Uni and the Hunt for the Lost Horn
Uni the unicorn is in trouble. The evil spellcaster Kelek has stolen Uni's horn to power a fell ritual.
$12.00
/ Session
Details
Once / Tuesday – 10:00 PM UTC
Apr 8
3–6 Hour Duration
0 / 5 Seats Filled
About the adventure
Uni the unicorn is in trouble. The evil spellcaster Kelek has stolen Uni's horn to power a fell ritual. If the characters don't stop Kelek, Uni's horn will be destroyed forever in Kelek's quest for power. Uni and the Hunt for the Lost Horn is part of a yearlong celebration of Dungeons & Dragons and its 50th anniversary. The adventure presented herein involves characters from the beloved 1980s Dungeons & Dragons animated series. This adventure is designed for four to six level 4 characters. Accompanying the adventure are character sheets for six of the animated series' protagonists: Bobby, Diana, Eric, Hank, Presto, and Sheila, all presented in young adulthood. The seventh character sheet presents Niko, a Cleric from a different set of adventurers who recently tumbled into the D&D multiverse. Each player can choose one of these characters or provide a character of their own.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Embark on Adventure with Ken, a Fresh Game Master! Hey, adventurers! I’m Ken, a new GM bringing passion, creativity, and a love for tactical combat to the table. Whether you’re a veteran or just starting out, I’m here to make sure we have an amazing time telling stories together. My games focus on collaborative storytelling, character growth, and fun—while also challenging your strategic thinking with tactical battles. Expect a mix of roleplay, combat, and exploration—all designed to create memorable experiences. I’m learning alongside my players, and I can’t wait to bring your character ideas to life! Platform: Foundry r2Plays Discord Server: https://discord.gg/RY28F2g4wR Ready to join the adventure? Let’s roll some dice, make legendary memories, and test our wits in battle together!
View Profile →Character creation
Creating your character
Level: 4 2014 RULES: • No longer supported 2024 RULES • All content available on my Foundry game is fair game Please check out the resources channel on Discord for the most up to date details.
What to expect
Preparing for the session
Please join me on Discord for all of the game rules and specifics not already covered here. Please have your character prepared before game time on Foundry. If you do not see your name listed, DM me and i will add you.
What Ken brings to the table
GM Style Relaxed Roleplay: I’ll aim to bring NPCs to life with lighthearted character voices and playful personalities, keeping interactions fun and welcoming for players of all experience levels. Atmospheric Music and Sounds: Festive music and gentle ambient sounds will enhance the game’s cozy, holiday atmosphere. Think crackling fires, jingling bells, and cheerful tunes to set the mood. Casual Challenges: While there will still be puzzles, exploration, and combat, the stakes are lower, and the focus is on shared fun rather than intense tactics. Creative solutions and teamwork will shine here. Rule of Fun: I’m flexible with the rules to keep things lighthearted and entertaining. If your idea adds to the holiday cheer or makes for a memorable moment, chances are I’ll say yes! Expectations for Players Relax and Have Fun: This is a laid-back holiday game meant to spark joy and create memorable moments. Feel free to play a quirky character, make bold choices, and embrace the festive silliness. Inclusive and Collaborative Play: Teamwork is still important, but the emphasis is on having fun together rather than strict strategy. Bring a cooperative spirit and a sense of humor to the table. Engagement at Your Level: Whether you love diving deep into roleplay or just want to roll some dice and laugh, there’s room for all play styles. Just bring your holiday cheer and enjoy the adventure. Post-Game Check-In: After the session, we’ll take a few minutes to share highlights and laughs, wrapping things up with positive vibes for everyone.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Ken creates a safe table
Gameplay Safety Tools: X, N, & O Cards During gameplay, X, N, and O Cards will be used for player comfort: X-Card: Stops the game immediately if a topic becomes uncomfortable. Players can signal this verbally, show it on video, or type an "X" in chat. N-Card: Indicates nearing discomfort, prompting a scene pivot or slowdown. An "N" typed in chat or shown on video works. O-Card: Indicates that players are good to continue or escalate intensity, especially useful in combat or suspenseful moments. To ensure privacy, players can also message these signals directly to me. Debriefing Following each session, I’ll lead a debrief to discuss highlights, challenges, and any points that might have felt intense or uncomfortable. This debriefing will help gauge the group’s comfort, gather feedback, and adjust future sessions to enhance everyone’s experience.
Content warnings
Safety tools used