Ashes in the Age of Aquarius
Vampire: The Masquerade 5th Edition, World of Darkness | Campaign
About the adventure
It’s January 1967, and San Francisco is buzzing with change, caught between the hopeful call of “free love” and a rising tide of paranoia. The Human "Be-In" is just around the corner, set to draw thousands of flower children to Golden Gate Park in a celebration of peace and unity. Beneath this newfound freedom, a darker tension brews. Fear of the unknown, clashes with authority, and whispers of war haunt the city’s corners as the Vietnam draft looms large and civil rights protests shake the nation. The Kindred of San Francisco find themselves swept into this cultural rip tide, battling for control over a city on the brink. Camarilla elders tighten their grip, wary of change and the chaos the Anarchs are so quick to embrace. But the younger Kindred feel the call of rebellion and see an opportunity in the upheaval, a chance to dismantle the power structures holding them back. With the Summer of Love still a distant promise, San Francisco is already a battleground of ideals, fear, and forbidden power. In this city, every choice echoes down foggy streets and through packed gatherings, shaping the future of the City by the Bay. Step into the heart of 1967, where love and fear collide, and decide where your loyalty lies—because peace and paranoia are two sides of the same coin, and both are poised to change everything.
Game style
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
3 years on StartPlaying
562 games hosted
Highly rated for: Creativity, Storytelling, Teacher
Average response time: 15 hours
Response rate: 100%
Additional details
How to prepare
Needed: -(free)Roll20 VTT account -Discord -Mic Character Sheets and rolls will be on Roll20 VTT Discord for audio story and text communication
What I provide
I have learned over the years that it is the players story and I am just here to facilitate that experience and make it run smooth and be as entertaining as possible. Maps, reference materials, notes, photos etc. will be posted on Roll20 VTT . A session recap will be posted on Discord after every* session. I will organize it all so everyone enjoys the experience, and take pride in doing so.
Gameplay details
This will be an open door game, if you need to take a break, for any reason, please do so!! All I ask, is if you can, please mute your mic so we know you are out. -Any use of "out of character" Racism, Sexism, or Discrimination or Personal Attacks of any kind will get you banned. -Players who do these things repeatedly "in character" are discouraged/warned/and subject to being (quickly) kicked or banned. -If you do not follow the “Fade to Black” rule you will be kicked or banned. **Fade to Black Rule** During the game, if there is ever an event, situation, or anything that as a player makes you feel Please say “Fade to Black” (same as N card although sometimes I don't see the chat right away)and that scene will end. I will not ask, I will not judge, I will take control and respect this choice. No story is worth paining someone!
Content warnings
• Blood
• Death
• Drugs (addiction, use, withdrawal)
• Extreme Violence
• Fire
• Guns
• Kidnapping
• Mind Control
• Snakes
• Spiders
• Violence
Safety tools used
• Breaks
• Open Door
• Session 0
How will character creation work
-Characters will be made in Roll20 VTT -I will work with you individually via PM on discord to create characters prior to session Zer0 -Session Zer0: will be the opportunity to tie the coterie together, get to know each other, and handle all the "clerical" work before the story -Session 1: will be when the story kicks off with a prelude and story hooks presented
Players can expect
Combat / Tactics
Low
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Roll20
$27.50
/ Session
Each player will be charged when a session starts.
Details
Weekly / Thursday - 12:30 PM UTC
2.5-3 Hour Duration
2 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: 18+