Day of the Destroyer (Beginner Friendly)
Dungeons & Dragons 5e | Campaign
About the adventure
(Beginner Friendly, Session time and day are subject to change based on player needs.) A Tabletop conversion of Might and Magic 8: Day of the Destroyer pc game. "You find yourselves upon the Dagger Wound Islands; the native home of the Lizardfolk. The Merchant Guild of Alvar has recently completed business on the islands, but before they can set out; a cataclysmic event befalls the islands. A massive volcano has erupted, destroying the bridges that connected the islands and to make matters worse, a pirate fleet from Ragna have besieged the Lizardfolk. The Merchant Guild desperately seeks aid in a dire matter; seek out Caravan Master Dadeross who is visiting the Lizardfolk Clan Chief Onefang and see what they need." Some changes here and there will be done to the campaign to accommodate for player choice. No prior knowledge of the Might and Magic setting required.
Less than a year on StartPlaying
Highly rated for: Creativity, Inclusive, Storytelling
Average response time: 2 hours
Response rate: 50%
Additional details
How to prepare
A mic is required, but a camera isn't. Personal choice to use a camera or not. You'll need roll20 and discord accounts as well. You don't have to create a character ahead of session 0 but will need one before the first session. Session 0 is also free. If you don't like the vibe of myself or the rest of the group no harm, no loss. For new players: It'd be nice if you knew some rules a bit before getting into things but if not, no big deal. Plenty of time to learn during the game.
What I provide
I have a penchant for horror type elements. Monsters will be monsters. That said I prefer things to be freaky and weird rather than overly gross. More Resident Evil than Saw for example. I dislike killing player characters, I prefer to challenge and impede. In all my years of running D&D I can count on one hand the amount of permanent PC deaths. When running combat I like to make it a challenge but not overwhelming. Some monsters will play to the party's strengths while others will be included to prod at weaknesses. Combat is where I like to stick to rules the hardest but even then might bend on a few things here and there. I won't do a voice for every NPC and some minor conversations will be glossed over (Don't need to rp out renting a room at an inn for example) but some will either if they're important or I just think it'd be fun to give an npc a voice. It might be more common for an npc to have a preferred method of talking rather than a full accent. No I am not the best at accent so some might sound a bit silly. Under no condition will sexual content be described or roleplayed.
Gameplay details
Any concerns, limits or anything else that might come to mind during session 0. From there a list will be posted for anyone to see at any time. Any player can also come to me at any time for any reason.
Content warnings
Safety tools used
• Debriefing
• Lines and Veils
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Characters will start at lvl2, using either the 2014 or 2024 rules. We'll hold a session 0 and have a discord server for anything and everything Campaign related. I'll work with each player to build out their character. If you're a new player just let me know and I'll be happy to walk you through the process. Anything official is up for use. I don't mess with homebrew character options much. Character sheets will be hosted on roll20 but if you have a personal method, D&D beyond or a physical sheet, you can use that to track things. I'd just need the roll20 sheet and the personal method to match up.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Low
Experience level
Beginner
Platforms used
• Roll20
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Thursday - 9:00 PM UTC
3-4 Hour Duration
0 / 4 Seats Filled
Requirements
Experience required: Beginner
Age: 18+