Beneath a Broken Moon: Werewolf the Apocalypse
Werewolf: The Apocalypse 5th Edition | Campaign
About the adventure
The Wyrm's taint spreads like a wildfire, consuming Gaia's lifeblood. Hope dwindles. Is it too late to save our Mother? Answer the call of the wild. Embrace your inner rage. A Werewolf: The Apocalypse 5th Edition chronicle where the odds are stacked against you. Fight tooth and claw: Desperate battles against the Wyrm's minions in a world on the brink. Protect the sacred: Safeguard Gaia's remaining strongholds from the encroaching darkness. Unleash your fury: Embrace the beast within to stand a chance against overwhelming forces. Face your demons: Confront the despair and doubt that threaten to consume you. Can you turn the tide, or will you become another casualty in the war for Gaia's soul? Join us. The Apocalypse draws near.
Game style
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Additional details
How to prepare
Discord, and a working microphone. You will need a mouse as well for Alchemy.
What I provide
VTT with player access at all times. I used a voice changer for more otherworldly voices, and I try my hand at character voices for the rest. I have catered music for every game, and players will be able to make requests of music for character moments. Players can expect tactical and immersive combat, as well as deep RP. We will be using Foundry VTT until Alchemy adds Werewolf to their system, or I am able to make a homebrew Alchemy module for WtA
Gameplay details
All players will fill out a Lines and Veils sheet, and I will work with that for the campaign development. During Session 0 we will discuss Lines and Veils, along with X card safety tools.
Content warnings
• Alcohol Use
• Animal Death
• Blood
• Character Death
• Cults
• Death
• Deep or Large Bodies of Water
• Drowning
• Drugs (addiction, use, withdrawal)
• Extreme Violence
• Fire
• Execution
• Forced Blood Draining
• Gore
• Guns
• Hostages
• Human Trafficking (adult only)
• Illness
• Insects
• Kidnapping
• Language/Cursing
• Mental Illness
• Murder
• Scars
• Snakes
• Spiders
• Violence
Safety tools used
• Aftercare
• Bleed
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Session 0
• X, N, and O Cards
How will character creation work
Character creation will be done in session 0 as a group(pack). For anyone joining after session 0, I will work around their schedule to find a time to link up and help them make a character.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Alchemy
• Foundry VTT
• Discord
$26.50
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 4:00 PM UTC
3-3.5 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+