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Mysteries in Icewind Dale: Last Chapter [Ythrin]

Image by James' RPG Art

Mysteries in Icewind Dale: Last Chapter [Ythrin]

Icewind Dale. End of the world. As winter gets harsher, nights become longer, sanity is falling apart... You are a on-way traveller... there... Why?

TYPE

Campaign

EXPERIENCE

Beginner

AGE

18+
About the adventure

Icewind Dale is the frostbitten end of the world. The windswept tundra in the region is the true test of one’s mettle. It’s survival of the fittest! Ten small towns have managed to survive so far by learning to respect the weather... But as the winter is getting harsher and harsher, and the nights become longer, town folk start to believe that the Frostmaiden, A Goddess— and a cold-hearted one— stands behind this brutal change.... Desperate, they seek White Clerics' advice and start to offer sacrifices to the Goddess... food, lives, the little they still have... As sacrifices are offered every New Moon... Sanity is falling apart... Desperation becoming common place... You are a traveller that bought a one way ticket to Icewind Dale... Why? What is your motivation? Investigate the mystery? Help the Dale folk? Search the hidden secrets and uncover the prophecy of the Lost Tomb? Join a caravan travelling from Luskan to Bryn Shander and find yourself in the middle of a complex, dark, and daunting puzzle that threat the Ten Towns of extinction...

Game style

Rule of Cool (RoC)

FULL
$18.00

/ Session

Details

Custom / Wednesday – 1:00 PM UTC

Campaign Length / 40–50 Sessions

3–3.5 Hour Duration

4 / 4 Seats Filled

GAME MASTER

Dagema | Leo

he/him

5.0

(14)

Schedule

Each player will be charged when a session starts.

Report Adventure

Meet the Game Master
Hispanic/Latinx
Teacher/Educator
Multi-lingual

3 years on StartPlaying

26 games hosted

Highly rated for: Creativity, Rule of Cool, Teacher

Average response time: Under 1 hour

Response rate: 100%

About me

If I were a Character, I'd say.... Race: Human, Latin American (but I'd rather be an Elf). Background: University professor. Class: Game Master. Sub-class: Dungeon Master (D&D since 1st ed... Currently 5e). I like to DM as much I like to play. And I like creating homebrew rules and worlds as much as I like knowing Rules-as-written (RAW) and official adventures. So I'd say I'm Lawful Good. I go by the rules, but my Good alignment urges me to use Rule-of-Cool if that improves gameplay and player engagement. As a DM, I will work to embed players in the storyline, weaving their backgrounds into the main campaign even in official adventures (after all, they all need adjustments anyway). I'm looking to collectively build amazing stories and experiences while rolling dice. We must remember that dice bring the unexpected into our game and help creating unforgettable moments! Let's roll some dice!

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Reviews (14)

Proficiencies

Players say this GM is great at:

Creativity

Rule of Cool

Teacher

Lucas Bergamaschi avatar

Lucas Bergamaschi

Played 13 sessions

I started playing with Leo a few years ago and I haven't stopped since. He manages to accomplish one of the biggest challenges for a DM, the ability to absorb the players ideas/wants and introduce/adapt them into the game in a coherent and fair way, prioritizing fun without breaking the rules. Leo has an incredible ability to listen to players and adjust the game to ensure everyone has their moment to shine, without letting the focus of the story get lost. Always paying attention to the actions and positions of the characters to understand them better, remembering things accurately, rewarding creativity. Just writing about it makes me excited for my next session. Just go for it!

Arthur Pinto Bergamaschi avatar

Arthur Pinto Bergamaschi

Played 13 sessions

I've had the pleasure of playing in Leo's DnD campaign for about two years now, and I can confidently say he is the best DM I've had in online sessions. He is incredibly patient, always making sure everyone feels included and engaged. His problem-solving skills are S tier, and he has a clever way of handling any situation that arises in the game. On top of that, his deep experience with DnD shines through in every session, and he is an expert when it comes to lore and rules of the game. I'd recomend him for any type of player, new or experienced! He is that great!

Dan Bandeira avatar

Dan Bandeira

New review

Played 11 sessions

Leo was my player when I meet him. Pretty good player. Then, after some years, I had the opportunity to play Icewind with him. And are being so much fun! I say to U. Go on and sign with him!

