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Dungeons of Drakkenheim: The Corruption Within | lvl 1-15

Dungeons of Drakkenheim: The Corruption Within | lvl 1-15

Dungeons & Dragons 5e | Campaign

About the adventure

Dungeons of Drakkenheim is an intense, dark fantasy campaign set in a ruined, monster-riddled city where danger lurks around every corner. Five years ago, a meteor fell upon the great city of Drakkenheim, transforming it into a nightmarish wasteland filled with mutated creatures, toxic magic, and rival factions fighting to reclaim its secrets. For those brave enough to venture into the fallen city, riches, power, and knowledge await—but only if they can survive the horrors within. The game blends exploration, combat, and intrigue as players navigate the deadly ruins, each choice impacting the city’s balance of power. In Dungeons of Drakkenheim, you’ll find yourself pitted against unimaginable foes, contending with the city's corrupting magic known as "The Haze," and deciding the fate of factions vying for control. Some seek to restore Drakkenheim to its former glory, while others wish to use its tainted relics for dark ambitions. Your party may choose alliances carefully or reject them all, but beware: trust is a rare commodity in this lawless place, and betrayal often brings deadly consequences. This campaign is for players who love deep roleplay, tactical combat, and a storyline that evolves based on their actions. Expect moral dilemmas, tough fights, and a gritty tone where hope is as scarce as fresh air. It’s a game for adventurers who don't mind getting their hands dirty and are willing to risk it all in search of power, purpose, or simply survival. The choices you make will reshape Drakkenheim, for better or worse—if you live long enough to see it.

2 years on StartPlaying

1327 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Average response time: Under 1 hour

Response rate: 100%

Game Master Reviews (55)

Proficiencies

Players say this GM is great at:

Creativity

Knows the Rules

Storytelling

Richard avatar

Richard

New review

Played 50 sessions

Count Camerox is a great GM. He is patient and generous. I thoroughly enjoyed my campaign with him. He paid so much detail to our campaign. He also spent a lot of time making sure that our platform (Foundry) worked properly and provided both accurate automations and visuals. I highly recommend Count Camerox if you want to have a fantastic experience. I'm planning to join another campaign of his immediately!

Zachary avatar

Zachary

Played 101 sessions

I’m played with Cam as my DM for two year-long campaigns now, and one of the unsung attributes if a DM is keeling a campaign going an on track despite occasional issues with players schedules or new players popping in an out of the table. But Cam has a steady hand and creates a fun, yet challenging, and consistent TTRPG experience, and quietly is a proponent of the “rule of cool”. There’s a reason why I’m about to start my third campaign in a row with him. So no need to look further, sign up for one of his Hane’s and you won’t be disappointed!

Bryton avatar

Bryton

Played 43 sessions

If you love combat and want to feel like a hero in a challenging setting with awesome maps, then Camerox is most definitely the DM for you!

Risen avatar

Risen

Played 93 sessions

Having played a whole campaign with Cam, I cannot recommend him highly enough. I tried a LOT of games and lasted a couple of sessions before settling on two to continue with. I stuck with Cam because he builds the most wonderful worlds, uses great world-building, knows his fancy awesome software, and encourages a really fun vibe within the group. He's an excellent DM for players who are new to the game, and walks you through things really well. Learning how to play DnD, and how to be a good player and team mate, how to navigate the group dynamics and everything is a long learning curve, and having Cam there to guide me was really helpful and important. He's made me a much better player, and that in turn has really helped me enjoy DnD more. The high tech VTT is awesome - but world-building is about so much more than that, and Cam does it artfully. His NPCs have unique personalities and voices, and there are always opportunities to explore and feel less "bounded" by the limitations of the story. Cam adds to and fleshes out the source books. The first campaign I was in was in a very small section of a world, and the second we've just started is far more expansive, and both felt somehow balanced and like we have the opportunities to make choices about the order in which we do something, and how we do it, not just follow the path laid out by the book. Overall, Cam is an excellent DM, and you will not regret joining one of his campaigns.

Tayla/Creaper avatar

Tayla/Creaper

Played 39 sessions

Cam is an amazing GM He has great knowledge of the system and provides a great experience in Foundry, with a lot of effects, amazing maps and visual aids. He allows for crazy character situations and character creation.

Jacob  avatar

Jacob

Played 71 sessions

Cameron is the best Dungeon Master I have ever had. After attending sessions with him for over a year now I have to leave my recommendation to join us for some fun! Coming into it I didn't know much about D&D and Cam had no problem answering all my questions! He is very friendly and willing to work with anyone. If you want to have fun and make some new friends Cam is the choice.

Additional tables

2 available

2 SEATS LEFT

Weekly / Monday - 5:30 PM UTC

Mar 24 / Session 3

4 / 6 Seats filled

1 SEAT LEFT

Weekly / Friday - 12:00 AM UTC

Mar 21 / Session 0

5 / 6 Seats filled

Additional details

How to prepare

Working Microphone (Possibly headset if background noise is an issue) - Discord (FREE) https://discord.gg/sSGAQpbSuW Username: camerox - https://forge-vtt.com/ account, a website that hosts my foundryVTT sessions (free(for you!)) - computer/laptop + Mouse (Foundry doesn't work very well on a phone/tablet but will work in a pinch! - Yearning to explore a new world and embrace your character

What I provide

I bring Music, Animations, Extra detailed Maps, Automation, VFX and SFX. Expect harrowing tactical combat exploration AND roleplay!

Gameplay details

My goal with how I have FoundryVTT setup is to make learning it as painless and as simple as possible. I use a beautiful UI mod to organize your moves into Actions, Bonus Action, Free Actions, and Reactions so you know which abilities are which. Also, with a simple, target enemy and a click of your weapon, the game will automatically roll to hit and damage leading to minimal time between turns and a faster paced game! No one likes waiting forever to get back to their turn. Lastly, I make sure at the end of every session to do a recap of the important lore bits we experienced as well as what lies ahead in the next session! Recently I have purchased Dungeon Alchemist so that I can make beautiful looking maps! Homebrew Rules: Using Double every other Diagonal rules for movement and spell ranges https://i.imgur.com/tZyn79Z.png Healing Potions: Bonus action as Normal, As an Action Rolls Maximum Death Saving Throws: being knocked to 0 HP or failing a death saving throw adds 1 point of exhaustion (nat 1 adds 2 points of exhaustion) to balance this, a short rest removes 1 point of exhaustion and a Long Rest sets your exhaustion back to 0) Saving throw Crits: ex: someone casts blight on someone else, Nat 1 rolls maximum damage, nat 20 rolls minimum damage Swift Action: Swap your weapons or make a skill check(Determine an Enemy's Weakness/intentions) Flanking: +2 to attack rolls

Content warnings

• Blood

• Body Horror

• Character Death

• Cults

• Death

• Drowning

• Emotional Abuse

• Extreme Violence

• Gore

• Hostages

• Mental Illness

• Mind Control

• Suicide

• Torture

Safety tools used

Aftercare

Breaks

Debriefing

Lines and Veils

Monte Cook RPG Consent Checklist

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

Campaign will start at level 1 with an extra 200gp worth of adventuring gear. We will be able to expect to get to around level 15 with added homebrew content and using Sebastian Crowe's Grim Hollow Expansion for additional content! Character creation will involve Grim Hollow's .Sebastian Crowe's Guide to Drakkenheim featuring: 1 new class, the Apothecary, 21 new Subclasses, and 13 new Feats! We will also be altering the Attunement system in favor of a BG3 style "Paper Doll" equipment manager. Character creation I am deviating from my usual pointbuy method and attempt rolling for stats for character creation. We will roll for stats using 6 rounds of 4d6, drop the lowest. I will allow a complete reroll if the sum of the stats are lower than 70. Rolling for stats will be done in FoundryVTT

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Medium

Experience level

Intermediate

Platforms used

Foundry VTT

2 NEEDED TO START
$30.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Monday - 12:00 AM UTC

3-3.5 Hour duration

3 / 6 Seats filled

Requirements

Experience required: Intermediate

Age: 18+

This game will begin once 5 players have joined