Decent into Avernus - An Adventure in Baldur's Gate (New Players Welcome)
Dungeons & Dragons 5e | Campaign
About the adventure
The holy city of Elturel has disappeared from the Forgotten Realms and descended into Avernus, the first layer of the Nine Hells. This event came about as the result of an infernal bargain between the archdevil Zariel, who rules Avernus, and the treacherous High Overseer of Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict between demons and devils known as the Blood War. Next on Zariel’s list of cities is Elturel’s neighbor, Baldur’s Gate. The characters can be the heroes who descend into Avernus, save Elturel from certain destruction, and prevent a similar fate from befalling Baldur’s Gate. Journey into Hell, forge alliances, kick some ass and save the world! This adventure spans from level 1-15, new players are welcome.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
2 years on StartPlaying
797 games hosted
Highly rated for: Creativity, Teacher, Storytelling
Average response time: Under 1 hour
Response rate: 100%
Game Master Reviews (67)
Proficiencies
Players say this GM is great at:
Creativity
Teacher
Storytelling
Mallow is an insanely talented, creative, and thoughtful GM. Super patient, amazing at making new players feel welcome and confident while playing. The environment he creates in general is just so much fun, and I look forward to our campaign every week. I'm so happy I stumbled upon his game!
Additional tables
1 available
Weekly / Wednesday - 1:00 AM UTC
Apr 9 / Session 13
4 / 6 Seats filled
Additional details
How to prepare
A working mic and a good internet connection. Have some very basic understanding of discord and how it works. All other systems and tools we will go over during session 0
What I provide
Full DnD beyond source books, all campaign maps and custom tokens, and a lot of fun!
Gameplay details
This game is geared toward adults. If you have any specific triggers or issues with content please speak to me privately and we will make sure the game works for you.
Content warnings
• Alcoholism
• Blood
• Death
• Fire
• Violence
Safety tools used
• Breaks
• Session 0
• X, N, and O Cards
How will character creation work
Point buy or standard array - Characters start at level 1 - Characters can be created before session 0 or during session 0. We will be using DnD beyond for all character creation, Roll20 for maps and tokens, and discord for voice.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Beginner
Platforms used
• Roll20
• D&D Beyond
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Friday - 2:00 AM UTC
3-3.5 Hour duration
1 / 6 Seats filled
Requirements
Experience required: Beginner
Age: 18+