Sky King's Tomb - An Epic Journey through Dwarven History!
Pathfinder 2e | Campaign
About the adventure
Welcome to Highhelm, adventurer! Come learn of its ancient secrets, its wondrous accomplishments, and the tragic story of its first king. As guests of Clan Tolorr, Highhelm's historians, you will be a privileged witness to Highhelm's past - and a treasured guardian of its feature, if you are up to the challenge. This is the newest Pathfinder Adventure Path from Paizo, and it covers levels 1 to 10 during which the players will explore not only Highhelm itself but the grim and perilous caverns of the Darklands, the ancient origin of the dwarven people. đź‘‘Explore dwarven history and lore in Golarion! đź‘‘Claim powerful relics unique to this adventure! đź‘‘Atmospheric and immersive Foundry VTT module! đź‘‘Full-time hosting so you can always access your character between games! đź‘‘A plethora of new character options, new companions, and magic items, in the "Highhelm" source book published alongside this adventure! Over the three volumes of the adventure, the player characters will participate in a celebration in Highhelm where they will begin to build their reputation in the dwarven settlement, discover the location of the lost tomb of the first king, explore the Darklands in search of its mysterious guardian, and finally confront the villains who seek to claim the tomb for their own nefarious purposes. During the course of their travels they will uncover the lost king's secrets - and the powerful relics he left behind. We will be playing weekly at the same time, using Foundry VTT and Discord, each session lasting about three and a half hours with a break.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
This is a 1st to 10th level adventure, and therefore perfect for players new to Pathfinder 2nd Edition system. It is an exciting deep dive into the unique take on dwarven culture and history in the Golarion setting! We will be playing weekly at the same time, using Foundry VTT and Discord.
Additional details
How to prepare
A good quality headset is required to play, to prevent audio disturbance and feedback. Players are expected to be familiar with the rules that apply to their own characters - if you have any doubts feel free to check in at any time over Discord. Characters should be created before the first game, in consultation with the GM and after reading the Players' Guide avalable for free from Paizo at: https://paizo.com/community/blog/v5748dyo6sid0?Introducing-the-Sky-King-s-Tomb-Player-s-Guide As you will see in the guide, despite its dwarven theme, the adventure welcomes player characters of all ancestries - indeed, the adventure assumes that the player characters begin as honored guests in the city.
What I provide
Everything needed to participate in the game will be provided electronically, through Foundry and Discord.
Gameplay details
During session zero, we will discuss our personal limits on what kind of content we would like to include in the game, using a tool called Lines and Veils. Though the adventure is fairly "mild" by the standards of heroic fantasy, it does contain the standard amount of violence, including violence against animals, as well as some potentially triggering themes during the player characters' exploration of the Darklands: darkness, isolation, being lost, and fantasy versions of creatures found in those environments like giant worms and spiders. We will be taking a ten to fifteen minute break roughly halfway through each session. A version of the "X card" module will be enabled during play, and if there are any other modules that would make the experience better for you please let me know and I will look into adding them. Finally, no language or behaviour that makes other players feel uncomfortable or unwelcome at the table will be tolerated.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Play will begin at 1st level. All players will use Foundry VTT to create their characters and to keep them updated as we progress through the story. Foundry gives you access to an updated version of the complete rule set, so you do not need to purchase any content to participate. We will be using the Free Archetype optional rule. Players who join later at a higher level will use the "Starting Wealth by Level" table to select appropriate equipment.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Beginner
Platforms used
• Foundry VTT
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Thursday - 2:00 PM UTC
3-3.5 Hour duration
0 / 6 Seats filled
Requirements
Experience required: Beginner
Age: 18+