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Age of Ashes, not Wizards | From D&D to PF2e
In the distance, red smoke gushes forth from an abandoned citadel. Is is a cry for help? The rituals of a strange cult? Something more... draconic?
$7.00
/ Session
Details
Bi-weekly / Tuesday - 12:00 AM UTC
Dec 23 / Session 10
Session Duration / 2–3 hours
5 / 5 Seats Filled
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Schedule
About the adventure
Age of Ashes is a pre-fab module that runs from 1st to 20th level, but we'll begin with the first story that takes us to 4th level. Players can then choose to continue with the published story or try a different path! It is also one of the first adventure paths published with Pathfinder 2e, so we will play with some tweaks and adjustments for both balance and the ORC remaster. Players of all experience are welcome at the table, please don't be afraid to make mistakes, and then encourage others to have fun with new rules! Yay math! The AP revolves around a draconic cult and the Hellknights, and I encourage players to build characters that will be able to dive into the setting. The inciting incident is a Call for Heroes to help a stranded goblin clan, and PCs with a motivation to help (for good or profit) help keep the story moving forward. More info here: https://www.scribd.com/document/851721507/Player-guide-age-of-ashes
Game themes
Meet the Game Master
1 year on StartPlaying
45 games hosted
Highly rated for: Inclusive, Creativity, Voices
Average response time: 4 hours
Response rate: 100%
About me
I started playing TTRPGs as a kid with my dad, who introduced me to D&D 2e (but don't ask me to explain THAC0). I have most experience playing D&D 3.5 and 5, Pathfinder 2e, and Kids on Bikes. I'm queer, and want to make sure everyone feels comfortable at the table. Sometimes NPCs might have biased or bigoted views, but they are often villains or their views will be frowned upon by others.
View Profile →Character creation
Creating your character
Session 0 will go over PC creation, allowing players to discuss personal preferences and party balancing. We can work on 'porting' character ideas from D&D, but be aware that abilities will not be 1:1. We will also discuss story conceits, playability of classes, and expectations for the ruleset. The adventure starts at Level 1, and starting equipment will be provided.
What to expect
Preparing for the session
Gameplay is done on Foundry VTT, which requires an internet connection (but no account). Live chat is done on Discord, which will require a mic (webcam optional). Otherwise players do not need to bring any rulebooks, sheets, or dice. However, all of the rules for Pathfinder 2e are available online for free!
What Jason brings to the table
We will play using Foundry VTT, but players do not need any experience (or account) to play. A second screen can be helpful to bring up Discord chat, but a phone can also be used. This allows you to play in a world full of unique NPCs, monsters, and locales! I can't promise a unique voice for every character, but will do my best to bring them alive for you. Combat is frequent, but PCs will also find plenty of opportunities to use social or knowledge skills as they meet other students, professors, and folks around town. I will provide rules where appropriate for skill checks, but am also happy to wave away rules for the sake of a good story.
Homebrew rules
Using official Free Archetype rule. Using official Automatic Bonus Progression rules.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Jason creates a safe table
Session 0 will go over expectations for players and GM, modifying the Lines/Veils as appropriate so all players feel safe enough and are trusted to play together. I as GM am also available outside of play sessions to discuss any player concerns.
Content warnings
Safety tools used


