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Pathfinder 2e: Spore War

Pathfinder 2e: Spore War

Pathfinder 2e | Campaign

About the adventure

"The demon Treerazer has long lurked in the wretched expanse of Tanglebriar, just south of the elven nation of Kyonin. Long ago, he tried to claim the nation as his own, but the elves pushed back and contained him. Today, many believe Treerazer to be exiled, trapped, imprisoned, or simply cowardly hunkering down in the swamp, afraid to attract attention or to trigger elven wrath once more. Those who believe this are about to learn just how dangerously wrong they are." "Spore War" is a Pathfinder Second Edition adventure path for four 11th-20th-level characters. The Spore War Adventure Path is a three-part campaign. The adventurers start the campaign six months prior to the events that will soon trigger the Spore War, as plague barges filled with undead arrive on the shores of Kyonin.

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Game Designer

3 years on StartPlaying

629 games hosted

Highly rated for: Storytelling, Voices, Creativity

Game Master Reviews (38)

Proficiencies

Players say this GM is great at:

Storytelling

Voices

Creativity

Charlie avatar

Charlie

Played 298 sessions

Rob is the best DM I've ever played with and possibly have ever known. When I joined I felt awkward coming off of a multiple games from various other DM's that just fell flat uncaring about players, or how the world was unknown to them, or poor scheduling and handling of the game. He went to great lengths when I was alone to get the game started and accepted my ideas for my character and interacted with me in a conversation showing genuine interest. I've never had a DM be so interested in having a conversation back and forth between us and so willing to talk about his story and the game. Rob was and still is kind and sensitive with his playgroups making sure that we were all are okay and felt comfortable within his games. He's proven he's a master class gm and dedicated to working on his games and with all of us as his players. Rob juggles all of the players stories and the games weaving you into the very game and making you actually feel like you're a part of the world and have a purpose within the game. Even more impressively all of us in the game felt important like we were genuine heroes within the game and no one overshadowed the other. I've always been far more into roleplay and storytelling and when I first joined I had an idea I wanted to play for so long and Rob encouraged it and during the game my story went on throughout the campaign and came to an amazing conclusion. Through all the games I've played I've met many others also interested in the same level of storytelling and have gained wonderful friends I never would've met otherwise. Over the 2 years I've spent with him now we've played all types of adventures from 5e, to pathfinder 1 and 2e, to even a home game he made for us as his players. Rob is well versed, knowledgeable, and is as I said before the best DM I've ever played with. People will praise the likes of Matthew Mercer and Brennan Lee Mulligan but I fully believe that if you join Rob's game you will find that it's like you're playing under them with how great of a DM Rob is. If you join Rob's games you'll find a place where you can make great friends, create wonderful stories together, and simply get lost in the fantastic world that we manage to create with Rob. I would personally promise that if you join and stick around you will have the time of your life. I hope all of you have an awesome time and become friends with both other players and Rob as I'm both proud and happy to say I am.

KC avatar

KC

Played 397 sessions

There is so much to say about Rob that it is staggering. I have been in his games for years and I don't find myself ever wanting to leave or get 'bored' of a single one. The work in which he puts into every AP is a show of his passion for the craft of storytelling, not to mention his ability to provide conversions of old PF1e AP and bring that 2e magic to them with masterclass effort and skill that he's honed over time. I am in every single one of his morning games, so trust me when I tell you that you will not experience a basic game if you are able to match his energy. Even if you aren't, he strives to bring you to his energy, to push you into being your best character. He cultivates great and friendly groups that will welcome others with open arms and hype you haven't seen for your part to play in the story we all weave. He is a fantastic DM from start to finish, and if you want, and great friend. So if you're looking to get into a baller ass Pf2e game surrounded by nerds with a love of the game and the stories attached to 'em, roll on by and I promise you won't regret the time you spend.

Kelsey Boch avatar

Kelsey Boch

Played 432 sessions

I have been playing games with Rob for the past couple years and it is has been the best experience playing online TTRPGs i have ever had. He has created a safe and creative community that brings people together from all around the world in the most wonderful way. The stories that we tell in sessions stay with me in and out of game and I will be forever grateful for it. If you want your characters to have the worst time in the best way possible, your search has ended. Who needs critical role when you have the bipolar dice roller?

