Pathfinder 2e: Spore War
Pathfinder 2e | Campaign
$35.00
/ Session
Details
Weekly / Monday - 2:00 PM UTC
Jun 23 / Session 15
4 Hour Duration
4 / 7 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+
About the adventure
"The demon Treerazer has long lurked in the wretched expanse of Tanglebriar, just south of the elven nation of Kyonin. Long ago, he tried to claim the nation as his own, but the elves pushed back and contained him. Today, many believe Treerazer to be exiled, trapped, imprisoned, or simply cowardly hunkering down in the swamp, afraid to attract attention or to trigger elven wrath once more. Those who believe this are about to learn just how dangerously wrong they are." "Spore War" is a Pathfinder Second Edition adventure path for four 11th-20th-level characters. The Spore War Adventure Path is a three-part campaign. The adventurers start the campaign six months prior to the events that will soon trigger the Spore War, as plague barges filled with undead arrive on the shores of Kyonin.
3 years on StartPlaying
669 games hosted
Highly rated for: Storytelling, Voices, Creativity
Additional details
How to prepare
Video is not required but also not discouraged. All players require a microphone to participate in sessions, preferably one of ample quality. Rules research is not required but encouraged (you will need to know enough to be capable of creating a character). I frequently make myself available to discuss rules and assist with learning. You must have a browser installed capable of accessing the Forge (a Foundry Cloud Hosting Site) and a device capable of running the VTT. Lastly, Discord will be utilised as vehicle of communication as well as our music hosting service.
What I provide
I will provide players with a fully outfitted adventure module with which to play the campaign on. This includes, but is not limited to the following; High Resolution Visual Resources and Effects, Automated Character and NPC Actors, Atmospheric Sound Cues and Adventure Resource Storage.
Gameplay details
I typically run my games using the rules as prescribed, but if an obvious discrepancy or interesting opportunity arises, the exact ruling may be relaxed to compensate. I pride myself on constructing a in depth and dynamic narrative for my players, one which revolves around and is directly influenced by their decisions. Therefore, inter character roleplay is encouraged at my tables, and individualism is discouraged (unless it makes narrative sense and doesn't significantly exclude others from play).
Content warnings
Safety tools used
• Bleed
• Breaks
• Lines and Veils
• Luxton Technique
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Characters must be prepared before the session takes place. Typically we will hold a session 0/1 in which everyone will put their characters together, enquire about specifics and conclude their concepts. I typically available at most hours of the day to discuss character creation (amongst other concerns) via my Discord server.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT