Ostoyan Masquerades|Grim Hollow|Lvls 1-15|Dark Fantasy

Ostoyan Masquerades|Grim Hollow|Lvls 1-15|Dark Fantasy

The land of Ostoya is shrouded in blood and darkness, it feeds just as the vampiric Crimson Court does: on all who wander too far in the night.

TYPE

Campaign

LEVELS

1–15

EXPERIENCE

Intermediate

AGE

18+
About the adventure

After crawling your way out from the undead mazes in the Under City, you enter a world not much better off. Ostoya is a sunless land ruled by The Court, vampiric gentry who rule with an iron fist because they must, for the international threats to the land are the only thing distracting them from fighting each other, and only barely. All that is beyond you for now, however, as wherever you crawled into is fraught with much closer problems who are eager to collect their pound of flesh.

Game style

Theater of the Mind

Dungeon Crawl

Roleplay Heavy

Rule of Cool (RoC)

Combat Heavy

1 NEEDED TO START
$20.00

/ Session

Details

Monthly / Thursday – 6:30 PM UTC

Session Duration / 3–4 hours

2 / 5 Seats Filled

GAME MASTER

Deja Gonsalves

she/they

5.0

(9)

This game will begin once 3 players have joined

Each player will be charged when a session starts.

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Meet the Game Master
LGBTQ+
Black
Hispanic/Latinx
Neurodivergent
Published Writer
Women/Femme Identifying

Less than a year on StartPlaying

15 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 3 hours

Response rate: 100%

About me

27y.o. Creative writer from Athens GA. I got into tabletop and DnD right before starting college, then took off during my college years in the local RPG club. After graduation in 2020 and the everything that happened, having my crew of ttrpg buddies and baddies to go after kept me sane. Now I want to extend that magic to others also looking for a bit of creative release in a hectic world. I've played mostly DnD 5e and am gradually adjusting to the recent updates in 5.5, and also have some experience with the Lancer rpg system.

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Reviews (9)

Proficiencies

Players say this GM is great at:

Storytelling

Creativity

Inclusive

Magne avatar

Magne

Played 9 sessions

I just finished a session with Deja, and I had an awesome time. She is clearly an experienced DM, not only knowing the rules and how to create an excellent game session, but also easy going and providing a fun and safe environment to enjoy the game. If you are looking for an adventurers dive into the world of DnD, look no further! Highly recommended.

Ryan avatar

Ryan

New review

Played 5 sessions

Deja is a fun, friendly and creative DM who runs highly enjoyable games. They make sure everyone is included and having a good time. What more could you ask for? Highly recommended!

Arturo avatar

Arturo

New review

Played 4 sessions

The game was really fun and Deja made it a very comfortable experience. She allowed for different implementations and clearly included our character backstories into the campaign. I had to leave because of scheduling issues but if I have the time I'd love to repeat!

Drew avatar

Drew

Played 1 sessions

I've only played one session with Deja so far, but it was honestly one of the best sessions I've had in a long time! The world was so fun to jump in to!

Dune avatar

Dune

Honestly excellent. Deja is a really organized DM which is what I need. She does all the worldbuilding, note taking, etc ahead of time, so the players can relax into our roles and focus on the story and combat. She's also super easy to talk to and is great at explaining the rules and game mechanics to noobs. 10/10!

Jamie avatar

Jamie

Deja is a very creative and enthusiastic DM! A wonderful storyteller who works with her players to create a story they can all enjoy. In my games with her, I've found she strikes a wonderful balance between RP and combat, both advancing the story and allowing the players to have fun. If you're looking for a DM who's as into building the story as you are, Deja is the DM for you! <3

Character creation
Creating your character

We will be using discord for voice and organization and google drawings for active play. Feel free to create your own level 1 character prior to session 0, and if using any homebrew content it must be from a published source. We will also be using a backstory template sheet for characters.

What to expect
Preparing for the session

A discord account and mic for base access, camera optional.

What Deja Gonsalves brings to the table

Over the years I've found I enjoy working with my players a lot for what happens in a session or a region, especially those with a more robust backstory that I can then incorporate into populating a town or a lair for a mini-boss. I leave a lot of room for roleplay, but don't skimp on combat either, especially during travel. I plan grand arcs and webs of villainous networks for my players to unravel or tie knots in as they see fit. I'm also very easy to amuse, so good jokes and meme chats in the discord aplenty. I value an organized 'home base' for campaigns, you can expect a book keeping tab, a dice rolling tab, and an index of npcs/locations to name a few tools in my belt.

Homebrew rules

We will be using the Grim Hollow Homebrew Campaign Guide and some of its mechanics such as Grievous Wounds/Permanent Wounds, Transformations, and Advanced Backgrounds

Equipment needed to play

Computer

Mobile Phone

Headphones

Microphone

Platforms used
Safety
How Deja Gonsalves creates a safe table

Session 0 will better detail the content within the game, as well as determine the nature of how player characters meet and escape the Undercity to enter the world. We will be using lines and veils, as well as some hard boundaries as discussed in session 0. This is dark fantasy, grim world where the gods are dead and the undead rule with business-like cruelty. The party may represent the good left in this world against the horrors of its descent into darkness, or you all may succumb to evil just as many have before you, but be warned this campaign is not for the light of heart or easily disturbed.

Content warnings
Alcohol Use
Blood
Body Horror
Character Death
Cults
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Execution
Forced Blood Draining
Gore
Hostages
Illness
Kidnapping
Language/Cursing
Lifechanging Injury
Mass Death
Memory Erasing
Mental Illness
Mind alteration
Murder
Mutilation
Mutilation of Corpses
Nightmares about Traumatic Events
Prejudice
Scars
Slavery
Talk of Superior Race
Torture
Trauma
Violence
Safety tools used

Frequently asked questions

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