Agents of Edgewatch

Agents of Edgewatch

Pathfinder 2e | Campaign

FULL
$22.00

/ Session

Details

Bi-weekly / Saturday - 3:00 AM UTC

Jun 14 / Session 2

3-3.5 Hour Duration

6 / 6 Seats Filled

Schedule

Sat, Jun 14 | 3:00 AM - Session 2

Sat, Jun 28 | 3:00 AM - Session 3

Sat, Jul 12 | 3:00 AM - Session 4

Requirements

Experience required: Open to all

Age: 18+

About the adventure

🚨 Agents of Edgewatch — Serve the Watch. Deliver Justice. Uncover the Truth. Absalom, the City at the Center of the World, is throwing the biggest festival in centuries. But beneath the Radiant Festival’s glittering surface lies rot: smugglers, killers, cults, and conspiracies all vying for power. You’re not adventurers. You’re Edgewatch. Armed with badge, blade, and spell, you and your squad patrol the city’s streets, untangle its darkest secrets, and bring the worst of Golarion’s criminals to justice—if they don’t get you first. 🔎 Urban investigation meets high-stakes heroics in this Pathfinder 2e Remaster campaign of crime, corruption, and consequence. • Beginner-friendly and rules-supported • FoundryVTT + Discord • Weekly sessions with an experienced GM • Roleplay, tactical combat, and moral choices that matter The badge is yours—if you can survive the case.

Game style

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

3 years on StartPlaying

194 games hosted

Highly rated for: Creativity, Storytelling, World Builder

Average response time: 7 hours

Response rate: 100%

Additional details

How to prepare

You'll need a mic (webcam optional) for Discord and a computer that can run ForgeVTT in your browser (Chrome works well). You'll also need a free account at ForgeVTT.com.

What I provide

I am a storyteller and we are going to tell the story YOU want to tell. I create scores of NPCs and try to give them all unique personalities, voices, habits, and motivations. Despite the use of an established Adventure Path, no two campaigns have the same plot, because I customize everything for your PCs. You don't have to be the heroes and you don't have to take every quest. You can be the good cops or the bad cops - it's up to you! As a general rule, I reward investigation, planning, and social interaction, but that goes double for this AP, because it's built around solving mysteries by collecting clues, interrogating suspects and witnesses, and piecing together the motive, means, and opportunity. Indeed, the more you know (and the more friends/connections you have), the better armed you will be for what might be lurking around the next corner. I always reward players who come up with unique or creative ways to solve problems, and there are no stupid questions (e.g., "Can I swing across the room on the chandelier?" "Heck yeah, roll an Acrobatics check!") I generally follow the rules as written, along with some modifications to keep the game moving (e.g., if the battle is clearly won, rather than sit around for another 4 rounds whittling away at a monster's HP, I may ask if "How do you want to end it?"), but I am also not opposed to the Rule of Cool, especially in climactic moments! My games are high on RP. For important NPCs and factions, I track attitudes and reputation. Sometimes, combat can be avoided with a well-timed diplomatic offer or intimidating threat. That said, my combats are challenging and interesting (lots of modified monsters and varied settings) and character death is always a possibility. If you want to use a voice or accent, that is awesome, but you are also free to narrate your character's actions in the first or third person: e.g., "Beatrice is suspicious of this haughty noble and tries to direct the conversation to learn more about his background" or "I don't believe him, but I want to convince him that I do." As far as resources go, I use FoundryVTT on ForgeVTT (so you just need a free account at the ForgeVTT website and not your own copy of FoundryVTT). I have a subscription to Demiplane's Pathfinder Nexus for creating characters, but most of my players use Pathbuilder. I also use a ton of add-ons and other services, such as Syrinscape, dScryb, assets and mods from content creators on Patreon (Michael Ghelfi, Czepeku, Mr Primate, TheRipper93, etc.) for awesome maps and art, and even some custom-created maps and tokens and customized art from the original Pathfinder modules (all of which I own).

Gameplay details

This adventure is full of crimes, some of them quite nasty. The good news is that it's your job to catch the bastards who did it. The bad news is that murder mysteries involve dead bodies. Lots of dead bodies. Although you start out as, essentially, a beat cop, you'll be acting as detectives before you know it. So, this story really is more about solving crimes than "keeping the peace", although the adventure certainly starts out with the latter.

Content warnings

Safety tools used

• Lines and Veils

• Open Door

• Session 0

How will character creation work

Join my Discord server: https://discord.gg/adkCzF6S86 I'm /u Gamersauruslex Characters start at 1st level. Plan to use the free archetype variant rule (kicks in at 2nd level, but fun to plan ahead). The first rule of PC creation is: Make sure your character has a strong motivation to join a party and pursue the common goal. With Agents of Edgewatch, this should be easy - you've just been hired to the City Watch, Edgewatch District. The second rule of PC creation is: Make a character the other players, the GM, and you will enjoy spending four hours every other week with. You'll want to peruse the Agents of Edgewatch Player's Guide, a free copy of which is available on my Discord server.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

• Foundry VTT

• Discord