Ironfang Invasion Campaign
Rising from low level heroes, eventually becoming a force capable of turning back the invasion.
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About the adventure
Who is ready to fight goblins, beat up troglodytes and start off on one of those adventures that ends up fighting everything as we tell a story where you become the heroes against impossible odds, eventually getting the Onyx key to stop the invasion that threatens the plane. We will lean into some fun roleplay, fast paced combat, and have a great time playing though this adventure path.
Game style
Rule of Cool (RoC)
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
About me
Do you want to go on cyberpunk-esque heists? or travel between dimensions hunting eldritch horrors? or maybe explore a dungeon of old and pernicious deities? Well then let me Introduce myself, my name is Jeph, and I have been GMing for over 20 years now. If you are wanting an idea of how I GM, I run a pathfinder first edition podcast set in a homebrew world that I have been making and refining with friends for a while now, and if you like exploring new worlds I am happy to run games in that setting. (I will put a link at the bottom) I am a huge fan of having run while we roleplay and setting up fun scenes for action and shenanigan's to take place in. So that means I want you to have fun, for all of us at the table to have moments to laugh and reference for many sessions to come. So if its a one shot, a long term adventure, or even if there is a rule set or game that you have been wanting to play and we can learn together, please feel to contact me with any ideas and questions so we can start planning to roll dice and tell stories. (podcast - https://rss.com/podcasts/bigcampaignstories)
View Profile →Reviews (14)
Proficiencies
Players say this GM is great at:
Creativity
World Builder
Inclusive
Jeph is absolutely fantastic. He knows how to tell an incredible story, but is so good at listening to his players and letting them drive what happens. I heard his amazing work on the Big Campaign Podcast, and you should listen to that to get a sense on just how AWESOME he is! Definitely worth booking a game with!
Jeph has spent over a decade building the worlds of his main campaign but even in just a session to session basis, his story planning and world building is such that he doesn't just roll with some of the more interesting things his players do, he remarkably often has full story lines laid out in different directions depending on interactions and choices. As a relative newcomer to Jeph's table, I have none the less seen plots that messed with our heads at "Dark City" levels to easily accessed games of straightforward but satisfying progressions of underdogs becoming heros. The games regularly mix interactions and stories that lean on character skills and player stories with satisfying combat that comes often enough to be important, but not so often as to be overwhelming, or overtake the story. Jeph runs a smart and inclusive table, where players absolutely help drive interesting stories that balance choice with depth, moments of satisfying intensity with moments of brilliant fun, and regularly creates the space for the kind of experience you will want to bother your other friends with by explaining the cool thing that happened in game without letting things slide into clownishness. The only problem with playing in a game with Jeph is that you may find yourself expecting more from other game runners in the future.
Jeph has been my primary GM for over 20 years and it's been a wonderful experience the whole time. During those years Jeph dedicated himself to learning systems inside and out while also growing along with his players. He brings a deep love of storytelling, character building, deep technical ability, improvisation, respect for the game, and care for others to all his sessions and games. Jeph is one of a kind and I know you'll enjoy having him as a GM.
Jeph has been my GM for a little over a year in a big homebrew campaign world. He is kind, patient, funny, and inclusive to all of his players. He has a depth of knowledge and easily improvises on the fly when needed. If you're looking for a GM that can tackle new players and experienced players of all types, then Jeph is the right choice. There aren't enough tags for the things he excels in.
Character creation
Creating your character
Once we have cleared everything in session 0 - I am happy to set up a time to help people make characters if you need help or even just go over ideas with people to make sure we are all vibing.
What to expect
Preparing for the session
computer, microphone, access to discord. we will make characters together.
What Big Campaign Jeph brings to the table
I will make a roll 20 game, set up a discord channel for us to communicate in, I have been GMing for sometime and I am very open to sandbox play and giving the players a lot of leeway in making the story their own, I like to see my players become the heroes they want and will do my best to make combats challenging an engaging while also wanting to see everyone get their time to Roleplay, I will be honest I am not really great at voices.
Homebrew rules
We will discuss and cover any homebrew rules during the session 0
Equipment needed to play
Computer
Headphones
Internet
Microphone
Mobile Phone
Platforms used
Safety
How Big Campaign Jeph creates a safe table
Once we have our players, I will host a session 0 to go over everything to make sure we have a fun experience for all the people at the table.