Thaal avatar

Thaal

Played 35 sessions

Rob goes out of his way to make everyone feel included. I joined a campaign in progress and after two sessions I've already seen how much thought and effort he puts into making every player feel like a part of the world he's built. He also does a great job making NPCs feel unique, not to mention his incredible voice talent. He is patient and willing to roll with whatever direction the players take the narrative. I'm already looking forward to hopefully many more sessions!

Chance avatar

Chance

Played 13 sessions

Playing with Rob… It’s like driving 120 in a 35, red lining your ex girlfriends stolen 2001 dodge neon down a semi abandoned logging road. Dust clings to your sweat and your eyes sting. Two crooked cops hell bent on pinning you down for their own methamphetamine binge hobo murder are hot on your tail. All you’ve got is a stack of stained glass representing epic airplane water landing exits and those chainsaw bars you made into knife blanks- no bananas, no turtle shells, just rotten tomatoes. You wedge a particularly plucky depiction of an exit chute deployed into a life raft on a rough winters day between the drivers seat and the gas pedal, and fury road yourself out the window. You’ve only got one shot: the wind is ripping rotted red heirloom flesh through your stressed grip- you take aim. The session ends, you want to find out what happens, and you do it again. Rob won't know who you are. He won’t know what you want. What you are looking for. But what he does have are a very particular set of skills, skills he has acquired over a very long career, skills that make him a delight for people like you. If you sign up for one of Rob’s games now, that'll be the end of it. He will not look for you. He will not pursue you. But if you don't, he will look for you, he will find you, and he will lead you through an adventure path for money.

LockeMeUp avatar

LockeMeUp

Played 3 sessions

Wow! Just played my first session with bi-polar. The voice acting was fantastic. The party really worked well together and had a lot of fun. I attribute that to the DM intuitively knowing the players and how to bring the best out of each of us.

Additional details

How to prepare

Video is not required but also not discouraged. All players require a microphone to participate in sessions, preferably one of ample quality. Rules research is not required but encouraged (you will need to know enough to be capable of creating a character). I frequently make myself available to discuss rules and assist with learning. You must have a browser installed capable of accessing the Forge (a Foundry Cloud Hosting Site) and a device capable of running the VTT. Lastly, Discord will be utilised as vehicle of communication as well as our music hosting service.

What I provide

I will provide players with a fully outfitted adventure module with which to play the campaign on. This includes, but is not limited to the following; High Resolution Visual Resources and Effects, Automated Character and NPC Actors, Atmospheric Sound Cues and Adventure Resource Storage.

Gameplay details

I typically run my games using the rules as prescribed, but if an obvious discrepancy or interesting opportunity arises, the exact ruling may be relaxed to compensate. I pride myself on constructing a in depth and dynamic narrative for my players, one which revolves around and is directly influenced by their decisions. Therefore, inter character roleplay is encouraged at my tables, and individualism is discouraged (unless it makes narrative sense and doesn't significantly exclude others from play).

Content warnings

Safety tools used

Bleed

Breaks

Lines and Veils

Luxton Technique

Open Door

Session 0

X, N, and O Cards

How will character creation work

Characters must be prepared before the session takes place. Typically we will hold a session 0/1 in which everyone will put their characters together, enquire about specifics and conclude their concepts. I typically available at most hours of the day to discuss character creation (amongst other concerns) via my Discord server.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT

4 SEATS LEFT
$35.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Monday - 2:00 PM UTC

Apr 14 / Session 7

4 Hour Duration

3 / 7 Seats Filled

Schedule

Off Schedule

Mon, Apr 14 | 1:00 PM - Session 7

Mon, Apr 21 | 1:00 PM - Session 8

Mon, Apr 28 | 1:00 PM - Session 9

Mon, May 05 | 1:00 PM - Session 10

Requirements

Experience required: Open to all

Age: 18+