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Delve the Ancient Forest, Discover Secrets From Ages Long Gone!

Delve the Ancient Forest, Discover Secrets From Ages Long Gone!

Symbaroum | Campaign

About the adventure

Why are we here? Why does anyone risk the Ruins of Symbaroum? Profit, honor, glory, redemption- the list of reasons to go adventuring in the dark, the dank, and the Green are longer than an ogre is tall. But me, specifically? I'm hiring for a mission of mercy, with a duke's coin ready for any who can save his child. The plague was all well and good when it troubled the slums, but now a prominent Duke's child has caught it, and suddenly no expense will be spared. Word says that in addition to enough gold to make it worthwhile, he's also offering boons- pardons, favors, even a good word towards knighthood in the Queen's name. The word of a Duke can open a lot of doors for someone... or close them on your enemies. In the Ancient Davokar Forest, home of civilizations that reached heights none of us now could dream of, there was a flower that was cultivated, known to cure any ailment. Secure it, bring it back before the kid dies, and cure her, and the world is your oyster, friend. So, if you're in, just sign on this dotted line...

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Dungeon Crawl

A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!

Recruiting notes

This is a learn to play, meant to give people a fresh experience with a system many don't know.

5.0

(31)

LGBTQ+
Queer
Disabled
Neurodivergent

3 years on StartPlaying

238 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Game Master Reviews (31)

Proficiencies

Players say this GM is great at:

Storytelling

Creativity

Inclusive

Pyropus Squantscale The Well-Oiled Dragon Scoundrel avatar

Pyropus Squantscale The Well-Oiled Dragon Scoundrel

New review

Played 10 sessions

Ross is all-around a good communicator. He's a very compassionate and accommodating GM who is always willing to work to give players what they want, he's a very good storyteller, and he's fun to chat with pre- or post-game as well. I look forward to his games every week and will definitely be playing in his games again after the current campaign is over.

Richard Silvera avatar

Richard Silvera

Played 11 sessions

Truly a masterful VtM DM. Weaved me into an ongoing story effortlessly and made me feel part of the world and the game immediately. Extremely responsive to player requests (I'm a chronic character tweaker). Also masterfully struck a balance between personal horror, action, and emotional stakes. If you have a chance to play in one of his games DO IT!

Nathan avatar

Nathan

Played 49 sessions

Our arc was for a dad joke. 10/good

farsey avatar

farsey

Played 16 sessions

Had an awesome session testing the new cosmere rpg! Ross really brought the setting to life while also doing a great job of letting every player get their moment to shine. Highly recommended!

Deep avatar

Deep

Played 1 sessions

Ross is an absolutely perfect DM. We ran a one shot set in the Cosmere universe on the world of Roshar. It was a lot of fun. We ended up bonding our first sprens by the end of it. Would absolutely recommend them.

Tyler avatar

Tyler

Played 2 sessions

Ross is a fantastic GM who always checks in and is happy to work with! When my schedule opens up I'd be glad to try and join another game!

Additional details

How to prepare

No purchases are necessary, all gaming materials will be provided. All players must have a PC, Tablet, or Mobile capable of running Alchemy VTT, a microphone of sufficient quality, and free accounts on Alchemy and Discord.

What I provide

I will bring the Alchemy VTT of Symbaroum with multiple add on books. This VTT uses an unique visual style to bring the wonders and horrors of Symbaroum to players. We will focus on Rule of Cool and telling an awesome story together. I will also bring immersive soundscapes, sound effects, and decades of experience in telling a compelling, engaging story.

Gameplay details

Before session 0 (if possible) all players will complete the consent checklist located here, downloading and filling out the form fillable versions- https://www.montecookgames.com/store/product/consent-in-gaming/ We will discuss our lines and veils during session 0, and during gameplay we will have audible and visual red cards to let everyone know if you are uncomfortable.

Content warnings

• Classism

• Character Death

• Language/Cursing

Safety tools used

Aftercare

Breaks

Lines and Veils

Monte Cook RPG Consent Checklist

Open Door

X, N, and O Cards

How will character creation work

Character creation will happen during session 0, as standard for the system.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Medium

Experience level

Beginner

Platforms used

Alchemy

4 NEEDED TO START
$26.99

/ Session

Each player will be charged when a session starts.

Details

Weekly / Monday - 11:00 PM UTC

3-3.5 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 4 players have joined