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Mothership: Dead Planet et al.

Mothership: Dead Planet et al.

Mothership | Campaign

About the adventure

Corporate Headhunters have hired you and your comrades, now a rag-tag band of spacers, gear jockeys ex-marines, fringe scientists, and last year model synthetics, out of Prospero's Dream, a Mafia-run X-Class station where every breath costs and any mistake could be your last. Your mission: to seek out and find the Alexis, a high value archeology ship that according to its last message had made a high value find and was lost on its jump cycle back. After plenty of searching and spent resources your crew is fairly certain that you've found it orbiting an uncharted and uninteresting world, a Dead Planet that only shows up on a handful of the old independent rotas. All that stands between you and your payday now is a quick jump to its coordinates, some brief recon and repairs, and a bit of time in cryo while you fly it on home. What could be easier? Dead Planet is a campaign length module for the Mothership TTRGP by Tuesday Night Games. Mothership is a sci-fi horror setting taht uses a rules light d100 system with quick and easy to learn character creation and play. Character death is a real risk, fear, stress, sanity and all manners of horror are on the table. Once completed we will have the option to continue with other larger modules including: Gradient Descent A Pound of Flesh Desert Moon of Karth Tide World of Mani Another Bug Hunt He Who Dwells in the Black Sun And other modules....

5.0

(35)

3 years on StartPlaying

170 games hosted

Highly rated for: Creativity, Teacher, Storytelling

Additional details

How to prepare

A decent internet connection (good enough to run discord with voice) is all that is really needed. Video is optional but not required (some prefer not using it to conserve bandwidth). Having some dice on hand (2d10 and 1d20) is also recommended. The free version of the Mothership Companion App is a plus, but by no means a requirement.

What I provide

I like to create an immersive setting using sounds effects, ambient music, detailed descriptions, and character voices. I'm a pretty relaxed GM and always open to creative solutions (and in Mothership, creative solutions or evasions tend to work far better than direct confrontation, its a pretty lethal game). I don't make folk role for every little thing, typically only when failure might cause a notable change in the story or when the consequences of failure are serious. Failure itself doesn't always mean a lack of success, in Mothership if often means success with unfortunate consequences. You can expect combat to have consequences. I am always happy to slow down or pause play to help clear up any confusion of how to play or potential options in a situation. I frequently work with and teach new players. The server will have a dice roller as well as pregens. I also make use of the discord whiteboard from time to time. I have the Mothership Companion Pro so am able to take any character you create on the companion (free or pro) and produce it for you.

Gameplay details

Lines and Veils can be found on listed on the discord server, you are free to add your own or contact me to add them anonymously. In Session ) we will go over character creation and gameplay expectations as well as a brief discussion as to why are characters are on this mission/a part of this crew. We will then jump into the adventure. At the end of each session we like to have a brief discussion of how we all felt about the game and anything that we would like to share. At the start of each subsequent session I typically do a little recap and check in before play. Its important to me to make sure that the table. virtual or otherwise, is a safe and fun place for everyone.

Content warnings

Safety tools used

Debriefing

Lines and Veils

Session 0

How will character creation work

Character creation can be a part of Session 0, or players can be selected from the list of pregens (first posted first picked) We will need roughly 6 different characters for the first 6 adventures. It is preferred that after session 0 new characters are submitted no less than 24 hours prior to game night. I am fully able to assist and make my self available via chat to help with making characters one on one or as part of a larger group.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

3 SEATS LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Wednesday - 11:00 PM UTC

Jun 18 / Session 13

3-3.5 Hour Duration

4 / 7 Seats Filled

Schedule

Wed, Jun 18 | 11:00 PM - Session 13

Wed, Jun 25 | 11:00 PM - Session 14

Wed, Jul 02 | 11:00 PM - Session 15

Wed, Jul 09 | 11:00 PM - Session 16

Requirements

Experience required: Open to all

Age: 18+