Dungeons and Dragons 5e | Original One Shots for - FREE -
Dungeons & Dragons 5e | One-Shot
Free
Details
Once / Saturday - 7:00 PM UTC
Mar 22
3-5 Hour duration
0 / 6 Seats filled
Requirements
Experience required: Open to all
Age: 18+
About the adventure
Greetings, brave adventurer! Are you ready to face the unknown and prove your mettle? The time has come to embark on a daring new journey—one that could shape your destiny. Prepare your gear, steady your heart, and steel yourself for a One-Shot Adventure unlike any other. Step into a completely fresh quest, where new challenges and untold mysteries await at every turn. This game will be a single-session experience, but who knows what the future holds? If fortune favors us and the winds of adventure are kind, this one-shot might just blossom into a full-fledged campaign with newfound allies by your side. The possibilities are endless. So, will you take that first step into the unknown? The road calls—your adventure begins now.
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
2 years on StartPlaying
Additional details
How to prepare
You need to have a PC that can handle Fantasy Grounds, a working mic and enough game time to play for several hours. Also, a proactive mindset and focused on having fun in group is all you need. This is a game focused on ROLEPLAY. No rule-lawyers allowed!
What I provide
I will use Fantasy Grounds as a VTT to run the game, with the Ultimate License. (You don't need to buy it! Just download the Demo and you're good to go!); I will use Discord private server for voice chat. Core rulebooks and supplements will be available on Fantasy Grounds. I'll use the 2014 rulesets for these one-shots, so you don't have to worry about the new rules for now.
Gameplay details
As the DM, I'll do my best to ensure everyone has fun and enjoys the game, without causing any discomfort or ruining the experience. But I can’t do it all on my own! I’m always open to feedback and want to make sure we’re all having a good time. If there’s anything sensitive or important you’d like me to know, please feel free to reach out in advance, so I can be aware and make adjustments where needed. That said, if this table isn't giving you the game experience you're looking for, no hard feelings—feel free to explore other options. I understand that I can’t please everyone, and that’s okay! We all want to have fun, and it's important we find the right fit.
Content warnings
Safety tools used
• Debriefing
• Lines and Veils
• Open Door
• Session 0
How will character creation work
The players will have to create their own character on session zero. The stats, gold and levels will be detailed after the player agrees with the schedule and is ok to be part of this table rules (which will be discussed on session zero as well). So far, I can say I'll allow only official modules that are not part of any published campaign world (like Ravenloft, Eberron or Forgotten Realms). I'm currently running the 2014 D&D5e rules.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Fantasy Grounds