Dresden Files
I home brew my Dresden Files games and try to use real cities I've visited to give it authenticity.
$13.00
/ Session
Details
Bi-weekly / Friday - 10:00 PM UTC
Dec 19 / Session 10
Session Duration / 2–3 hours
6 / 8 Seats Filled
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Schedule
About the adventure
Take a supernatural journey through the world of the Dresden Files (based on the Dresden Files by Jim Butcher). In the world of The Dresden Files, magic is real as is vampires, demons, spirits, faeries, werewolves, and other monsters. Each Pantheon has an element of truth and most deities do exist in some fashion. These supernatural monsters are loosely countered by the White Council of wizards, an organization of human casters who wield significant magical power in the world, which they use to protect the so called normals from the darkness. They help maintain the accords (a supernatural treaty). Each species (humans, faeries, vampires, etc.) has its own political and societal rules and organizations. The human wizards depend on the White Council, while faeries mostly belong to either of two Faerie Courts (Winter and Summer), or none at all (Wyldfae). Vampires predominately belong to any of the four vampire courts. Other non-human creatures vary from a range of mythologies can also make appearances. Examples are Odin and Sasquatch.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
I am a long time player and professional GM at WallCar Games. I started with D&D Red Box and have dabbled with a plethora of games. I have 30+ years experience as a Dungeon Master/Judge. I favor Chaosium games but have a soft spot for the classics. I am currently dabbling with Paizo and DCC.
View Profile →Character creation
Creating your character
Characters will be made in a group discussion. In addition players will help create the city. I am open to building reasonable templates for interesting new character types.
What to expect
Preparing for the session
Prep your best funny voice and a great one liner. You need Discord. You need at least the free version of Fantasy Grounds. A mic and speakers a muct (headset works best).
What Aglovale brings to the table
I have 30+ experience as a gm. I do voices and accents. Dad jokes galore. I also have all the books required to play.
Homebrew rules
The fun thing about FATE is I can be open to just about anything. I have had everythin from werejaguars to Wendigo in this game.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Aglovale creates a safe table
I conduct a safe environment for people to play. I use session zero to make certain we all mesh together. I have an open door policy for folks to contact me and let me know if something bothers them.
Content warnings
Safety tools used