Leanne  avatar

Leanne

Played 11 sessions

Leo has been an amazing GM so far! I was nervous about joining a more professional game as I’m fairly new to D&D but he immediately made me feel super comfortable. I appreciated having a session zero because it really helped me prepare for joining the game. He didn’t shut down any of my ideas for my character and gave me a really good preview of Foundry which I had never used before. He takes us through each session at a nice pace and has no problem pausing to explain things if we need help. His rule additions help keep the game exciting and his storytelling is really immersive. I also really appreciate his Discord server as a great place to keep in touch between sessions. For my first time on Start Playing I think I hit the jackpot of best DMs.

Tom avatar

Tom

Played 11 sessions

Returning to DnD after a 20+ year break and Leo has been great. Really took his time with an extended session zero to walk me thru the basics of Foundry and has continued that patience and teaching thru the sessions. I love that he lets the players set the pace. I'm sure we've zoomed past some scenes that he expected some more RP out of and I know for sure we've slowed some things down at times and spent a lot longer poking into other things, but he rolls with it and adapts without pressuring anything to go in a direction or meet a milestone. Very happy to have gotten a DM of this caliber and caring to jump back into things!

Anil Nair avatar

Anil Nair

New review

Played 10 sessions

Rime of the frostmaiden is one of my favourite settings and Leo has been a blast to play with. Sets the right mood with music. And has great patience with beginners.

Character creation
Creating your character

Characters start at Level 1, roll stats or take point buy if you dislike the rolls. Character creation is on DNDBeyond where you have 24x7 free access to approx all Official WotC Material. If you have never used DnDbeyond we will create the character together in Session Zero/Prologue. The Campaign spans from Level 1 to 12 (expect 45-50 sessions), but can be expanded up to Level 20 on a follow-up extension I have designed if the groups agrees on continuing.

The current party

This campaign is on-going. Level 9. Last Chapter - Ythrin the Lost City.

What to expect
Preparing for the session

You will need a mic and accounts created on Discord and DNDBeyond (both free!). Links will be provided once you register. Foundry is accessed via a weblink, so no account needed. Characters can be created in DNDBeyond as soon as you get the link, but we will jointly finalized it during Session Zero. Once you join, you will also receive a guidebook to Icewind Dale and some suggestions for Character creation, background, and motivation. You can bring any character concept you want, and I will help you tie them to the storyline.

What Dagema | Leo brings to the table

⚔️ Play this acclaimed Campaign enriched with top quality art/maps by James' RPG, Morvold Press, and others, and refined with supplements such as the Gazetter, the Complete DM's bundle (Eventyr), and due to my past experience as both player and DM of this full campaign. ⚔️ Benefit from a Discord channel that allows downtime activities, a DNDBeyond library with ~ all WotC content, and a Foundry platform customized for our Campaign - All these are free of charge for Players. ⚔️ Enjoy a fast-paced level advancement that allows you to progress while deep diving into the plot's challenges and mysteries ⚔️ Immerse yourself in a game with a rich blend of storytelling, ambiance music, and rich art and maps ⚔️ Experience your character become a core element of the story. Even if we are playing an official module, we will weave the main plot with each character background and motivations. ⚔️ Receive links once you register. Foundry is accessed via a weblink, so no account needed. Characters can be created in DNDBeyond as soon as you get the link, but we will jointly finalized between the individual free Session Zero (1h) and free Session 1 "Prologue" (3h) where we will test your character as part of a group, and set the storyline in motion.

Homebrew rules

⚔️ A Player Character can accumulate up to 3 Inspiration Points [granted by the DM and other Players after every session] ⚔️ Flanking provides a -2 to AC, and Surrounding (4 Enemies) advantage on all attack rolls against the Surrounded creature ⚔️ Deadly critical: base dice is maximized, and extra dice rolled ⚔️ Dropping to zero HP grants 1 level of exhaustion

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety
How Dagema | Leo creates a safe table

This Campaign includes a free individual Session Zero where we will go through safety tools, game style, and character creation. And a free collective Prologue where the group will agree on certain rules, lines and veils.

Content warnings
Alcoholism
Alcohol Use
Animal Death
Blood
Character Death
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Drugs (addiction, use, withdrawal)
Eating Disorders
Emotional Abuse
Execution
Extreme Violence
Fire
Freezing
Genocide
Hostages
Insects
Kidnapping
Language/Cursing
Mass Death
Mind Control
Murder
Racism
Scars
Slavery
Trauma
Violence
Safety tools used

Frequently asked questions