Constantinople by Night | Dark Ages | Beginner friendly
Live your whole life before becoming a vampire—childhood, choices, and fate shape the Neonate you’ll play in Byzantine Constantinople.
About the adventure
What if you didn’t just start as a vampire—what if you lived your whole life first? In this campaign, your story begins long before your Embrace. You’ll roleplay your character’s childhood in medieval Constantinople, navigate their formative years into adulthood, meet the people who shape them, and finally encounter the mysterious Sire who will change everything. From your mortal life to your first nights under their tutelage, every choice will shape the vampire you become before you ever meet the other fledglings. Once you step into unlife, the Dream of Constantinople awaits—ruled by Elders who see neonates as pawns in their endless game of politics and power. How much of your human self will survive in the shadows? What You’ll Experience: 🩸 Live your character’s whole life—from child to vampire—in a fully roleplayed prelude. 🎭 Deep roleplay focus—choices, dialogue, and personal growth come first. ⚖️ Medieval moral dilemmas—navigate loyalty, betrayal, and survival in Byzantine politics. 👑 Your personal epic—become a Neonate in a city ruled by ancient monsters. 📖 Guided play with safety tools—character creation, background roleplay, and rules taught as we go. 🌑 Part 1 of the Survive the Ages saga—carry your character’s story from mortal life through centuries of unlife.
Game style
Roleplay Heavy
Theater of the Mind
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
🎭 Step Into a World of Stories That Feel Real 🎭 Are you looking for tabletop adventures that go beyond dice rolls and battles? Since the mid 1980s, my games are all about exploration and dramatic connection—where your choices shape incredible stories. ✨ What Makes These Games Special? * Discover Hidden Depths: Uncover the secrets of rich, immersive worlds that evolve with your decisions. * Collaborate and Build Friendships: Create unforgettable memories with like-minded players in a respectful, welcoming space. * Feel the Drama: Be part of tales that stir emotions and keep you thinking long after the session ends. 🔍 Whether you're a seasoned player or new to role-playing, these games are designed to bring out the best in your creativity and imagination. 🎲 Grab Your Seat Today and Let’s Create Something Amazing Together! Find me on YouTube https://www.youtube.com/channel/UC3NLvax-01FJ5MTQoMdZ_hA And Twitch: https://www.twitch.tv/mythmachin3
View Profile →Reviews (38)
Proficiencies
Players say this GM is great at:
Storytelling
Creativity
Knows the Rules
This is a GM who can handle both serious in-depth character creation for a Vampire game, and the adventures of a bunch of Call of Cthulhu desperados who'll do things like ride in a Bentley with a ghoul in the middle back seat. These games are like the best of what you'll see on YouTube.
His games have a unique atmosphere. Your heart will thunder in you chest and pulse beat in your throat when things start go wrong as he reveals his story telling skills. The actions/scenes are very alive thanks to the NPCs and insane characters he controls and portrays. I hope we play together for long.
I've now finished the prologue chapter to a campaign with Mikael and enjoyed every minute of it. He's a fantastic scene setter and helps keep things moving along at a good pace with plenty of space for players to own their fate. If you happen to see one of his games and think it might be your thing I'd absolutely recommend you give it a go, well worth your time!
Truly a fantastic GM, knows the rules and lore of the games he runs and makes sure that everyone has a good time each session. He really allows our group to do some interesting methods to solve problems we come across and has flexibility when running a published campaign. He's friendly and approachable, laid back and allows for rule of cool a lot. Really love being in his campaign, it's well worth staying up late (in my time zone) to game with him and our group. Updated to add that his games are very much a safe space for people with safety tools used correctly and he fosters an environment where you can feel it's ok to speak up about safety and boundaries. The games he runs are often dark such as Call of Cthulhu and World of Darkness, so it's really important to have them in place, which he does. I appreciate his attitude towards safety and inclusiveness in the games and as the sole female playing in the game currently I feel very safe.
Character creation
Creating your character
Your PC will: 1. Have a clear motivation. 2. Be able to collaborate effectively with other party members. 3. Have a foil within the group: someone will complement your weaknesses or serve as a friendly rival. 4. Have a well-defined personality weakness. Use the 7 deadly sins for inspiration. 5. Have a well-defined backstory.
Your PC will: 1. Have a clear motivation. 2. Be able to collaborate effectively with other party members. 3. Have a foil within the group: someone will complement your weaknesses or serve as a friendly rival. 4. Have a well-defined personality weakness. Use the 7 deadly sins for inspiration. 5. Have a well-defined backstory. Background Story Requirements: 1. Your story must align with the setting. 2. Your character's backstory should not exceed their current level of power. 3. Be concise, no longer than one page. 4. Include 1 potential rival and 1 potential ally that are relevant to your character's
What to expect
Preparing for the session
Bring a microphone! Webcams are optional. Players are NOT required to know the rules or create characters ahead of time. No software needed. Players should definitely join the Discord!
What Mikael Hellstrom brings to the table
* Immersive acting for NPCs * Epic soundtrack * Virtual Tabletop * Virtual maps * Character sheets * Tokens * Rulebooks * Stories * Virtual dice
Equipment needed to play
Microphone
Computer
Internet
Platforms used
Safety
How Mikael Hellstrom creates a safe table
The list of content warnings are examples of what may come up in play. We will, of course, calibrate this list according to player wishes. The players decide what degree of historical accuracy the campaign involves in terms of feudalism, theocracy, and so on. I send out a veils and lines document to players before Session 0. We go through this comprehensively during Session 0. The document is a living one, and players should always feel free and encouraged to refine and recalibrate it during the campaign.
Content warnings
Safety tools used
Additional tables
1 available
Weekly / Sunday – 5:30 PM UTC
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