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Mysteries in Icewind Dale: Save the Ten Towns [D&D 2024]
Icewind Dale. End of the world. As winter gets harsher, nights become longer, sanity is falling apart... You are a on-way traveller... there... Why?
About the adventure
Icewind Dale is the frostbitten end of the world. The windswept tundra in the region is the true test of one’s mettle. It’s survival of the fittest! Ten small towns have managed to survive so far by learning to respect the weather... But as the winter is getting harsher and harsher, and the nights become longer, town folk start to believe that the Frostmaiden, A Goddess— and a cold-hearted one— stands behind this brutal change.... Desperate, they seek White Clerics' advice and start to offer sacrifices to the Goddess... food, lives, the little they still have... As sacrifices are offered every New Moon... Sanity is falling apart... Desperation becoming common place... You are a traveller that bought a one way ticket to Icewind Dale... Why? What is your motivation? Investigate the mystery? Help the Dale folk? Search the hidden secrets and uncover the prophecy of the Lost Tomb? Join a caravan travelling from Luskan to Bryn Shander and find yourself in the middle of a complex, dark, and daunting puzzle that threat the Ten Towns of extinction...
Game style
Rule of Cool (RoC)
Meet the Game Master
3 years on StartPlaying
19 games hosted
Highly rated for: Creativity, Rule of Cool, Teacher
Average response time: 3 hours
Response rate: 100%
About me
If I were a Character, I'd say.... Race: Human, Latin American (but I'd rather be an Elf). Background: University professor. Class: Game Master. Sub-class: Dungeon Master (D&D since 1st ed... Currently 5e). I like to DM as much I like to play. And I like creating homebrew rules and worlds as much as I like knowing Rules-as-written (RAW) and official adventures. So I'd say I'm Lawful Good. I go by the rules, but my Good alignment urges me to use Rule-of-Cool if that improves gameplay and player engagement. As a DM, I will work to embed players in the storyline, weaving their backgrounds into the main campaign even in official adventures (after all, they all need adjustments anyway). I'm looking to collectively build amazing stories and experiences while rolling dice. We must remember that dice bring the unexpected into our game and help creating unforgettable moments! Let's roll some dice!
View Profile →Reviews (12)
Proficiencies
Players say this GM is great at:
Creativity
Rule of Cool
Teacher
I started playing with Leo a few years ago and I haven't stopped since. He manages to accomplish one of the biggest challenges for a DM, the ability to absorb the players ideas/wants and introduce/adapt them into the game in a coherent and fair way, prioritizing fun without breaking the rules. Leo has an incredible ability to listen to players and adjust the game to ensure everyone has their moment to shine, without letting the focus of the story get lost. Always paying attention to the actions and positions of the characters to understand them better, remembering things accurately, rewarding creativity. Just writing about it makes me excited for my next session. Just go for it!
I've had the pleasure of playing in Leo's DnD campaign for about two years now, and I can confidently say he is the best DM I've had in online sessions. He is incredibly patient, always making sure everyone feels included and engaged. His problem-solving skills are S tier, and he has a clever way of handling any situation that arises in the game. On top of that, his deep experience with DnD shines through in every session, and he is an expert when it comes to lore and rules of the game. I'd recomend him for any type of player, new or experienced! He is that great!
Leo has been an amazing GM so far! I was nervous about joining a more professional game as I’m fairly new to D&D but he immediately made me feel super comfortable. I appreciated having a session zero because it really helped me prepare for joining the game. He didn’t shut down any of my ideas for my character and gave me a really good preview of Foundry which I had never used before. He takes us through each session at a nice pace and has no problem pausing to explain things if we need help. His rule additions help keep the game exciting and his storytelling is really immersive. I also really appreciate his Discord server as a great place to keep in touch between sessions. For my first time on Start Playing I think I hit the jackpot of best DMs.
Returning to DnD after a 20+ year break and Leo has been great. Really took his time with an extended session zero to walk me thru the basics of Foundry and has continued that patience and teaching thru the sessions. I love that he lets the players set the pace. I'm sure we've zoomed past some scenes that he expected some more RP out of and I know for sure we've slowed some things down at times and spent a lot longer poking into other things, but he rolls with it and adapts without pressuring anything to go in a direction or meet a milestone. Very happy to have gotten a DM of this caliber and caring to jump back into things!
Having played at his tables for years, I can confidently say Dagemas is an exceptional GM. His creativity, engaging storytelling, and improvisational skills ensure that every game is dynamic and exciting. Additionally, his attention to detail and ability to tailor challenges to the players make each session memorable.
Character creation
Creating your character
Characters start at Level 1, roll stats or take point buy if you dislike the rolls. Character creation is on DNDBeyond where you have 24x7 free access to approx all Official WotC Material. If you have never used DnDbeyond we will create the character together in Session Zero/Prologue. The Campaign spans from Level 1 to 12 (expect 45-50 sessions), but can be expanded up to Level 20 on a follow-up extension I have designed if the groups agrees on continuing.
What to expect
Preparing for the session
You will need a mic and accounts created on Discord and DNDBeyond (both free!). Links will be provided once you register. Foundry is accessed via a weblink, so no account needed. Characters can be created in DNDBeyond as soon as you get the link, but we will jointly finalized it during Session Zero. Once you join, you will also receive a guidebook to Icewind Dale and some suggestions for Character creation, background, and motivation. You can bring any character concept you want, and I will help you tie them to the storyline.
What Dagema | Leo brings to the table
⚔️ Play this acclaimed Campaign enriched with top quality art/maps by James' RPG, Morvold Press, and others, and refined with supplements such as the Gazetter, the Complete DM's bundle (Eventyr), and due to my past experience as both player and DM of this full campaign. ⚔️ Benefit from a Discord channel that allows downtime activities, a DNDBeyond library with ~ all WotC content, and a Foundry platform customized for our Campaign - All these are free of charge for Players. ⚔️ Enjoy a fast-paced level advancement that allows you to progress while deep diving into the plot's challenges and mysteries ⚔️ Immerse yourself in a game with a rich blend of storytelling, ambiance music, and rich art and maps ⚔️ Experience your character become a core element of the story. Even if we are playing an official module, we will weave the main plot with each character background and motivations. ⚔️ Receive links once you register. Foundry is accessed via a weblink, so no account needed. Characters can be created in DNDBeyond as soon as you get the link, but we will jointly finalized between the individual free Session Zero (1h) and free Session 1 "Prologue" (3h) where we will test your character as part of a group, and set the storyline in motion.
Homebrew rules
⚔️ A Player Character can accumulate up to 3 Inspiration Points [granted by the DM and other Players after every session] ⚔️ Flanking provides a -2 to AC, and Surrounding (4 Enemies) advantage on all attack rolls against the Surrounded creature ⚔️ Deadly critical: base dice is maximized, and extra dice rolled ⚔️ Dropping to zero HP grants 1 level of exhaustion
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Dagema | Leo creates a safe table
This Campaign includes a free individual Session Zero where we will go through safety tools, game style, and character creation. And a free collective Prologue where the group will agree on certain rules, lines and veils.