StartPlaying logo
Curse of Strahd - A blight has befallen Barovia, adventurers needed!

Curse of Strahd - A blight has befallen Barovia, adventurers needed!

Dungeons & Dragons 5e | Campaign

About the adventure

White moonlight peeks through meek rainclouds, illuminating the night. Ahead, ancient statues stand proud around a massive gated entrance. A design that once spoke to a fortunate history, to a time when all was good, now long eroded to the harrows of time. The sky rumbles with thunder, your attention drawn to a figure perched atop the statues, silhouetted against silver clouds. You meet his gaze, his lips curl into a smirk. Smug. A bolt of lightning tears through the darkness and the figure vanishes. The unsightly gates screech as they open, hinges screaming as they open to welcome their newly arrived guests. Something surely sinister is transpiring in this domain and you’ve just been invited... Welcome weary traveler to the accursed lands of Barovia! A domain were peace and joy finds no quarter. This is a gothic horror themed campaign published by Wizards of the Coast has players questing through Barovia, a once prosperous and noble country with beloved rulers, but now cursed and filled with other worldly horrors. Throughout the journey, the party will experience many challenging encounters, not all combat, piece together the downfall of these great lands, and accrue much experience and artifacts lost to time. The module base is neatly paced at a level progression of 1-13 with milestones. The story is equally paced making for a enjoyable and well rounded campaign. I understand that homebrewing can be a contentious topic, so with the consent of the individual party, some lite tweaks to the module can be made. Connecting the story to the player character's background more as Curse of Strahd has very little room for player backstory interaction due to its unique location. I am also open to increasing the level cap to 20 if the party wishes to seek a higher and more difficult climax. With that in mind, the additions to the campaign are at my creative liberty and will do my best to be respectful to each party member.

Game style

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

5.0

(11)

LGBTQ+
Hispanic/Latinx

2 years on StartPlaying

214 games hosted

Highly rated for: Storytelling, Creativity, Sets the Mood

Average response time: 2 hours

Response rate: 80%

Game Master Reviews (11)

Proficiencies

Players say this GM is great at:

Storytelling

Creativity

Sets the Mood

Victor avatar

Victor

New review

Played 1 sessions

Awesome DM! Really brings the characters and enviroment to life!

Mike avatar

Mike

Played 7 sessions

Pray is a great DM! He really enjoys setting the environment, overseeing and adapting the story, personalizing NPCs, and encouraging character development. He gives great latitude to the players to drive the story as they wish. Highly recommended!

Richard avatar

Richard

Played 17 sessions

The DM was very helpful in setup, and during playtime for a new player like me.

James avatar

James

Played 3 sessions

Great first session! Looking forward to more!

Jack avatar

Jack

Played 34 sessions

We always have a lot of fun and that is mainly due to Pray's talents as a GM. He is great at letting us have fun while also bringing us back on track when we need to be. I would highly recommend him.

Billy Maloof avatar

Billy Maloof

Played 13 sessions

DM keeps a welcoming environment. He is engaging and allows a certain amount of tom foolary before getting back into the game.

Additional details

How to prepare

Roll20 and Discord accounts are required. Familiarity with these programs and dnd 5e are preferred but not mandatary. During Session 0, any questions of the aforementioned topics will be answered as well as in private if extra attention is needed.

What I provide

Roll20 premium for dynamic lighting and module for Curse of Strahd with all of its respective materials fully integrated. I will create and maintain a custom Discord for each group, tailoring it to your needs and wants. A library of ambient music to fit specific encounters for added immersion. And commissioning custom artwork of key moments or the party as a whole is more than a certainty.

