Dungeons of Drakkenheim: The Corruption Within | lvl 1-15
Dungeons & Dragons 5e | Campaign
About the adventure
Dungeons of Drakkenheim is an intense, dark fantasy campaign set in a ruined, monster-riddled city where danger lurks around every corner. Five years ago, a meteor fell upon the great city of Drakkenheim, transforming it into a nightmarish wasteland filled with mutated creatures, toxic magic, and rival factions fighting to reclaim its secrets. For those brave enough to venture into the fallen city, riches, power, and knowledge await—but only if they can survive the horrors within. The game blends exploration, combat, and intrigue as players navigate the deadly ruins, each choice impacting the city’s balance of power. In Dungeons of Drakkenheim, you’ll find yourself pitted against unimaginable foes, contending with the city's corrupting magic known as "The Haze," and deciding the fate of factions vying for control. Some seek to restore Drakkenheim to its former glory, while others wish to use its tainted relics for dark ambitions. Your party may choose alliances carefully or reject them all, but beware: trust is a rare commodity in this lawless place, and betrayal often brings deadly consequences. This campaign is for players who love deep roleplay, tactical combat, and a storyline that evolves based on their actions. Expect moral dilemmas, tough fights, and a gritty tone where hope is as scarce as fresh air. It’s a game for adventurers who don't mind getting their hands dirty and are willing to risk it all in search of power, purpose, or simply survival. The choices you make will reshape Drakkenheim, for better or worse—if you live long enough to see it.
Game style
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Excited to get started!
2 years on StartPlaying
1325 games hosted
Highly rated for: Creativity, Knows the Rules, Storytelling
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
Working Microphone (Possibly headset if background noise is an issue) - Discord (FREE) https://discord.gg/sSGAQpbSuW Username: camerox - https://forge-vtt.com/ account, a website that hosts my foundryVTT sessions (free(for you!)) - computer/laptop + Mouse (Foundry doesn't work very well on a phone/tablet but will work in a pinch! - Yearning to explore a new world and embrace your character
What I provide
I bring Music, Animations, Extra detailed Maps, Automation, VFX and SFX. Expect harrowing tactical combat exploration AND roleplay!
Gameplay details
My goal with how I have FoundryVTT setup is to make learning it as painless and as simple as possible. I use a beautiful UI mod to organize your moves into Actions, Bonus Action, Free Actions, and Reactions so you know which abilities are which. Also, with a simple, target enemy and a click of your weapon, the game will automatically roll to hit and damage leading to minimal time between turns and a faster paced game! No one likes waiting forever to get back to their turn. Lastly, I make sure at the end of every session to do a recap of the important lore bits we experienced as well as what lies ahead in the next session! Recently I have purchased Dungeon Alchemist so that I can make beautiful looking maps! Homebrew Rules: Using Double every other Diagonal rules for movement and spell ranges https://i.imgur.com/tZyn79Z.png Healing Potions: Bonus action as Normal, As an Action Rolls Maximum Death Saving Throws: being knocked to 0 HP or failing a death saving throw adds 1 point of exhaustion (nat 1 adds 2 points of exhaustion) to balance this, a short rest removes 1 point of exhaustion and a Long Rest sets your exhaustion back to 0) Saving throw Crits: ex: someone casts blight on someone else, Nat 1 rolls maximum damage, nat 20 rolls minimum damage Swift Action: Swap your weapons or make a skill check(Determine an Enemy's Weakness/intentions) Flanking: +2 to attack rolls
Content warnings
• Blood
• Body Horror
• Character Death
• Cults
• Death
• Drowning
• Emotional Abuse
• Extreme Violence
• Gore
• Hostages
• Mental Illness
• Mind Control
• Suicide
• Torture
Safety tools used
• Aftercare
• Breaks
• Debriefing
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Campaign will start at level 1 with an extra 200gp worth of adventuring gear. We will be able to expect to get to around level 15 with added homebrew content and using Sebastian Crowe's Grim Hollow Expansion for additional content! Character creation will involve Grim Hollow's .Sebastian Crowe's Guide to Drakkenheim featuring: 1 new class, the Apothecary, 21 new Subclasses, and 13 new Feats! We will also be altering the Attunement system in favor of a BG3 style "Paper Doll" equipment manager. Character creation I am deviating from my usual pointbuy method and attempt rolling for stats for character creation. We will roll for stats using 6 rounds of 4d6, drop the lowest. I will allow a complete reroll if the sum of the stats are lower than 70. Rolling for stats will be done in FoundryVTT
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Intermediate
Platforms used
• Foundry VTT
$30.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Monday - 5:30 PM UTC
Mar 24 / Session 3
3-3.5 Hour duration
4 / 6 Seats filled
Schedule
Requirements
Experience required: Intermediate
Age: 18+