V5: Seattle by Night 🏳️‍🌈 First 3 sessions FREE

V5: Seattle by Night 🏳️‍🌈 First 3 sessions FREE

Vampire: The Masquerade 5th Edition | Campaign

About the adventure

Welcome to Seattle, where the rain never ends, and neither does the hunger. The Emerald City glitters with ambition, its skyline piercing the heavens. Beneath the neon glow and coffee-stained streets lies a Kindred society in chaos. The Second Inquisition stalks the shadows, forcing even the oldest vampires to tread lightly. Anarchs rise like a storm, fueled by the city’s rebellious spirit, while whispers of the Sabbat filter through the underbelly like a dark tide. At the heart of this fractured domain stands Mary the Mad, a Malkavian Prince whose visions of art, prophecy, and madness hold the city together—or threaten to shatter it entirely. Her reign is as volatile as it is creative, with every move inspiring awe and paranoia in equal measure. In the city where dreams are crafted and destroyed, the Kindred must fight to survive. Alliances shift like the rain-slick streets, and every night brings a new risk of betrayal, revelation, or final death. Themes: 🩸 The Second Inquisition – Hunters weave their web, and even the walls of Elysium may not be safe. 🩸 Art and Madness – The city’s Kindred are drawn to expression and obsession, their darkest desires revealed through their creations. 🩸 Anarch Resurgence – Can Mary the Mad hold onto her throne as the Anarchs gain strength? 🩸 The Sabbat Threat – Their arrival could upend everything, plunging the city into bloodshed and ruin. Seattle never sleeps. Will you rise above the chaos, or be consumed by it? Gather your coterie and sink your fangs into The City Never Sleeps. Every rain-drenched night is an opportunity—or a nightmare. The choice is yours.

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

5.0

(41)

Queer
Disabled
Published Writer
Artist
Game Designer

1 year on StartPlaying

108 games hosted

Highly rated for: Inclusive, Creativity, Teacher

Average response time: 2 hours

Response rate: 100%

Additional details

How to prepare

Have a webcam, discord, stable internet connection.

What I provide

I will create a discord for voice chat, sharing handouts and NPC profiles. I will have a fully customized foundry for easy character creation and optimization. I pride myself on making complex and interesting NPCS. I use visuals and audio to create immersion. The game will feature custom 3d dice to add to the look and feel of the table.

Gameplay details

Safety tools will be reviewed at session 0 and players are encouraged to contact me with any issues or discomfort. X cards will be used in game.

Content warnings

Safety tools used

Session 0

X, N, and O Cards

How will character creation work

Characters will be Ancilla in the Camarilla either already established in the city or new to the city. All clans are available and players will have 15 xp to spend. All characters must have been embraced within the last 100 years.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Foundry VTT

FULL
$25.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Sunday - 4:00 PM UTC

Jun 8 / Session 10

3-3.5 Hour Duration

6 / 6 Seats Filled

Schedule

Sun, Jun 08 | 4:00 PM - Session 10

Sun, Jun 15 | 4:00 PM - Session 11

Sun, Jun 22 | 4:00 PM - Session 12

Sun, Jun 29 | 4:00 PM - Session 13

Sun, Jul 06 | 4:00 PM - Session 14

Sun, Jul 13 | 4:00 PM - Session 15

Sun, Jul 20 | 4:00 PM - Session 16

Sun, Jul 27 | 4:00 PM - Session 17

Requirements

Experience required: Open to all

Age: 18+