KILL CUPID

KILL CUPID

When cupid interrupts your singles cruise, it's time to hit back!

TYPE

One-Shot

EXPERIENCE

Open to all

AGE

18+
FULL
$20.00

/ Session

Details

Once / Thursday – 11:00 PM UTC

Feb 27

3–4 Hour Duration

6 / 6 Seats Filled

Schedule

This game will begin once 3 players have joined
About the adventure

The magical underground is hosting its 23rd annual singles cruise, and you're a hunter looking to take a vacation and maybe find love. Unfortunately for you, everyone else has the same idea, and there are good reasons both they (and you) are single. When Cupid decides to crash the party with less than helpful intentions you'll have to team up with anyone with enough experience so you can go back to ruining your OWN love life, thank you very much.

Meet the Game Master

4.9

(9)

1 year on StartPlaying

88 games hosted

Highly rated for: Creativity, Inclusive, Voices

Average response time: 24+ hours

Response rate: 100%

About me

I'm a queer storyteller focused on building narratives of any genre, but with a special focus on science-fiction and urban fantasy. My big systems are monster of the week and powered by the apocalypse, and I'm a fan of your characters. I build worlds, and I love to have characters to fill them with and drive the story onwards. I'm looking to create a safe, inclusive space to enjoy your TTRPG experience without being afraid of fighting at the table or GMs who are more interested in telling their own stories than yours. Trusting your GM to carry your character through their story, even if they don't make it to the end, is such an important part of the experience and finding someone you trust is hard! I'd be honored to receive that trust.

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Character creation

Creating your character

I would like everyone to come the discord with a vague concept that's open to change- for the most part it's okay if you've got nothing and it's okay if you've got a character fully built, but monster of the week allows us to go around the table and build connections to other players, and I would like to ensure there's space in your character's backstory for that to be feasible. We're starting at level 0 and monster of the week allows you to select a stat block from your playbook. it's okay if you don't consider this too deeply beforehand: when we get to the session i'll be discussing if anyone has accidental playbook overlap (it's probably okay! but some playbooks are better for it than others). I'm also open to explaining anything about the system to newer players and I'll be discussing the drawbacks of some playbooks, so I don't want anyone to be heartbroken if their concept works better with a different playbook or what-have-you. For the most part concept creation will happen in discord chat, but if you come to session without much done we'll figure it out through your connections and get you rolling.

What to expect

Preparing for the session

All my players need is a mic and a discord account. if you want to seek out the free resources evilhat has online that's cool! if you don't that's also fine and I will give you all the papers you need. All I ask is that you come to session 0 with the vaguest possible idea of the kind of character you want to play- since so much of character building happens when you decide your connections to the other characters, it's perfectly okay if you don't have it all figured out. I'll walk you through it, and off you an empty fillable gdoc for the character sheet stuff.

What Casper brings to the table

This game will be RP heavy, and I do stick to rule of cool within reasonable boundaries: if there is something that it makes sense for your character to be able to do but you can't quite find the rule for it, i'll allow that, as long as it's fun and in the spirit of your character. In the spirit of characters, in general: I'm a writer and will be bringing that to the table. I do character voices, create resources like documents you would have access to, and visual aids like face claims for NPCs so you have a general idea of the vibes of the person you're speaking to. I'll also offer visual aids for the environment- less dnd maps on a grid and more images of the buildings in the town you're walking past, what's in the window of shops, things to get you grounded in your landscape. I enjoy both creating the story you're running around in and being a fan of the story you're creating: you are the main characters, and I won't try to railroad you, you can go wherever and do whatever speaks to your characters. I'll give you a road to drive on.

Equipment needed to play

Headphones

Internet

Microphone

Platforms used
Safety

How Casper creates a safe table

Prior to the game we'll be sitting down and talking about what everyone's comfort levels are and establish a rough list of Hard Nos, and things that I will simply not include onscreen. If one of my players is afraid of insects, we will not be fighting giant insects, for instance. If those Hard Nos are a poor fit for my campaign (If you don't like people flirting with you badly, in this case) I may simply gently suggest you tag yourself out, no hard feelings. I keep an open door. If at any point something is getting described in two much detail and you need a skip ahead, I invite people to send an x card- since we'll be playing on discord, you can either do that via the public voice channel or in my dms, which I will be keeping nearby during game. You can send an "N" if you feel things are heading in an uncomfortable direction. We will be handling some heavy topics, but as a PTSD sufferer myself I will be respectful of boundaries and I expect my players to be respectful of mine. While this campaign takes place in the modern world and has some of the shittiness that entails, I will not be going grimdark and I do ask that everyone bring characters to the table that won't go in that direction either. Lets all be respectful of each other- the party should be a team, and conflict between characters is only fun if everyone is on the same page about it.

Content warnings

Safety tools used

Frequently asked questions