Ravnica Rebellions - Simic Mutations (lvl 20 one shot)
Dungeons & Dragons 5e | One-Shot
$27.00
/ Session
Details
Once / Sunday - 1:00 AM UTC
Apr 13
3.5-4 Hour Duration
5 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+
About the adventure
Ravnica, the City of Guilds is facing turmoil that shakes each of the ten guilds to their core. The Simic Combine creations are out of control, as patients of their clinics sprout monstrous mutations and tearing the city apart. Trying to leave the old ways behind the guild contacted you to stop the creatures and whoever inside is responsible. Keep the monsters at bay in this epic lvl 20 one shot!
3 years on StartPlaying
880 games hosted
Highly rated for: Knows the Rules, Creativity, Inclusive
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
Required: -A mic -Decent internet connection -Discord (Free) -Roll20 account (Free) -DnD Beyond account (Free) -Beyond 20 (Free DND Beyond browser extension) -A good attitude Optional -Experience -Video
What I provide
I bring complex maps, knowledge of the rules, and a deep desire to have a good time with like minded individuals.
Gameplay details
I will sent the Consent Checklist, discord invite, and D&D Beyond campaign link upon acceptance into the game so you and I can prepare for the adventure, feel free to reach out if you have any doubts.
Content warnings
Safety tools used
• Breaks
• Monte Cook RPG Consent Checklist
• X, N, and O Cards
How will character creation work
Player's Handbook 2024 updates are in effect. All WotC material is approved according to the backwards compatibility guidelines. Multiclassing and feats are accepted. Starting level is level 20. Ability scores are selected with standard array or point buy. Use starting items from your class. Each player has 13 points and 2000 gold to use towards what magic items or additional starting gold they wants for their character. The points work as follows. - 1 point for a common magic item or 500 gold. - 3 points for an uncommon magic item - 5 points for a rare magic item - 7 points for a very rare magic item - 9 points for a legendary magic item No wish granting items or spells or simulacrum. You can also use gold to purchase items according to Sane Magic Item Prices. You are considered to have enough spell components to cast any spell that needs components with gold value, one time. You can use gold to buy more if you want, but some could be found during the adventure.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• D&D Beyond
• Discord
• Roll20