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Ashes in the Age of Aquarius

Ashes in the Age of Aquarius

Vampire: The Masquerade 5th Edition, World of Darkness | Campaign

About the adventure

It’s January 1967, and San Francisco is buzzing with change, caught between the hopeful call of “free love” and a rising tide of paranoia. The Human "Be-In" is just around the corner, set to draw thousands of flower children to Golden Gate Park in a celebration of peace and unity. Beneath this newfound freedom, a darker tension brews. Fear of the unknown, clashes with authority, and whispers of war haunt the city’s corners as the Vietnam draft looms large and civil rights protests shake the nation. The Kindred of San Francisco find themselves swept into this cultural rip tide, battling for control over a city on the brink. Camarilla elders tighten their grip, wary of change and the chaos the Anarchs are so quick to embrace. But the younger Kindred feel the call of rebellion and see an opportunity in the upheaval, a chance to dismantle the power structures holding them back. With the Summer of Love still a distant promise, San Francisco is already a battleground of ideals, fear, and forbidden power. In this city, every choice echoes down foggy streets and through packed gatherings, shaping the future of the City by the Bay. Step into the heart of 1967, where love and fear collide, and decide where your loyalty lies—because peace and paranoia are two sides of the same coin, and both are poised to change everything.

Game style

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Published Writer
Artist
Teacher/Educator

3 years on StartPlaying

562 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 15 hours

Response rate: 100%

Additional details

How to prepare

Needed: -(free)Roll20 VTT account -Discord -Mic Character Sheets and rolls will be on Roll20 VTT Discord for audio story and text communication

What I provide

I have learned over the years that it is the players story and I am just here to facilitate that experience and make it run smooth and be as entertaining as possible. Maps, reference materials, notes, photos etc. will be posted on Roll20 VTT . A session recap will be posted on Discord after every* session. I will organize it all so everyone enjoys the experience, and take pride in doing so.

Gameplay details

This will be an open door game, if you need to take a break, for any reason, please do so!! All I ask, is if you can, please mute your mic so we know you are out. -Any use of "out of character" Racism, Sexism, or Discrimination or Personal Attacks of any kind will get you banned. -Players who do these things repeatedly "in character" are discouraged/warned/and subject to being (quickly) kicked or banned. -If you do not follow the “Fade to Black” rule you will be kicked or banned. **Fade to Black Rule** During the game, if there is ever an event, situation, or anything that as a player makes you feel Please say “Fade to Black” (same as N card although sometimes I don't see the chat right away)and that scene will end. I will not ask, I will not judge, I will take control and respect this choice. No story is worth paining someone!

Content warnings

• Blood

• Death

• Drugs (addiction, use, withdrawal)

• Extreme Violence

• Fire

• Guns

• Kidnapping

• Mind Control

• Snakes

• Spiders

• Violence

Safety tools used

Breaks

Open Door

Session 0

How will character creation work

-Characters will be made in Roll20 VTT -I will work with you individually via PM on discord to create characters prior to session Zer0 -Session Zer0: will be the opportunity to tie the coterie together, get to know each other, and handle all the "clerical" work before the story -Session 1: will be when the story kicks off with a prelude and story hooks presented

Players can expect

Combat / Tactics

Low

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Roll20

1 NEEDED TO START
$27.50

/ Session

Each player will be charged when a session starts.

Details

Weekly / Thursday - 12:30 PM UTC

2.5-3 Hour Duration

2 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined