Your very own custom adventure!
A customized campaign. Made specifically for you and your party.
About the adventure
Have you or your group wanted a custom adventure tailored around your backstories and choices? Then look no more! I will personally craft your adventure and give you the experience you so crave! Do you want an urban fantasy game? I can swing that. Perhaps a high fantasy LOTR like experience? Sure thing bud. Maybe you want an adventuring academy experience solving mysteries? Absolutely we can do that! With around a decade under my belt as a home game DM and long experience with running homebrew campaigns. Together as a group we will sit down for session 0 and figure out all the different characters you want to play and perhaps what connections you want to have with each other. From there we take a one week break beginning two weeks after session 0. This allows me time to construct and build what needs constructing as well as try to ensure i have the time to build out at least the immediate area around the beginning of the game. The time put on the listing is not final. It can be changed to fit better with you and your group.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
1 year on StartPlaying
16 games hosted
Highly rated for: Creativity, Storytelling, Sets the Mood
About me
Pleasure to have you look me over! I am Oliver and I am a 26 year old DM with just about 11 years of DM experience behind me. I have played and run many systems which include but are not limited to Dnd 3.5, 5e, Pathfinder 1e, and 2e, VTM Revised, V20, as well as Cyberpunk Red. I hope to bring you great experiences in whatever game i may have the joy of running for you.
View Profile →Reviews (7)
Proficiencies
Players say this GM is great at:
Creativity
Storytelling
Sets the Mood
Oliver is a phenomenal GM. His enthusiasm is contagious, his humour is sharp, and his GMing feels alive and full of heart. For our PF2e party, he has crafted a reactive world where player choice matters and backstories are meaningfully woven into the narrative. In my opinion, he strikes the perfect balance between party dialogue, combat, and exploration. He’s flexible, rules-savvy, and encourages creativity without letting things derail. Every player gets their moment, and even the silliest character ideas are given real weight and story impact. Out of game, he's constantly building on our Foundry experience, experimenting with new modules, creating maps, engaging with players, and creating custom questlines and hooks. You'd be hard pressed to find a GM that is more infectiously invested in his games than Oliver. If you get the chance to play in one of his games - do it. He’s one of the best.
I've only had a couple sessions with Oliver, but so far each one has been conducted with a high amount of effort and enthusiasm. Oliver knows how to strike a perfect balance between RP, combat encounters and immersive world-building and storytelling, depending on what your party prefers. In our game, Oliver has crafted a world where we have a high degree of player choice while maintaining a light and homey feeling. It really feels that our decisions will impact the flow of the story moving forward, which our party tends to prefer. Overall, a solid experience, and I'm keen to see how things develop moving forward.
Playing with Oliver has genuinely been one of the biggest highlights of my D&D/PF2e journey. The amount of thought and heart he puts into each session is unreal. He makes sure every character feels seen and woven into the world, tying our backstories into the main story with clever and meaningful twists. The world he’s built is imaginative, immersive, and just a blast to explore. Whether it’s high-stakes combat or goofy roleplay, he nails the balance every time. Having him as our GM is honestly a gift, and I can’t recommend him enough. If you get the chance to play in one of his games—go for it.
This man What can I say about this man The amount of detail and creativity that this person puts forward into their game process blows me away every time I see them. Their artistry is masterful. I always have fun when we play together. Just a fantastic person to play with, through and through.
Character creation
Creating your character
CC will happen in session 0 with everyone where we go over what everyone would like to experience. Characters can be made on Pathbuilder and imported using pathmuncher. I normally run with the free archetype rule in play. So plan accordingly.
What to expect
Preparing for the session
Make sure you have a forge account, discord, and a functioning mic and internet connection. I will personally have a camera on during the games as i find it helps with engagement. Though that is not required ^^
What Oliver brings to the table
I bring with me a huge inventory of modules for monsters and maps. Both official Paizo monster core and bestiaries. Maps brought in fully functional. I also bring with me music and ambience to ensure we all have a great time at the table!
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Oliver creates a safe table
At my table I am very open with allowing player input on what they want to see and not see. At any point you are free to tell me if something is bothering you and we can handle it like adults and have a conversation. I encourage players to take a second to tell me if something was bad post game or tell me things they want to see more of.
Content warnings
Safety tools used
Additional tables
2 available
Weekly / Monday – 4:00 PM UTC
1 / 6 Seats Filled
Weekly / Thursday – 8:00 PM UTC
Jul 24 / Session 10
5 / 6 Seats Filled