Steampunk Heists in a Haunted City - Learn to Play!🏳️⚧🏳️🌈
Blades in the Dark, Forged in the Dark | Campaign
About the adventure
Your fortune is out there, in the criminal underworld of Doskvol, if you are brave enough to take it. You've come together with some other scoundrels and pitched in the last of your coin and resources to form a Crew - and now it's time for your first score. That life of fortune and comfort you've dreamed about? It's there for the taking. It won't be easy though. You'll have to lie, cheat, steal - maybe even kill - to get what you want. Everything in this haunted city is owned by someone else. Nobody gets anywhere without making a few enemies, and by getting your first leg up you've kicked somebody else in the face. You want to get out of town 'til the heat dies down? Good luck - outside the lightning barrier enclosing Doskvol is nothing but blasted wastes and twisted horrors. You want to go to the law? Forget about it - the Bluecoats are the biggest and cruelest gang of them all. There exists no salvation in this broken world. What are you willing to do to get to the top of it? Blades in the Dark is first and foremost *yours*. You will create your crew and characters together, deciding who they are, what their racket is, what assets they have, and who they stepped on to get them. After that, you'll pursue your goals in whatever way you like. I'll portray the world of Doskvol - how other gangs react to your decisions, what plans they put in motion, what entanglements from your past come back to haunt you (sometimes literally). Blades in the Dark is a pressure cooker by design; in order to get what you want you'll need to take it from someone else - there are no good decisions here, only less awful ones. Inspired by media like Peaky Blinders, Thief, Dishonored, Bloodborne, and Gangs of New York, Blades in the Dark mixes swashbuckling action and gothic horror into a potent criminal sandbox. From the estates of wealthy aristocrats, to the canals and sewers of the night markets, to the massive workhouses and factories of industry, Doskvol teems with opportunities for those of flexible morals. Will you find your fortune on the streets of the Dusk?
Game style
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
3 years on StartPlaying
156 games hosted
Highly rated for: Creativity, Inclusive, Sets the Mood
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
Please come prepared to session zero with a microphone, a computer, a working internet connection, and a penchant for mischief and mayhem most daring!
What I provide
In addition to teaching the rules, I provide: - Discord server to coordinate and voice-chat - All relevant rulebooks - Access to FoundryVTT (no download/purchase required), including customizable dice, useful automation, and an ambient soundtrack My experience as a Game Master - 10 years of experience running games - 3 years of running games through StartPlaying - Improv skills and entertaining voices - Professional service every week
Gameplay details
Session Zero is dedicated to character & crew building, as well as your gang's first score. Afterwards, Doskvol is your oyster - a sandbox of factions and gangs out to get rich or die trying. I use everything from the Deep Cuts expansion except for the Threat Roll
Content warnings
Safety tools used
• Breaks
• Debriefing
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Character creation will be done cooperatively, to ensure that everyone is on the same page about the tone and expectations of the game. You are more than welcome to come to the table with character concepts, but prepared to tweak them if necessary.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Beginner
Platforms used
• Foundry VTT
• Discord
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 12:00 AM UTC
2.5-3 Hour Duration
2 / 5 Seats Filled
Requirements
Experience required: Beginner
Age: 18+