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Edge of Empires | Pirates of Drinax!
Once we get a foothold on the system and setting, the real fun begins as we can explore the legendary campaign called "Pirates of Drinax!"
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$5.00
/ Session
Details
Weekly / Saturday - 5:00 PM UTC
Session Duration / 3–3.5 hours
4 / 4 Seats Filled
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Schedule
About the adventure
Greetings, take a seat, Traveller; what brings you to the outreaches of the universe in the most lawless part of space, known as Trojan Reach? I wish to present you with a game system and setting that some would call the ultimate Sci-fi TTRPG in the world! For its rich, vast history and amazing surreal in-game mechanics that feel so real at the table. It is a game that has many small mini-games for all types of players. If you want to be a Traveller who wants to go into trading, there is a whole section on making money while you are off on a mission! Want to control a fleet of ships as an Adrimal? Look no further, as the High Guard has your back! This game has rules for everything you can imagine, but I am the type of Referee (GM or DM for D&D folks out there). Without proper guidance, I want to ensure I don't toss you in the void too soon. Now for the game set! The Trojan Reach Sector is a wild and dangerous frontier in the Traveller RPG universe, straddling the borders of two great powers: the sprawling Third Imperium and the alien Aslan Hierate. It’s a volatile region where trade routes are lucrative but fraught with risk, and political intrigue simmers just beneath the surface. This sector is a critical crossroads between these factions, making it a hotspot for smugglers, mercenaries, and adventurers alike. Largely unpoliced and only partially charted, the Trojan Reach offers countless opportunities for exploration and profit—alongside plenty of danger. Pirates prowl the spaceways; forgotten ruins hint at lost technologies, and isolated colonies cling to survival amidst the chaos. For a bold crew, it’s a place to carve out their fortune, navigate shifting alliances, and make a name for themselves. Whether you’re trading goods, salvaging wrecks, or caught in a struggle between empires, the Trojan Reach promises high stakes and endless possibilities. This game will start slowly with a couple of pre-made adventures to understand the mechanics and play a bit into all the themes the traveler has to give but of course! The players are the story, and where they go on their ship is what I will present to them in this EPIC Sandbox! Once we get a foothold on the system and setting, the real fun begins as we can explore the legendary campaign called "Pirates of Drinax!". You will be tasked to revive a dying Kingdom and return it to its former glory as Lord and Ladies of the Empire of Drinax!
Game style
Rule of Cool (RoC)
Roleplay Heavy
Game themes
Meet the Game Master
4 years on StartPlaying
50 games hosted
Highly rated for: Creativity, World Builder, Storytelling
About me
Greetings, adventurers! Allow me to introduce myself as Bilge Goblin, the Game Master (IRL AL). With over a decade of experience in Tabletop Roleplaying games, I have honed my skills to provide you with an immersive and enjoyable gaming experience. It is essential for you to know right from the start that I follow the RULE OF COOL, as long as it doesn't detract from everyone's fun. You might wonder why I became a Game Master and why I adore it so much! Well, truth be told, I became a dedicated Game Master ever since my first session in D&D :D. As a Game Master, I am highly adaptable when it comes to character creation choices. I am willing to approve your character concept as long as you can support it with a well-crafted backstory (subject to DM approval). If you have any inquiries or need clarification, please feel free to send me a friend request on Discord. I am always eager to engage with new people and discuss your questions or ideas. Wishing you thrilling adventures and do remember to quench your thirst with some Grog along the way! :D
View Profile →Character creation
Creating your character
Character creation for this campaign will happen during our first session (Session Zero), allowing everyone to collaborate and build characters together as a cohesive crew. We’ll use the standard life-path system from the Mongoose Traveller 2e Core Rulebook, which provides a dynamic way to develop characters’ backstories, skills, and careers. This session will also establish relationships between crew members, ensuring everyone starts with a shared history and purpose. Characters will start at the standard level defined in the Core Rulebook, with stats rolled during the session. Three re-rolls will be allowed at your discretion to ensure everyone has a fair shot. While the Core Rulebook will be our foundation, players can draw from any Mongoose Traveller 2e book to explore additional careers, equipment, or character options. If you want to use materials from supplemental books, let me know in advance so we can integrate them seamlessly into the process. If you have a specific character concept, feel free to bring it to Session Zero, but keep an open mind to ensure your character fits the crew dynamic and the Trojan Reach Sector setting. This session is about creating a team ready to tackle the challenges of the galaxy together.
Come and play! I am a Gamemaster because I want to have fun, not try to make a quick buck out of it. 5$ is optional to support me in buying assets for the table.
What to expect
Preparing for the session
For this campaign, FoundryVTT as our primary platform, so make sure you’ve downloaded and installed the program before the first session. You won’t need to purchase anything—just have the free version installed and ready to go. A microphone is essential for communication, as we’ll be using voice chat to streamline gameplay and keep the game interactive. A webcam is optional but not required. I will have my webcam on so the players can see me. While reading the rules beforehand is not mandatory, a basic understanding of the Mongoose Traveller 2e system will help you hit the ground running. If you’re new to the game, don’t worry—I’ll guide you through the mechanics as we play. Character creation will occur during our Session Zero, so there’s no need to prepare a character in advance. Tips for Success Traveler is a game full of rich details and intriguing lore, so I encourage you to take notes during the sessions. The universe often rewards players who remember small but vital pieces of information about the setting, factions, or encounters. A good note-taking habit can give your crew the edge in uncovering opportunities, solving mysteries, or navigating dangerous situations. Bring your creativity and curiosity—we’ll build an unforgettable story together!
What Bilge brings to the table
As your Referee, I bring a wealth of tools and resources to make your Traveller experience immersive and memorable. I have access to a vast selection of Mongoose Traveller 2nd Edition books and third-party content, along with a large library of high-quality maps and visual aids tailored for FoundryVTT. Expect custom-made or commissioned character tokens, thematic handouts, and other engaging visuals to enrich the game world. To help you stay on top of the story, I will maintain and share a session journal, keeping track of key events and discoveries to enhance continuity and player memory. My GM style balances adherence to the rules, focusing on creativity and fun. While I strive to use the rules as written, I fully embrace the Rule of Cool when a player’s idea adds flair or excitement to the narrative. Cool moments are encouraged, but the dice will ultimately decide their success. If I encounter a rule I’m unfamiliar with, I’ll make a quick ruling to keep the game moving, ensuring that your experience remains seamless and engaging. My Commitment to You I consider this a partnership—your enjoyment is my top priority. I invest significant time in front-end preparation, ensuring every session runs smoothly with custom maps, well-crafted encounters, and immersive storytelling. Whether you enjoy tactical combat, character-driven drama, or deep exploration, I will tailor the game to fit the campaign’s frame and your group’s tastes. If you’re ever dissatisfied with my services, I offer a full refund—your trust and satisfaction is that important to me. Whether you’re new to Traveller or a seasoned adventurer, I will do my best to create a game that captures the spirit of the universe and leaves you excited for the next session. If you have any questions or special requests, feel free to reach out—I’m here to help make this the perfect Traveller campaign for you!
Homebrew rules
Please message me, as I will send you the document.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Bilge creates a safe table
I will create an add-on allowing X, N, & O's digital. Monte Cook RPG Consent Checklist will be provided before our session zero, and I will never ask any questions about the things you wish not to be brother in the game.
Content warnings
Safety tools used


