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Head Shot the Rot | Fast-Paced, High-Stakes, Cinematic Gunplay

Head Shot the Rot | Fast-Paced, High-Stakes, Cinematic Gunplay

Pathfinder 2e | One-Shot

About the adventure

Alkenstar’s hottest new play just turned into a nightmare. A sinister ritual is transforming theatergoers into a ravenous horde of undead, and it’s up to YOU to stop the city from being overrun! Lock, load, and blast your way through the zombie apocalypse in this action-packed one-shot. Guns blazing, zombies dropping, and headshot counting with fast-paced, high-stakes, cinematic gunplay! Ready to take the shot? Sign up now!

Game style

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

5.0

(12)

2 years on StartPlaying

51 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 3 hours

Response rate: 100%

Additional details

How to prepare

This game is built on immersion and intensity, and that starts with how you show up. ✅ Discord & Roll20 – All sessions run through Discord (voice) and Roll20. Get familiar with both. ✅ A Solid Mic – Clear audio is non-negotiable. If your mic is bad or you’re in a noisy environment, it breaks immersion for everyone. ✅ Quiet Space – Background noise kills the mood. Find a distraction-free zone where you can focus. ✅ Character Ready – Build with intent. Read the Player’s Guide and come prepared to contribute. If you’re set up properly, we hit the ground running—no wasted time, no distractions, just great storytelling and hard-hitting gameplay.

What I provide

My military background gives me a unique edge in running Headshot the Rot, especially in a setting like Alkenstar, where tactical thinking and firearms proficiency play a huge role. 🔹 Tactical Combat Depth – I bring a more immersive and strategic feel to combat, emphasizing real-world gunfighting tactics like cover usage, fire discipline, and suppressive fire. 🔹 Weapons and Ballistics Knowledge – My understanding of firearms allows me to describe gunplay with authenticity, from the kick of an arquebus to the handling of black powder weaponry. 🔹 Squad-Based Coordination – Whether players are working together to clear an alley of undead or holding a choke point, I can guide them toward teamwork-based solutions that feel natural rather than gamey. 🔹 Leadership and Player Engagement – My ability to keep a team focused and engaged will ensure that every player feels like they have a role to play. Whether someone is sniping from a rooftop or holding the line with a scattergun, I can make them feel like their actions matter. 🔹 Morale and Psychological Pressure – I understand the emotional toll of prolonged engagements, even in a fictional setting. The rising tension of an ever-growing zombie horde can hit harder when framed through the lens of exhaustion, dwindling ammo, and the creeping weight of survival decisions.

Gameplay details

🔹 Violence and Gore – Includes graphic combat, gunfights, and descriptions of blood, injury, and dismemberment. 🔹 Undead and Body Horror – Features zombies, decay, infection, and unnatural transformations. 🔹 Firearms and Gun Violence – Heavy use of guns, including themes of shooting as a survival necessity. 🔹 Claustrophobic and Desperate Situations – Players may face overwhelming odds, limited resources, and high-tension survival scenarios. 🔹 Dark Themes and Death – The adventure revolves around an apocalyptic outbreak, potential NPC casualties, and the threat of turning into the undead. Safety Tools in Use: 🔹 Session Zero – The underrated linchpin to any good game. 🔹 Monte Cook's RPG Safety and Consent Checklist – Establishes clear boundaries before play. 🔹 Open-Door Policy – Players can step away at any time, no explanation needed. 🔹 Debriefings – A brief post-session check-in to ensure everyone is feeling okay after the game. 🔹 Breaks – Every hour, on the hour.

Content warnings

Safety tools used

Breaks

Debriefing

Monte Cook RPG Consent Checklist

Open Door

Session 0

How will character creation work

This one-shot is designed for 3rd Level, pre-generated characters.

Players can expect

Combat / Tactics

High

Roleplay

Low

Puzzles

Medium

Experience level

Beginner

Platforms used

Discord

Roll20

3 NEEDED TO START
$15.00

/ Session

Each player will be charged when a session starts.

Details

Once / Monday - 9:00 PM UTC

Mar 17

4-4 Hour duration

0 / 5 Seats filled

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 3 players have joined