Gameplay details

Meta : Roll20 will be the platform that the majority of the game is played on, using a fully integrated module with battle maps and handouts. Discord will be an additional layer of organization for materials in and out of game content such as for voice chat and any additional content the roll20 does not provide. (A unique server will be made for each group). During Session 0, any questions as to how to use these platforms will be answered, and newer players I will meet in private for character creation or for further questioning if need be. Feedback for additional materials or accommodations are more than welcomed. Expectations : The game is rated 18+ as several adult themes are present throughout the course of the campaign. They are used to aid in story telling and add to the horror that Curse of Strahd is famous for. As a result, there will be a certain level of expected discomfort for immersion but of course Lines/Veils and Triggers will be discussed privately. 1. Roleplay - It is heavily encouraged, be it a quirky accent or fluctuation of the voice, as it shows effort and willingness to participate in group efforts. It cements the character in the world and promotes scenes that we all will cherish, be it serious dialogue with the antagonist over their evil plans or small talk by the campfire during a long rest. This is a hobby and cringey voice acting is to be expected, myself included, but it makes it that much more personable. 2. Attendance - Player's should arrive 5-10 minutes early of the established hours as to start on time. Life is chaotic so complications are common. I ask, if an event were to occur that would cut into session time or results in an absence, that you confront me privately an hour before session. Curse of Strahd is a challenging module and missing just one player character severely increases the chances of character death. With proper heads up, I can lower an encounter's Challenge Rating as to not punish the other players. If one player is absent in the session, and all players consent, then session may continue pending my approval. If the session planned has an encounter, be it aforementioned combat or roleplay, and I believe that all players should be present, then I reserve the right to delay the session. If two or more players are missing, I will most likely delay session unless downtime can be reasonably made (Such as shopping, information gathering, crafting, etc...) A 5-15 minute intermission is always available to be called at any time in the session, usually about halfway or before an upcoming combat encounter. 3. Metagaming - At Session 0, each character and their backstories will be made clear. This should kept in mind while playing, as I do reward creative problem solving, but it is only as satisfying as how in character it's made. Character progression in the pinnacle of Dungeons and Dragons, so temper expectations that your characters aren't perfect, and that failure can be just as fulfilling. I do add a personal flare to parts of the campaign as to make it fresh and keep players on their toes. I am not perfect, so if you catch me making a mistake with a particular mechanic or encounter, reach out to me privately. I will error correct or retcon if need be but spoilers and cheaters are not welcomed at my table. 4. Etiquette - We're all here to have a good time and enjoy ourselves in this hobby. A level of cooperation and compliance is required for the health of a party. Keep this in mind at character creation as no amount of "my character would..." will be accepted if it causes needless inner party conflict. Character conflict is kept in mind for campaign events, so if reasonable conflict occurs, please conduct yourselves reasonably. I intend to a reasonable DM, so if I make a ruling in session, to please respect it and reach out to me for concerns after. I have a zero tolerance for inflammatory and or hateful language. Malicious individuals and bad actors will be swiftly evicted from the group. Additional House rulings : 💥 Crunchy Crits - Player Character's base attack rolls deal their maximum damage and any additional dice are then rolled to be added to the total. 😇 Hero's Rounding - Damage that would be halved are made in the favor of player characters. 💉 Potions - All potions are a Bonus Action. A Heal Potion can instead be used as an Action to heal its maximum value. ☠ Death Saves - These are rolled privately to the DM, as to build suspense and teamwork, and players are asked to keep their involvement to a minimum until brought back. 🧰 Passive Skills - If the passive skill check (Skill + 10) is 5 higher than the DC, it it considered an automatic success and no roll is needed. Having advantage or disadvantage warrants a +5 or -5 respectfully to the passive check. 💡 Recap - At the start of each session, a "recap" will be called. Players are welcome to give an overview of the previous session's events. If a satisfactory summary is given, I reward all players involved with a dice of inspiration, stacking with any inspiration I may have given previously. 1 Recap inspiration may be held at any time. 😰 Drop Tanking - Creatures can regain consciousness from the dying state a number of times equal to their CON modifier, resetting after a Long Rest. Instances that exceed this total will be given 1 point of Exhaustion. 📚 Character Creation - Stats can be Point-buy, Standard Array, or 4d6-drop lowest. Two arrays can be rolled in this manner, rerolling the array if its total sum is less than 72, but I must be present for the rolls. All official 5e materials are legal with a few exceptions. Guildmaster's Guide to Ravnica, Eberron: Rising from the Last War, Astral Adventurer's Guide, and Unearthed Arcana all need my approval.

Content warnings

• Abuse

• Blood

• Body Horror

• Character Death

• Child Death

• Death

• Drugs (addiction, use, withdrawal)

• Language/Cursing

• Mind Control

Safety tools used

Breaks

Lines and Veils

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

The campaign may start with a 3 session prologue, investigating a haunted house, that levels them from 1 to 3. Dubbed the "Murder House," it is recommended to newer players as an introduction to the campaign setting and Dungeons and Dragon as a whole. If the party is more experienced and still wishes to participate in the prologue, then they can start at 3 with me adjusting the Combat Rating up accordingly. Otherwise, campaign starts its events at level 3. Character creations will be done on Roll20 with specific handouts and sheets given to each player. A Session 0 will be first hosted to give a chance for Players to interact and set expectations. Working out party composition both mechanically and socially.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Roll20

1 NEEDED TO START
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Monday - 9:00 PM UTC

3-5 Hour Duration

2 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined