Whispers of Duskfall | A Blades in the Dark Campaign
Blades in the Dark | Campaign
About the adventure
A City of Shadows and Secrets Duskvol is a city of shadows, where the wealthy live in opulent splendor while the poor toil in the undercity. In this grim metropolis, a motley crew of criminals, scoundrels, and outcasts carve out a living through cunning, violence, and a bit of luck. Your Role You'll take on the role of one of these desperate individuals, driven by ambition, greed, or simply the need to survive. Your choices will shape the story, determining the fate of your character and the city itself. Will you rise to power, or will you fall into ruin? Your Adventure Your adventures will be filled with daring heists, deadly confrontations, and treacherous alliances. You'll navigate the city's complex web of factions, each with its own agenda and secrets. Your actions will have far-reaching consequences, and the city will react to your every move. What to Expect Expect a game of high-stakes intrigue, where the line between hero and villain is blurred. The game is designed for players who enjoy collaborative storytelling and character-driven narratives. If you're looking for a game that's gritty, dangerous, and full of moral ambiguity, then Duskvol is the perfect place for you.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Additional details
How to prepare
Discord, and a working microphone.
What I provide
VTT with player access at all times. I used a voice changer for more otherworldly voices, and I try my hand at character voices for the rest. I have catered music for every game, and players will be able to make requests of music for character moments. Players can expect tactical and immersive combat, as well as deep RP.
Gameplay details
All players will fill out a Lines and Veils sheet, and I will work with that for the campaign development. During Session 0 we will discuss Lines and Veils, along with X card safety tools.
Content warnings
Safety tools used
• Bleed
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Character creation will be done in session 0 as a group. For anyone joining after session 0, I will work around their schedule to find a time to link up and help them make a character.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Alchemy
• Foundry VTT
• Discord
$26.50
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 12:30 PM UTC
3-3.5 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+