The Strangers realm(roguelike Dungeon crawl)
Dungeons & Dragons 5e | One-Shot
About the adventure
This will be a roguelike dungeon crawl in a ancient confusing demi plane from someone by the name of the stranger. Starting off as lowly commoners you will go through the huge dungeon collecting magical blessings and items that grant you class features and custom abilities allowing a custom made developed character through the exploration of this mega dungeon. Create broken combos by collecting the right pieces. And leave this dungeon with artifacts and powers far beyond anything you know.
Game style
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Less than a year on StartPlaying
Highly rated for: Knows the Rules, Creativity, World Builder
Game Master Reviews (3)
Proficiencies
Players say this GM is great at:
Knows the Rules
Creativity
World Builder
Great Game Master who runs a bunch of detailed and very fun campaigns that I have been a part of. He once ran a campaign for us for almost 2 years before it came to an end. It was in an amazing homebrew world. He is very consistent and almost never cancels session due to him having scheduling issues. Also a very patient and flexible DM who lets you make some character changes if you feel like your character isn't working. He does a great job as Game Master and he is also very willing to work on character background concepts with players.
I have played in Mino's games for almost 4 years now and I have loved it! One of my favorite aspects of his games is the world building. He has created his own world with its own lore, gods, time periods, continents, factions, etc. The players have such a huge influence on the world as well. Your backstories and actions throughout a campaign cause changes in the world that can greatly affect future campaigns! Speaking of backstories, he loves when players give him descriptive and well thought out backstories for their characters. Your backstory will be incorporated into the campaign's story and plot. Another thing I like is the diversity of the types of campaigns we have played. We have had a high fantasy extraplanar campaign where we fight god at the end, we have also had a chill low-level campaign where we travel across a continent. We are playing a game where we are exploring an uncharted continent and creating a kingdom, we are also playing a game where we are heroes fighting the invading demon lords. Mino branches out into so many types of games and is able to work with what the players want the game to be. The last thing I want to talk about is combat. The fights we have in these games can be scary and challenging, but never unbalanced. I have had characters die, but it wasn't because of overpowered enemies thrown at us, 99% of the time it was my dumb decisions or unlucky dice rolls back-to-back. In conclusion, Mino's games have fun world building, lots of diverse campaigns, fair combat, and make your characters feel important.
Has incredible overall story and world building which is very well fleshed out. Fantastic at giving players creative freedom with decisions both for the character and the party. Always welcome and accommodating to feedback and conversation. Been playing with him for years and he is very consistent with scheduling as well as adjusting to others. Skilled at being a game master to a wide variety of campaigns.
Additional details
How to prepare
They will need a mic and a forge account(free).
What I provide
Foundry vtt
Gameplay details
I will be taking breaks in order to give players time to breathe and explain the content warnings that come up.
Content warnings
• Body Horror
• Death
Safety tools used
• Breaks
• Open Door
How will character creation work
Characters will start at level 0. Not even stats having been created. They will devolop in the proto rougelike experience. They will need to come to session with a character but no sheet.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
High
Experience level
Intermediate
Platforms used
• Foundry VTT
$10.00
/ Session
Each player will be charged when a session starts.
Details
Once / Thursday - 1:00 AM UTC
Apr 3
5-6 Hour duration
0 / 5 Seats filled
Requirements
Experience required: Intermediate
Age: 18+