the player choices, she is very experienced both in D&D and many other RPGs. If you are the kind of player who enjoys more story/narrative focused games I think you would totally enjoy her games.
Character creation
Creating your character
Character Creation: Pre-generated characters are provided, including relationships and backgrounds that tie into the scenario. Players may choose their roles (scholar, hunter, priest, etc.) before the game or at session start. Custom characters optional with prior notice.
What to expect
Preparing for the session
Mic required; no webcam needed Free Discord and Roll20 accounts No rulebook needed – I will guide you through the system Just bring curiosity, empathy, and a love of folklore horror
What Antigoni brings to the table
Roll20 support with custom maps, handouts, and character tokens Thematic music and ambient Nordic soundscapes A strong focus on mood, emotion, and character interaction Safety tools (Lines & Veils, X/N/O signals, post-session aftercare) Pre-generated characters tailored to the scenario My GM style is narrative and immersive. I use folklore, slow-burn tension, and emotionally grounded NPCs to build a meaningful horror experience. Player agency and storytelling matter more than dice.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Antigoni creates a safe table
Before the game, players will receive a Lines & Veils form (Google Form or private message) to anonymously mark content they want excluded or handled carefully. Session 0 (first 15 minutes) includes a tone briefing, consent check-in, safety tool overview, and character introductions. During play, we use the X/N/O system via chat or voice to signal "stop", "adjust", or "continue". I check in regularly. Aftercare includes a post-session debrief, space for sharing feelings, highlights, or discomforts. You are always in control of your comfort. I adjust tone, scenes, and pacing based on your needs.