Curse of Strahd Revamped (Presented by Paragon)
Curse of Strahd isn’t just a horror campaign—it’s a descent into a world where every choice tests your morals, your moral lines are always questioned
$11.00
/ Session
Details
Weekly / Wednesday – 12:30 AM UTC
Jul 30 / Session 14
3 Hour Duration
4 / 6 Seats Filled
Schedule
About the adventure
In this adventure, you fellow players shall explore and plunge deep into Barovia a land both ancient and forgotten, a kingdom shrouded by mists. Where the living are haunted by the dead, where monstrous thirsts cannot be quenched and even its guardians of old have turned against it. Here life has no meaning and most of its inhabitants do not even care. The only things they all dread are the mists and their master the vampire lord Strahd Von Zarovich. An ancient curse is beset on this land separating it into its own domain of dread controlled by the vampire Strahd. Here is where you, my dear players, and your characters come in. You will have to make many choices and your choices will truly matter and rebound in the future of this adventure campaign. Starting with the choice of how your character comes into Barovia as it is its own world, to helping or destroying hags that turn the bones of children to power for pies or take advantage of the power they can offer. What shall you do with the tyrants of this land or its ancient inevitable horrors? What you can expect from the adventure? 1. Creativity will be rewarded on all levels I am a DM that appreciates creative choices outside and inside combat 2. Roleplay is my favorite part of the game, sometimes steel of the sword and the fire of the spell must ring but when you want to and when its reasonable to roleplay and resolve a scene without combat or through clever planning that is where the game shines. 3. This is an adventure with some adult themes and plenty of dread and horror but also drama from characters who want to rise and be heroes, to those who are immensely self-centered and more so than most those who want to drag others down into their own horror. 4. You will have the chance to equip yourself with amazing artifacts of ancient light and power or newfound weapons of dread craft. And fight against some of the most amazing monsters and enemies of DnD 5. Play key parts that will alter your fate and the history of Barovia, delve into the dram of Strahd von Zarovich and his past.
Game style
Rules as Written (RaW)
Rule of Cool (RoC)
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
4 years on StartPlaying
1019 games hosted
Highly rated for: Creativity, Sets the Mood, Storytelling
Average response time: 6 hours
Response rate: 100%
About me
To me DnD is not just an escape from the world which it can be but I aim to help my players tell the story of their characters throughout the campaign and heavily encourage player choice, consequences both positive and negative and self-expression. To give a little example from recent adventure with Rime of the Frostmaiden, a player wanted to create a reason as to why their character was so heavily involved in Ten Towns, the reason was that their character was a member of a cult that wants to overtake Bryn Shander and change the politics of Icewind Dale to a magiocracy. Which to me as a DM that loves big ambitious goals and gives us so much back and forth. About my experience I've been DMing and playing since 2nd edition but my true development came around 3.5 and now 5e. I have about 11 000 hours on Roll20 alone, not to mention in person and just online on another platforms. A very simple way to describe my games is a more serious roleplay and character focused campaign. For any of you who are lovers of the RPG genre would be Dragon Age or the Neverwinter games for the online territory. I am a big fan of Matt Colville and many other youtubers/streamers like him.
View Profile →Character creation
Creating your character
Character creation will happen in session 0 or you can submit a character idea for review and we can talk about what fits what doesn't how we can implement the character so that they have that they are both immersive but fun to play as well.
What to expect
Preparing for the session
You'll just need a basic understanding of D&D 5E and Discord (either the installed app or a web account) to join the voice channels and communicate with the group.
What Paragon brings to the table
I will bring custom music for the game, custom artwork, adventure books, and materials needed for the campaign. Plus all of my available library of PDFs, books, etc for you to use for character creation or something else if you would like. I try my best to do voices and create a unique personality for each NPC and character that the party encounters, environmental ambiance, and emergent elements.
Equipment needed to play
Microphone
Internet
Platforms used
Safety
How Paragon creates a safe table
We use Lines and Veils in play. Plus, we use Red cards for big no-nos and Gray cards for stuff that's getting a bit uncomfortable as subject matter or roleplay. If anyone needs it, we've got aftercare. I always keep the communication lines open with my players, tackling any issues ASAP for a smooth and chill experience.
Content warnings
Safety tools used